mirror of
https://github.com/Refactorio/RedMew.git
synced 2024-12-12 10:04:40 +02:00
woops
This commit is contained in:
parent
fa70f1e832
commit
2dffbba928
@ -235,6 +235,10 @@ local function strike(args, player)
|
|||||||
local xpos=coords[1]
|
local xpos=coords[1]
|
||||||
local ypos=coords[2]
|
local ypos=coords[2]
|
||||||
|
|
||||||
|
-- Check the chest is still there. Better than making destructible and mineable false because then players can upgrade the chest
|
||||||
|
local entities = s.find_entities_filtered {position = {-0.5, -3.5}, type = 'container', limit=1}
|
||||||
|
local dropbox = entities[1]
|
||||||
|
|
||||||
-- Check the contents of the chest by spawn for enough poison capsules to use as payment
|
-- Check the contents of the chest by spawn for enough poison capsules to use as payment
|
||||||
local inv = dropbox.get_inventory(defines.inventory.chest)
|
local inv = dropbox.get_inventory(defines.inventory.chest)
|
||||||
local capCount = inv.get_item_count("poison-capsule")
|
local capCount = inv.get_item_count("poison-capsule")
|
||||||
|
Loading…
Reference in New Issue
Block a user