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fixed all_tech syntax error
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7629518e10
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@ -537,7 +537,7 @@ local function jail_player(cmd)
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target_player.driving=false
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-- Add player to jail group
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permission_group.add_player(target_player)
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-- Check if a player is shooting while jailed, if they are, remove the weapon in their active gun slot.
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-- Check if a player is shooting while jailed, if they are, remove the weapon in their active gun slot.
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if target_player.shooting_state.state ~= 0 then
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-- Use a while loop because if a player has guns in inventory they will auto-refill the slot.
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while target_player.get_inventory(defines.inventory.player_guns)[target_player.character.selected_gun_index].valid_for_read do
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@ -547,7 +547,7 @@ local function jail_player(cmd)
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'Your active weapon has been removed because you were shooting while jailed. Your gun will *not* be returned to you in the event of being unjailed.'
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)
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end
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-- Check that it worked
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if target_player.permission_group == permission_group then
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-- Let admin know it worked, let target know what's going on.
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@ -619,7 +619,7 @@ local function unjail_player(cmd)
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end
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local function all_tech()
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if game.player
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if game.player then
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game.player.force.research_all_technologies()
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player_print('Your force has been granted all technologies')
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end
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