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added venice map
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map_gen/data/presets/venice.lua
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2909
map_gen/data/presets/venice.lua
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18
map_gen/presets/venice.lua
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18
map_gen/presets/venice.lua
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map_gen_decoratives = false -- Generate our own decoratives
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map_gen_rows_per_tick = 4 -- Inclusive integer between 1 and 32. Used for map_gen_threaded, higher numbers will generate map quicker but cause more lag.
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-- Recommend to use generate, but generate_not_threaded may be useful for testing / debugging.
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--require "map_gen.shared.generate_not_threaded"
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require "map_gen.shared.generate"
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local pic = require "map_gen.data.presets.venice"
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local pic = decompress(pic)
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local map = picture_builder(pic)
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map = translate(map, 90, 190)
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map = scale(map, 2, 2)
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map = change_tile(map, false, "deepwater")
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return map
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