1
0
mirror of https://github.com/Refactorio/RedMew.git synced 2025-01-18 03:21:47 +02:00

added venice map

This commit is contained in:
grilledham 2018-02-13 16:48:04 +00:00
parent c1fb494493
commit 3142dc1231
2 changed files with 2927 additions and 0 deletions

File diff suppressed because it is too large Load Diff

View File

@ -0,0 +1,18 @@
map_gen_decoratives = false -- Generate our own decoratives
map_gen_rows_per_tick = 4 -- Inclusive integer between 1 and 32. Used for map_gen_threaded, higher numbers will generate map quicker but cause more lag.
-- Recommend to use generate, but generate_not_threaded may be useful for testing / debugging.
--require "map_gen.shared.generate_not_threaded"
require "map_gen.shared.generate"
local pic = require "map_gen.data.presets.venice"
local pic = decompress(pic)
local map = picture_builder(pic)
map = translate(map, 90, 190)
map = scale(map, 2, 2)
map = change_tile(map, false, "deepwater")
return map