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added total coins spent
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@ -19,6 +19,7 @@ local total_player_rocks_mined = {0}
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local total_robot_built_entities = {0}
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local total_robot_built_entities = {0}
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local total_player_built_entities = {0}
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local total_player_built_entities = {0}
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local total_biter_kills = {0}
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local total_biter_kills = {0}
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local total_coins_spent = {0}
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local train_kill_causes = {
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local train_kill_causes = {
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['locomotive'] = true,
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['locomotive'] = true,
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@ -42,7 +43,8 @@ Global.register(
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player_console_chats = player_console_chats,
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player_console_chats = player_console_chats,
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total_robot_built_entities = total_robot_built_entities,
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total_robot_built_entities = total_robot_built_entities,
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total_player_built_entities = total_player_built_entities,
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total_player_built_entities = total_player_built_entities,
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total_biter_kills = total_biter_kills
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total_biter_kills = total_biter_kills,
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total_coins_spent = total_coins_spent
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},
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},
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function(tbl)
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function(tbl)
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player_last_position = tbl.player_last_position
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player_last_position = tbl.player_last_position
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@ -59,6 +61,7 @@ Global.register(
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total_robot_built_entities = tbl.total_robot_built_entities
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total_robot_built_entities = tbl.total_robot_built_entities
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total_player_built_entities = tbl.total_player_built_entities
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total_player_built_entities = tbl.total_player_built_entities
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total_biter_kills = tbl.total_biter_kills
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total_biter_kills = tbl.total_biter_kills
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total_coins_spent = tbl.total_coins_spent
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end
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end
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)
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)
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@ -204,11 +207,16 @@ function Public.get_coin_spent(player_index)
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end
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end
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function Public.set_coin_spent(player_index, value)
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function Public.set_coin_spent(player_index, value)
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local old_value = player_coin_spent[player_index]
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player_coin_spent[player_index] = value
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player_coin_spent[player_index] = value
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local diff = value - old_value
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total_coins_spent[1] = total_coins_spent[1] + diff
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end
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end
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function Public.change_coin_spent(player_index, amount)
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function Public.change_coin_spent(player_index, amount)
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player_coin_spent[player_index] = player_coin_spent[player_index] + amount
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player_coin_spent[player_index] = player_coin_spent[player_index] + amount
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total_coins_spent[1] = total_coins_spent[1] + amount
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end
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end
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function Public.get_death_count(player_index)
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function Public.get_death_count(player_index)
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@ -256,4 +264,8 @@ function Public.get_total_biter_kills()
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return total_biter_kills[1]
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return total_biter_kills[1]
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end
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end
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function Public.get_total_coins_spent()
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return total_coins_spent[1]
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end
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return Public
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return Public
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