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Move generic death message into print after timeout
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parent
ec7d638228
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@ -37,6 +37,11 @@ local print_after_timeout =
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if not player.valid then
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return
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end
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if data.death then
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game.print({'donator.death_message'}, Color.white)
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end
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game.print(data.message, player.chat_color)
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end
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)
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@ -80,9 +85,8 @@ local function player_died(event)
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end
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local message = messages[random(#messages)]
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game.print({'donator.death_message'}, Color.white)
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message = concat({'*** ', message, ' ***'})
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Task.set_timeout_in_ticks(30, print_after_timeout, {player = player, message = message})
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Task.set_timeout_in_ticks(30, print_after_timeout, {player = player, message = message, death = true})
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end
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--- Returns the table of donators
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