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Ensured player can be nil in case of being the server
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@ -1,4 +1,3 @@
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local Utils = require 'utils.utils'
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local insert = table.insert
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local Command = {}
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@ -14,7 +13,7 @@ local Command = {}
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---
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---The callback receives the following arguments:
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--- - arguments (indexed by name, value is extracted from the parameters)
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--- - the LuaPlayer or nil if it doesn't exist
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--- - the LuaPlayer or nil if it doesn't exist (such as the server player)
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--- - the game tick in which the command was executed
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---
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---@param command_name string
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@ -32,9 +31,9 @@ function Command.add(command_name, options, callback)
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end
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commands.add_command(command_name, argument_list .. description .. (admin_only and ' (Admin Only)' or ''), function (command)
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local print
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local print -- custom print reference in case no player is present
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local player_index = command.player_index
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local player = game.players[player_index]
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local player = game.player
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if not player or not player.valid then
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print = function (message)
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log(string.format('Trying to print message to player #%d, but not such player found: %s', player_index, message))
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@ -81,7 +80,7 @@ function Command.add(command_name, options, callback)
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end)
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if not success then
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log(error)
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log(string.format('Error while running %s: %s', command_name, error))
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print(string.format('There was an error running %s, it has been logged.', command_name))
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end
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end)
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