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removed all ontick event handlers inside on_tick.lua and removed enemy ghosts.

This commit is contained in:
Valansch 2017-12-16 16:55:47 +01:00
parent 26e313ff14
commit 3d514b2ae3
2 changed files with 2 additions and 2 deletions

View File

@ -70,4 +70,4 @@ end
Event.register(defines.events.on_player_ammo_inventory_changed, ammo_changed)
Event.register(defines.events.on_player_deconstructed_area, on_player_deconstructed_area)
Event.register(defines.events.on_player_mined_entity, on_player_mined_item)
--Event.register(defines.events.on_player_mined_entity, on_player_mined_item)

View File

@ -15,4 +15,4 @@ local function on_tick()
end
end
Event.register(defines.events.on_tick, on_tick)
--Event.register(defines.events.on_tick, on_tick)