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Fixed wrong position
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@ -261,11 +261,12 @@ local function on_entity_died (event)
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elseif entity_name == 'rock-huge' then
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exp = floor((rock_huge_xp + level * 0.2) * 0.5)
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end
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floating_text_position = entity.position
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end
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end
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if exp > 0 then
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Game.print_floating_text(entity.surface, entity.position, format('+%d XP', exp), gain_xp_color)
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Game.print_floating_text(entity.surface, floating_text_position, format('+%d XP', exp), gain_xp_color)
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ForceControl.add_experience(force, exp)
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end
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