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mirror of https://github.com/Refactorio/RedMew.git synced 2024-12-12 10:04:40 +02:00

Fixed grilleds suggestions

This commit is contained in:
Maik Wild 2018-06-06 15:32:20 +02:00
parent fc9f56d292
commit 398b3e42f4
2 changed files with 20 additions and 22 deletions

View File

@ -4,7 +4,7 @@ local Utils = require "utils.utils"
global.original_last_users_by_ent_pos = {}
Event.on_init(function()
global.ag_surface=game.create_surface("antigrief",{autoplace_controls={coal={frequency="normal",richness="normal",size="none"},["copper-ore"]={frequency="normal",richness="normal",size="none"},["crude-oil"]={frequency="normal",richness="normal",size="none"},desert={frequency="normal",richness="normal",size="none"},dirt={frequency="normal",richness="normal",size="none"},["enemy-base"]={frequency="normal",richness="normal",size="none"},grass={frequency="normal",richness="normal",size="very-high"},["iron-ore"]={frequency="normal",richness="normal",size="none"},sand={frequency="normal",richness="normal",size="none"},stone={frequency="normal",richness="normal",size="none"},trees={frequency="normal",richness="normal",size="none"},["uranium-ore"]={frequency="normal",richness="normal",size="none"}},cliff_settings={cliff_elevation_0=1024,cliff_elevation_interval=10,name="cliff"},height=2000000,peaceful_mode=false,seed=3461559752,starting_area="very-low",starting_points={{x=0,y=0}},terrain_segmentation="normal",water="none",width=2000000})
global.ag_surface=game.create_surface("antigrief",{autoplace_controls={coal={frequency="normal",richness="normal",size="none"},["copper-ore"]={frequency="normal",richness="normal",size="none"},["crude-oil"]={frequency="normal",richness="normal",size="none"},desert={frequency="normal",richness="normal",size="none"},dirt={frequency="normal",richness="normal",size="none"},["enemy-base"]={frequency="normal",richness="normal",size="none"},grass={frequency="normal",richness="normal",size="none"},["iron-ore"]={frequency="normal",richness="normal",size="none"},sand={frequency="normal",richness="normal",size="none"},stone={frequency="normal",richness="normal",size="none"},trees={frequency="normal",richness="normal",size="none"},["uranium-ore"]={frequency="normal",richness="normal",size="none"}},cliff_settings={cliff_elevation_0=1024,cliff_elevation_interval=10,name="cliff"},height=2000000,peaceful_mode=false,seed=3461559752,starting_area="very-low",starting_points={{x=0,y=0}},terrain_segmentation="normal",water="normal",width=2000000})
global.ag_surface.always_day = true
end)
@ -37,14 +37,9 @@ end
Event.add(defines.events.on_chunk_generated, function(event)
if event.surface.name == "antigrief" then
for _,e in pairs(event.surface.find_entities_filtered{area = event.area, force = "neutral"}) do
if e.type ~= "player" then
e.destroy()
end
end
local tiles = {}
for x = event.area.left_top.x, event.area.right_bottom.x do
for y = event.area.left_top.y, event.area.right_bottom.y do
for x = event.area.left_top.x, event.area.right_bottom.x - 1 do
for y = event.area.left_top.y, event.area.right_bottom.y - 1 do
table.insert(tiles,{name="lab-dark-2", position = {x,y}})
end
end
@ -70,8 +65,10 @@ end
Event.add(defines.events.on_robot_pre_mined, function(event)
--The bot isnt the culprit! The last user is! They marked it for deconstruction!
event.player_index = Utils.ternary(event.entity.last_user, event.entity.last_user.index)
on_entity_changed(event)
if event.entity.valid and event.entity.last_user then
event.player_index = event.entity.last_user.index
on_entity_changed(event)
end
end)
local function get_pre_rotate_direction(entity)
@ -85,6 +82,8 @@ end
Event.add(defines.events.on_player_rotated_entity, function(event)
local entity = event.entity
if not entity.valid then return end
local ag_entities = global.ag_surface.find_entities_filtered{position = entity.position}
--If a player has rotated twice we want to preserve the original state.
if #ag_entities == 0 or not ag_entities[1].last_user or ag_entities[1].last_user ~= entity.last_user then
@ -102,17 +101,17 @@ Event.add(defines.events.on_pre_entity_settings_pasted, on_entity_changed)
Event.add(defines.events.on_entity_died, function(event)
--is a player on the same force as the destroyed object
if event.entity and event.entity.force.name == "player" and event.cause and
if event.entity and event.entity.valid and event.entity.force.name == "player" and event.cause and
event.cause.force == event.entity.force and event.cause.type == "player" then
local new_entity = place_entity_on_surface(event.entity, global.ag_surface, true, event.cause.player)
if new_entity and event.entity.type == "container" then
local items = event.entity.get_inventory(defines.inventory.chest).get_contents()
if items then
for item, n in pairs(items) do
new_entity.insert{name = item, count = n}
end
local new_entity = place_entity_on_surface(event.entity, global.ag_surface, true, event.cause.player)
if new_entity and event.entity.type == "container" then
local items = event.entity.get_inventory(defines.inventory.chest).get_contents()
if items then
for item, n in pairs(items) do
new_entity.insert{name = item, count = n}
end
end
end
end
end)
@ -120,14 +119,13 @@ Event.add(defines.events.on_player_mined_entity, on_entity_changed)
Event.add(defines.events.on_marked_for_deconstruction, function(event)
global.original_last_users_by_ent_pos[get_position_str(event.entity.position)] =
event.entity.last_user.index
Utils.ternary(event.entity.last_user, event.entity.last_user.index)
end)
local Module = {}
Module.undo = function(player)
local player = player
if type(player) == "nil" or type(player) == "string" then return --No support for strings!
elseif type(player) == "number" then player = game.players[player] end

View File

@ -54,8 +54,8 @@ local function generate_nihil(event)
end
end
local tiles = {}
for x = event.area.left_top.x, event.area.right_bottom.x do
for y = event.area.left_top.y, event.area.right_bottom.y do
for x = event.area.left_top.x, event.area.right_bottom.x -1 do
for y = event.area.left_top.y, event.area.right_bottom.y - 1 do
table.insert(tiles,{name="lab-dark-1", position = {x,y}})
end
end