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Use odd numbers for output number of blocks.
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@ -30,8 +30,8 @@ local config = {
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MGSP.enemy_none,
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MGSP.cliff_none
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},
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grid_number_of_blocks = 30,
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mini_grid_number_of_blocks = 50,
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grid_number_of_blocks = 33,
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mini_grid_number_of_blocks = 51,
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bounds_shape = bounds
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}
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