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https://github.com/Refactorio/RedMew.git
synced 2025-03-03 14:53:01 +02:00
Replaced frame.destroy with Gui.destroy
This commit is contained in:
parent
7e3ee74416
commit
2f1cd9ae32
17
report.lua
17
report.lua
@ -43,7 +43,6 @@ Module.show_reports = function(player)
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local report_frame = center[report_frame_name]
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if report_frame and report_frame.valid then
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Gui.remove_data_recursivly(report_frame)
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Gui.destroy(report_frame)
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end
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@ -96,16 +95,14 @@ end
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Gui.on_custom_close(
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report_frame_name,
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function(event)
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Gui.remove_data_recursivly(event.element)
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event.element.destroy()
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Gui.destroy(event.element)
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end
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)
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Gui.on_click(
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report_close_button_name,
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function(event)
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Gui.remove_data_recursivly(event.element.parent)
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event.element.parent.destroy()
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Gui.destroy(event.element.parent)
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end
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)
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@ -132,7 +129,6 @@ Module.spawn_reporting_popup = function(player, reported_player)
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local reporting_popup = center[reporting_popup_name]
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if reporting_popup and reporting_popup.valid then
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Gui.remove_data_recursivly(reporting_popup)
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Gui.destroy(reporting_popup)
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end
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reporting_popup = center.add {
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@ -161,8 +157,7 @@ end
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Gui.on_custom_close(
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reporting_popup_name,
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function(event)
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Gui.remove_data_recursivly(event.element)
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event.element.destroy()
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Gui.destroy(event.element)
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end
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)
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@ -170,8 +165,7 @@ Gui.on_click(
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reporting_cancel_button_name,
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function(event)
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local frame = event.element.parent.parent
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Gui.remove_data_recursivly(frame)
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frame.destroy()
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Gui.destroy(frame)
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end
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)
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@ -183,8 +177,7 @@ Gui.on_click(
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local data = Gui.get_data(frame)
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local reported_player_index = data["reported_player_index"]
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Gui.remove_data_recursivly(frame)
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frame.destroy()
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Gui.destroy(frame)
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report(event.player, game.players[reported_player_index], msg)
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event.player.print("Sucessfully reported " .. game.players[reported_player_index].name)
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