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removed all ontick event handlers inside on_tick.lua and removed enemy ghosts.
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@ -70,4 +70,4 @@ end
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Event.register(defines.events.on_player_ammo_inventory_changed, ammo_changed)
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Event.register(defines.events.on_player_deconstructed_area, on_player_deconstructed_area)
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Event.register(defines.events.on_player_mined_entity, on_player_mined_item)
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--Event.register(defines.events.on_player_mined_entity, on_player_mined_item)
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@ -15,4 +15,4 @@ local function on_tick()
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end
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end
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Event.register(defines.events.on_tick, on_tick)
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--Event.register(defines.events.on_tick, on_tick)
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