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Add Poor man's coal fields danger ore map. (#1363)
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141
map_gen/maps/danger_ores/config/poor_mans_coal_fields_ores.lua
Normal file
141
map_gen/maps/danger_ores/config/poor_mans_coal_fields_ores.lua
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@ -0,0 +1,141 @@
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local b = require 'map_gen.shared.builders'
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local start_value = b.euclidean_value(0, 0.35)
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local value = b.exponential_value(0, 0.06, 1.55)
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local function resource(primary_ore, secondary_ore)
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return function(_, _, world)
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local v = value(world.x, world.y)
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local ore
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if v > 1500 then
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ore = primary_ore
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else
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ore = secondary_ore
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end
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return {
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name = ore,
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amount = v
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}
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end
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end
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return {
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{
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name = 'copper-ore',
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['tiles'] = {
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[1] = 'red-desert-0',
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[2] = 'red-desert-1',
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[3] = 'red-desert-2',
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[4] = 'red-desert-3'
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},
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['start'] = start_value,
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['weight'] = 1,
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['ratios'] = {
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{
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resource = resource('copper-ore', 'iron-ore'),
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weight = 15
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},
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{
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resource = resource('copper-ore', 'copper-ore'),
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weight = 70
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},
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{
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resource = resource('copper-ore', 'stone'),
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weight = 10
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},
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{
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resource = resource('copper-ore', 'coal'),
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weight = 5
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}
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}
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},
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{
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name = 'coal',
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['tiles'] = {
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[1] = 'dirt-1',
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[2] = 'dirt-2',
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[3] = 'dirt-3',
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[4] = 'dirt-4',
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[5] = 'dirt-5',
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[6] = 'dirt-6',
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[7] = 'dirt-7'
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},
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['start'] = start_value,
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['weight'] = 1,
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['ratios'] = {
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{
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resource = resource('coal', 'iron-ore'),
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weight = 14
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},
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{
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resource = resource('coal', 'copper-ore'),
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weight = 6
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},
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{
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resource = resource('coal', 'stone'),
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weight = 10
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},
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{
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resource = resource('coal', 'coal'),
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weight = 70
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}
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}
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},
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{
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name = 'iron-ore',
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['tiles'] = {
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[1] = 'grass-1',
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[2] = 'grass-2',
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[3] = 'grass-3',
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[4] = 'grass-4'
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},
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['start'] = start_value,
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['weight'] = 1,
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['ratios'] = {
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{
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resource = resource('iron-ore', 'iron-ore'),
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weight = 75
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},
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{
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resource = resource('iron-ore', 'copper-ore'),
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weight = 13
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},
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{
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resource = resource('iron-ore', 'stone'),
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weight = 7
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},
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{
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resource = resource('iron-ore', 'coal'),
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weight = 5
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}
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}
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},
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{
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name = 'stone',
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['tiles'] = {
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[1] = 'sand-1',
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[2] = 'sand-2',
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[3] = 'sand-3'
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},
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['start'] = start_value,
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['weight'] = 1,
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['ratios'] = {
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{
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resource = resource('stone', 'iron-ore'),
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weight = 25
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},
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{
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resource = resource('stone', 'copper-ore'),
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weight = 10
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},
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{
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resource = resource('stone', 'stone'),
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weight = 60
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},
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{
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resource = resource('stone', 'coal'),
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weight = 5
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}
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}
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}
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}
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@ -0,0 +1,77 @@
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local Helper = require 'map_gen.maps.danger_ores.modules.helper'
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local b = require 'map_gen.shared.builders'
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return function(config)
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local main_ores = config.main_ores
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local main_ores_split_count = config.main_ores_split_count or 1
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main_ores = Helper.split_ore(main_ores, main_ores_split_count)
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return function(tile_builder, ore_builder, spawn_shape, water_shape)
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local shapes = {}
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for _, ore_data in pairs(main_ores) do
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local ore_name = ore_data.name
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local tiles = ore_data.tiles
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local land = tile_builder(tiles)
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local ratios = ore_data.ratios
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local weighted = b.prepare_weighted_array(ratios)
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local amount = ore_data.start
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local ore = ore_builder(ore_name, amount, ratios, weighted)
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local shape = b.apply_entity(land, ore)
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shapes[#shapes + 1] = shape
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end
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local copper_shape = shapes[1]
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local coal_shape = shapes[2]
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local iron_shape = shapes[3]
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local stone_shape = shapes[4]
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local function iron_bounds(x, y)
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return x < 0 and y < 0
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end
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local function copper_bounds(x, y)
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return x >= 0 and y < 0
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end
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local function coal_bounds(_, y)
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return y >= 0
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end
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local h_water_bounds = b.line_x(3)
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local v_water_bounds = b.translate(b.line_y(3), -1, 0)
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local water_bounds = b.add(h_water_bounds, v_water_bounds)
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local water_sector = b.change_tile(water_bounds, true, 'water-shallow')
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local h_stone_bounds = b.line_x(7)
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local function v_stone_bounds(x, y)
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return x > -4 and x < 3 and y < 0
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end
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local stone_bounds = b.add(h_stone_bounds, v_stone_bounds)
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local iron_sector = b.choose(iron_bounds, iron_shape, b.empty_shape)
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local copper_sector = b.choose(copper_bounds, copper_shape, b.empty_shape)
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local coal_sector = b.choose(coal_bounds, coal_shape, b.empty_shape)
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local stone_sector = b.choose(stone_bounds, stone_shape, b.empty_shape)
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local ores = b.any({
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water_sector,
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stone_sector,
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iron_sector,
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copper_sector,
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coal_sector
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})
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local main_ores_shape = b.any {
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spawn_shape,
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water_shape,
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ores
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}
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return main_ores_shape
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end
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end
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@ -17,9 +17,10 @@ local bnot = bit32.bnot
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local function spawn_builder(config)
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local spawn_circle = config.spawn_shape or b.circle(64)
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local spawn_tile = config.spawn_tile or 'grass-1'
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local spawn_water_tile = config.spawn_water_tile or 'water'
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local water = b.circle(14)
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water = b.change_tile(water, true, 'water')
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water = b.change_tile(water, true, spawn_water_tile)
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water = b.any {b.rectangle(32, 4), b.rectangle(4, 32), water}
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local start = b.if_else(water, spawn_circle)
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@ -47,7 +47,7 @@ local maps = {
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{
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name = 'danger-ore-square-beltboxes-ore-only',
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mod_pack = normal_mod_pack,
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display_name = 'Square (corner start)'
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display_name = 'square (corner start)'
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},
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{
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name = 'danger-ore-chessboard-beltboxes-ore-only',
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@ -94,6 +94,11 @@ local maps = {
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mod_pack = normal_mod_pack,
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display_name = 'patches (ore islands in coal)'
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},
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--[[ {
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name = 'danger_ore_poor_mans_coal_fields',
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mod_pack = normal_mod_pack,
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display_name = 'poor man\'s coal fields (Alex Gaming\'s map)'
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}, ]]
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{
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name = 'danger-ore-xmas-tree-beltboxes-ore-only',
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mod_pack = normal_mod_pack,
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@ -3,7 +3,7 @@ local Event = require 'utils.event'
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local Token = require 'utils.token'
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local Task = require 'utils.task'
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local allowed_recipes = {
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local default_allowed_recipes = {
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['deadlock-stacks-stack-iron-ore'] = true,
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['deadlock-stacks-unstack-iron-ore'] = true,
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['deadlock-stacks-stack-copper-ore'] = true,
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@ -20,22 +20,9 @@ local function is_deadlock_stacks_recipe(name)
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return name:sub(1, #'deadlock-stacks') == 'deadlock-stacks'
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end
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local disable_recipes_callback = Token.register(function()
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local recipes = game.forces['player'].recipes
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for name, recipe in pairs(recipes) do
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if allowed_recipes[name] then
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goto continue
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end
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return function(config_allowed_recipes)
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local allowed_recipes = config_allowed_recipes or default_allowed_recipes
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if is_deadlock_stacks_recipe(name) then
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recipe.enabled = false
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end
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::continue::
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end
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end)
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return function()
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Event.add(defines.events.on_research_finished, function(event)
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local research = event.research
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if not research.valid then
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@ -60,6 +47,21 @@ return function()
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end
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end)
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local disable_recipes_callback = Token.register(function()
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local recipes = game.forces['player'].recipes
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for name, recipe in pairs(recipes) do
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if allowed_recipes[name] then
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goto continue
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end
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if is_deadlock_stacks_recipe(name) then
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recipe.enabled = false
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end
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::continue::
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end
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end)
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Event.on_configuration_changed(function()
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Task.set_timeout_in_ticks(1, disable_recipes_callback)
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end)
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@ -0,0 +1,216 @@
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local RS = require 'map_gen.shared.redmew_surface'
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local MGSP = require 'resources.map_gen_settings'
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local Event = require 'utils.event'
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local b = require 'map_gen.shared.builders'
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local Config = require 'config'
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local ScenarioInfo = require 'features.gui.info'
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ScenarioInfo.set_map_name('Danger Ore Poor man\'s coal fields')
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ScenarioInfo.set_map_description([[
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Clear the ore to expand the base,
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focus mining efforts on specific sectors to ensure
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proper material ratios, expand the map with pollution!
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]])
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ScenarioInfo.add_map_extra_info([[
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This map is split in three sectors [item=iron-ore] [item=copper-ore] [item=coal].
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Each sector has a main resource and the other resources at a lower ratio.
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You may not build the factory on ore patches. Exceptions:
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[item=burner-mining-drill] [item=electric-mining-drill] [item=pumpjack] [item=small-electric-pole] [item=medium-electric-pole] [item=big-electric-pole] [item=substation] [item=car] [item=tank] [item=spidertron] [item=locomotive] [item=cargo-wagon] [item=fluid-wagon] [item=artillery-wagon]
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[item=transport-belt] [item=fast-transport-belt] [item=express-transport-belt] [item=underground-belt] [item=fast-underground-belt] [item=express-underground-belt] [item=rail] [item=rail-signal] [item=rail-chain-signal] [item=train-stop]
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The map size is restricted to the pollution generated. A significant amount of
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pollution must affect a section of the map before it is revealed. Pollution
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does not affect biter evolution.]])
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ScenarioInfo.set_new_info([[
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2019-04-24:
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- Stone ore density reduced by 1/2
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- Ore quadrants randomized
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- Increased time factor of biter evolution from 5 to 7
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- Added win conditions (+5% evolution every 5 rockets until 100%, +100 rockets until biters are wiped)
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2019-03-30:
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- Uranium ore patch threshold increased slightly
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- Bug fix: Cars and tanks can now be placed onto ore!
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- Starting minimum pollution to expand map set to 650
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View current pollution via Debug Settings [F4] show-pollution-values,
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then open map and turn on pollution via the red box.
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- Starting water at spawn increased from radius 8 to radius 16 circle.
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2019-03-27:
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- Ore arranged into quadrants to allow for more controlled resource gathering.
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2020-09-02:
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- Destroyed chests dump their content as coal ore.
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2020-12-28:
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- Changed win condition. First satellite kills all biters, launch 500 to win the map.
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2021-04-06:
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- Rail signals and train stations now allowed on ore.
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]])
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ScenarioInfo.add_extra_rule({
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'info.rules_text_danger_ore'
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})
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global.config.redmew_qol.loaders = false
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local map = require 'map_gen.maps.danger_ores.modules.map'
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local main_ores_config = require 'map_gen.maps.danger_ores.config.poor_mans_coal_fields_ores'
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-- local resource_patches = require 'map_gen.maps.danger_ores.modules.resource_patches'
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-- local resource_patches_config = require 'map_gen.maps.danger_ores.config.deadlock_beltboxes_resource_patches'
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local water = require 'map_gen.maps.danger_ores.modules.water'
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local trees = require 'map_gen.maps.danger_ores.modules.trees'
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local enemy = require 'map_gen.maps.danger_ores.modules.enemy'
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-- local dense_patches = require 'map_gen.maps.danger_ores.modules.dense_patches'
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local banned_entities = require 'map_gen.maps.danger_ores.modules.banned_entities'
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local allowed_entities = require 'map_gen.maps.danger_ores.config.deadlock_beltboxes_allowed_entities'
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banned_entities(allowed_entities)
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RS.set_map_gen_settings({
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MGSP.grass_only,
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MGSP.enable_water,
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{
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terrain_segmentation = 'normal',
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water = 'normal'
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},
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MGSP.starting_area_very_low,
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MGSP.ore_oil_none,
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MGSP.enemy_none,
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MGSP.cliff_none,
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MGSP.tree_none
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})
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Config.market.enabled = false
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Config.player_rewards.enabled = false
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Config.player_create.starting_items = {}
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Config.dump_offline_inventories = {
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enabled = true,
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offline_timout_mins = 30 -- time after which a player logs off that their inventory is provided to the team
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}
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Config.paint.enabled = false
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Event.on_init(function()
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-- game.draw_resource_selection = false
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game.forces.player.technologies['mining-productivity-1'].enabled = false
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game.forces.player.technologies['mining-productivity-2'].enabled = false
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game.forces.player.technologies['mining-productivity-3'].enabled = false
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game.forces.player.technologies['mining-productivity-4'].enabled = false
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game.forces.player.technologies['atomic-bomb'].enabled = false
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game.forces.player.technologies['cliff-explosives'].enabled = false
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game.forces.player.technologies['railway'].enabled = false
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game.difficulty_settings.recipe_difficulty = defines.difficulty_settings.recipe_difficulty.expensive
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game.difficulty_settings.technology_difficulty = defines.difficulty_settings.technology_difficulty.expensive
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game.difficulty_settings.technology_price_multiplier = 6
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game.forces.player.technologies.logistics.researched = true
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game.forces.player.technologies.automation.researched = true
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-- game.forces.player.technologies['logistic-system'].enabled = false
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-- game.forces.player.technologies['warehouse-logistics-research-2'].enabled = false
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game.map_settings.enemy_evolution.time_factor = 0.000007 -- default 0.000004
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game.map_settings.enemy_evolution.destroy_factor = 0.000010 -- default 0.002
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game.map_settings.enemy_evolution.pollution_factor = 0.000000 -- Pollution has no affect on evolution default 0.0000009
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game.map_settings.pollution.pollution_per_tree_damage = 0
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game.map_settings.pollution.pollution_restored_per_tree_damage = 0
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game.forces.player.manual_mining_speed_modifier = 1
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RS.get_surface().always_day = true
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RS.get_surface().peaceful_mode = true
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end)
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local terraforming = require 'map_gen.maps.danger_ores.modules.terraforming'
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terraforming({
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start_size = 8 * 32,
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min_pollution = 600,
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max_pollution = 24000,
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pollution_increment = 9
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})
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local rocket_launched = require 'map_gen.maps.danger_ores.modules.rocket_launched_simple'
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rocket_launched({
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win_satellite_count = 300
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})
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local restart_command = require 'map_gen.maps.danger_ores.modules.restart_command'
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restart_command({
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scenario_name = 'danger-ore-poor-mans-coal-fields'
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})
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local container_dump = require 'map_gen.maps.danger_ores.modules.container_dump'
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container_dump({
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entity_name = 'coal'
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})
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local concrete_on_landfill = require 'map_gen.maps.danger_ores.modules.concrete_on_landfill'
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concrete_on_landfill({
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tile = 'blue-refined-concrete'
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})
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local remove_non_ore_stacked_recipes = require 'map_gen.maps.danger_ores.modules.remove_non_ore_stacked_recipes'
|
||||
local allowed_recipes = {
|
||||
['deadlock-stacks-stack-iron-ore'] = true,
|
||||
['deadlock-stacks-unstack-iron-ore'] = true,
|
||||
['deadlock-stacks-stack-copper-ore'] = true,
|
||||
['deadlock-stacks-unstack-copper-ore'] = true,
|
||||
['deadlock-stacks-stack-stone'] = true,
|
||||
['deadlock-stacks-unstack-stone'] = true,
|
||||
['deadlock-stacks-stack-coal'] = true,
|
||||
['deadlock-stacks-unstack-coal'] = true,
|
||||
|
||||
['deadlock-stacks-stack-iron-plate'] = true,
|
||||
['deadlock-stacks-unstack-iron-plate'] = true,
|
||||
['deadlock-stacks-stack-copper-plate'] = true,
|
||||
['deadlock-stacks-unstack-copper-plate'] = true,
|
||||
-- ['deadlock-stacks-stack-steel-plate'] = true,
|
||||
-- ['deadlock-stacks-unstack-steel-plate'] = true,
|
||||
-- ['deadlock-stacks-stack-iron-gear-wheel'] = true,
|
||||
-- ['deadlock-stacks-unstack-iron-gear-wheel'] = true,
|
||||
['deadlock-stacks-stack-electronic-circuit'] = true,
|
||||
['deadlock-stacks-unstack-electronic-circuit'] = true
|
||||
}
|
||||
remove_non_ore_stacked_recipes(allowed_recipes)
|
||||
|
||||
require 'map_gen.maps.danger_ores.modules.biter_drops'
|
||||
|
||||
require 'map_gen.maps.danger_ores.modules.map_poll'
|
||||
|
||||
local main_ores_builder = require 'map_gen.maps.danger_ores.modules.main_ores_poor_mans_coal_fields'
|
||||
|
||||
local config = {
|
||||
-- spawn_shape = b.circle(36),
|
||||
-- start_ore_shape = b.circle(44),
|
||||
spawn_shape = b.rectangle(32 * 3),
|
||||
start_ore_shape = b.rectangle(32 * 3 + 15),
|
||||
spawn_water_tile = 'water-shallow',
|
||||
no_resource_patch_shape = b.circle(80),
|
||||
main_ores_builder = main_ores_builder,
|
||||
main_ores = main_ores_config,
|
||||
main_ores_shuffle_order = true,
|
||||
main_ores_rotate = 30,
|
||||
-- resource_patches = resource_patches,
|
||||
-- resource_patches_config = resource_patches_config,
|
||||
water = water,
|
||||
water_scale = 1 / 96,
|
||||
water_threshold = 0.4,
|
||||
deepwater_threshold = 0.45,
|
||||
trees = trees,
|
||||
trees_scale = 1 / 64,
|
||||
trees_threshold = 0.4,
|
||||
trees_chance = 0.875,
|
||||
enemy = enemy,
|
||||
enemy_factor = 10 / (768 * 32),
|
||||
enemy_max_chance = 1 / 6,
|
||||
enemy_scale_factor = 32,
|
||||
fish_spawn_rate = 0.025,
|
||||
-- dense_patches = dense_patches,
|
||||
dense_patches_scale = 1 / 48,
|
||||
dense_patches_threshold = 0.55,
|
||||
dense_patches_multiplier = 25
|
||||
}
|
||||
|
||||
return map(config)
|
@ -0,0 +1 @@
|
||||
return require 'map_gen.maps.danger_ores.presets.danger_ore_poor_mans_coal_fields'
|
Loading…
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Reference in New Issue
Block a user