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keep the player's character

This commit is contained in:
grilledham 2019-05-20 15:10:36 +01:00
parent 6ad2be252c
commit 4b6c24ce6a

View File

@ -5,7 +5,7 @@ local drivers_group = 'Drivers'
local random = math.random
local function transfer_body(player)
-- Remove the player from their character and place them in a car.
--Place player in a car.
local surface = player.surface
local force = player.force
local pos = force.get_spawn_position(surface)
@ -13,11 +13,6 @@ local function transfer_body(player)
-- Choose a random direction for the car to face
local dir = random(0, 7)
-- Remove the players' character
if player.character then
player.character.destroy()
end
--Find a place for a car, place a car, and place fuel+ammo in it
local car_pos = surface.find_non_colliding_position('car', pos, 0, 3)
local car = surface.create_entity {name = 'car', position = car_pos, direction = dir, force = force}