mirror of
https://github.com/Refactorio/RedMew.git
synced 2025-01-05 22:53:39 +02:00
Command descriptions
Remove search_command Overhaul meltdown commands Localize some gui
This commit is contained in:
parent
fc48d264cf
commit
55aa7fd916
@ -376,7 +376,7 @@ Event.add(defines.events.on_built_entity, built_entity)
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Command.add(
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'a',
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{
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description = 'Admin chat. Messages all other admins.',
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description = {'command_description.a'},
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arguments = {'msg'},
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required_rank = Ranks.admin,
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capture_excess_arguments = true,
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@ -388,7 +388,7 @@ Command.add(
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Command.add(
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'dc',
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{
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description = 'silent-command',
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description = {'command_description.dc'},
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arguments = {'str'},
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required_rank = Ranks.admin,
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capture_excess_arguments = true,
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@ -400,7 +400,7 @@ Command.add(
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Command.add(
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'hax',
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{
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description = 'Toggles your hax (makes recipes cost nothing)',
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description = {'command_description.hax'},
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required_rank = Ranks.admin
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},
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toggle_cheat_mode
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@ -409,7 +409,7 @@ Command.add(
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Command.add(
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'regular',
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{
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description = 'Gives a player the regualar rank.',
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description = {'command_description.regular'},
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arguments = {'player'},
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required_rank = Ranks.admin,
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allowed_by_server = true
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@ -420,7 +420,7 @@ Command.add(
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Command.add(
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'regular-remove',
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{
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description = 'Demotes a player from regular to the next lowest rank',
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description = {'command_description.regular_remove'},
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arguments = {'player'},
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required_rank = Ranks.admin,
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allowed_by_server = true
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@ -431,7 +431,7 @@ Command.add(
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Command.add(
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'probation',
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{
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description = 'Put player on probation. (They will be unable to use redmew commands and will never gain auto-trusted rank.)',
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description = {'command_description.probation'},
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arguments = {'player'},
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required_rank = Ranks.admin,
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allowed_by_server = true
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@ -442,7 +442,7 @@ Command.add(
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Command.add(
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'probation-remove',
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{
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description = 'Remove player from probation.',
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description = {'command_description.probation_remove'},
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arguments = {'player'},
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required_rank = Ranks.admin,
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allowed_by_server = true
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@ -453,7 +453,7 @@ Command.add(
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Command.add(
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'showreports',
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{
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description = 'Shows user reports',
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description = {'command_description.showreports'},
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required_rank = Ranks.admin
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},
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show_reports
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@ -462,7 +462,7 @@ Command.add(
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Command.add(
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'jail',
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{
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description = 'Puts a player in jail',
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description = {'command_description.jail'},
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arguments = {'player'},
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required_rank = Ranks.admin,
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allowed_by_server = true
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@ -473,7 +473,7 @@ Command.add(
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Command.add(
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'unjail',
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{
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description = 'Removes a player from jail',
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description = {'command_description.unjail'},
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arguments = {'player'},
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required_rank = Ranks.admin,
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allowed_by_server = true
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@ -484,7 +484,7 @@ Command.add(
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Command.add(
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'tempban',
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{
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description = 'Temporarily bans a player',
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description = {'command_description.tempban'},
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arguments = {'player', 'minutes'},
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required_rank = Ranks.admin,
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allowed_by_server = true
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@ -495,7 +495,7 @@ Command.add(
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Command.add(
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'pool',
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{
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description = 'Spawns a pool of water',
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description = {'command_description.pool'},
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required_rank = Ranks.admin
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},
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pool
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@ -504,7 +504,7 @@ Command.add(
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Command.add(
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'invoke',
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{
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description = 'Teleports the player to you.',
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description = {'command_description.invoke'},
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arguments = {'player'},
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required_rank = Ranks.admin
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},
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@ -526,7 +526,7 @@ Command.add(
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Command.add(
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'revive-ghosts',
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{
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description = 'Revives the ghosts within the provided radius around you',
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description = {'command_description.revive_ghosts'},
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arguments = {'radius'},
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default_values = {radius = 10},
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required_rank = Ranks.admin
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@ -537,7 +537,7 @@ Command.add(
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Command.add(
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'destroy',
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{
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description = 'Destroys the entity under your cursor when you run this command',
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description = {'command_description.destroy'},
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required_rank = Ranks.admin
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},
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destroy_selected
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@ -103,8 +103,8 @@ end
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Command.add(
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'apocalypse',
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{
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description = "This really ends the map. When you first run it, the game will save. When run a second time, the apocalypse will begin.",
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required_rank = Ranks.admin,
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description = {'command_description.apocalypse'},
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required_rank = Ranks.admin
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},
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Public.begin_apocalypse
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)
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@ -53,7 +53,7 @@ Event.on_nth_tick(63, function ()
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end)
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Command.add('particle-scale', {
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description = 'Provide a fraction between 0 and 1 to lower or increase the amount of (max) particles. Leave empty to view the current values.',
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description = {'command_description.particle_scale'},
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arguments = {'fraction'},
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default_values = {fraction = false},
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required_rank = Ranks.admin,
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@ -78,7 +78,7 @@ end
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Command.add(
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'donator-welcome-message',
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{
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description = 'Adds, deletes, or lists donator welcome messages.',
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description = {'command_description.donator_welcome_message'},
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arguments = {'add|delete|list', 'value'},
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default_values = {value = false},
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capture_excess_arguments = true,
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@ -90,7 +90,7 @@ Command.add(
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Command.add(
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'donator-death-message',
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{
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description = 'Adds, deletes, or lists donator death messages.',
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description = {'command_description.donator_death_message'},
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arguments = {'add|delete|list', 'value'},
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default_values = {value = false},
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capture_excess_arguments = true,
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@ -193,7 +193,7 @@ end
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Command.add(
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'watch',
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{
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description = 'Allows you to watch other players.',
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description = {'command_description.watch'},
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arguments = {'target'},
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default_values = {target = false}
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},
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@ -4,8 +4,8 @@ local Command = require 'utils.command'
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Command.add(
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'debug',
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{
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debug_only = true,
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description = 'Opens the debugger'
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description = {'command_descriptiondebuger'},
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debug_only = true
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},
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function(_, player)
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DebugView.open_dubug(player)
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@ -20,7 +20,6 @@ local focus_color = Color.dark_orange
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local unfocus_color = Color.black
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local reward_amount = 2
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local reward_plural_indicator = reward_amount > 1 and 's' or ''
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local reward_token = PlayerRewards.get_reward()
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local info_tab_flags = {
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0x1, -- welcome
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@ -81,8 +80,7 @@ end
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local changelog_callback = Token.register(process_changelog)
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local function prepare_title()
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local welcome_title =
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[[
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local welcome_title = [[
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111111 1111111 111111 111 111 1111111 11 11
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11 11 11 11 11 1111 1111 11 11 11
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111111 11111 11 11 11 1111 11 11111 11 1 11
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@ -182,54 +180,29 @@ local pages = {
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parent_style = parent.style
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parent_style.vertically_stretchable = false
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header_label(parent, 'Welcome to Redmew!')
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centered_label(
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parent,
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[[
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Redmew is a community for players of all skill levels committed to pushing the limits of Factorio Multiplayer through custom scripts and crazy map designs.
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header_label(parent, {'info.welcome_header'})
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centered_label(parent, {'info.welcome_text'})
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We are a friendly bunch, our objective is to have as much fun as possible and we hope you will too.
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]]
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)
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header_label(parent, 'How To Chat')
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centered_label(
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parent,
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[[
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To chat with other players, press the "grave" key on your keyboard.
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It is below the ESC key on English keyboards and looks like ~ or `
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This can be changed in options -> controls -> "toggle lua console".
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]]
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)
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header_label(parent, {'info.chatting_header'})
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centered_label(parent, {'info.chatting_text', {'gui-menu.settings'}, {'gui-menu.controls'}, {'controls.toggle-console'}})
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if config_prewards.enabled and config_prewards.info_player_reward then
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local string =
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format(
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'You have been given %s %s%s for looking at the welcome tab.\nChecking each tab will reward you %s more %s%s.\n',
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reward_amount,
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reward_token,
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reward_plural_indicator,
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reward_amount,
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reward_token,
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reward_plural_indicator
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)
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header_label(parent, 'Free Coins')
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centered_label(parent, string)
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header_label(parent, {'info.free_coin_header'})
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centered_label(parent, {'info.free_coin_text', reward_amount, reward_token, reward_amount, reward_token})
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end
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header_label(parent, 'Useful Links')
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centered_label(parent, [[Check out our discord for new map info and to suggest new maps / ideas.]])
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header_label(parent, {'info.links_header'})
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centered_label(parent, {'info.links_discord'})
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local discord_textbox_flow = parent.add {type = 'flow'}
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local discord_textbox_flow_style = discord_textbox_flow.style
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discord_textbox_flow_style.horizontal_align = 'center'
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discord_textbox_flow_style.horizontally_stretchable = true
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discord_textbox_flow.add({type = 'label', caption = 'Discord: '}).style.font = 'default-bold'
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local discord_textbox =
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discord_textbox_flow.add {type = 'text-box', text = 'https://www.redmew.com/discord '}
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local discord_textbox = discord_textbox_flow.add {type = 'text-box', text = 'https://www.redmew.com/discord '}
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discord_textbox.read_only = true
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discord_textbox.style.width = 235
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discord_textbox.style.height = 28
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centered_label(parent, 'Contribute to our Patreon to receive special perks and help maintain our servers.')
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centered_label(parent, {'info.links_patreon'})
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local patreon_flow = parent.add {type = 'flow', direction = 'horizontal'}
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local patreon_flow_style = patreon_flow.style
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patreon_flow_style.horizontal_align = 'center'
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@ -239,7 +212,7 @@ This can be changed in options -> controls -> "toggle lua console".
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patreon_textbox.read_only = true
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patreon_textbox.style.width = 235
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patreon_textbox.style.height = 28
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centered_label(parent, 'Download our maps, start and finish state, from our website.')
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centered_label(parent, {'info.links_saves'})
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local save_textbox_flow = parent.add {type = 'flow'}
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local save_textbox_flow_style = save_textbox_flow.style
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save_textbox_flow_style.horizontal_align = 'center'
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@ -249,14 +222,13 @@ This can be changed in options -> controls -> "toggle lua console".
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save_textbox.read_only = true
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save_textbox.style.width = 235
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save_textbox.style.height = 28
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centered_label(parent, 'View our past maps as a Google Map.')
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centered_label(parent, {'info.links_factoriomaps'})
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local maps_textbox_flow = parent.add {type = 'flow'}
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local maps_textbox_flow_style = maps_textbox_flow.style
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maps_textbox_flow_style.horizontal_align = 'center'
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maps_textbox_flow_style.horizontally_stretchable = true
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maps_textbox_flow.add({type = 'label', caption = 'Maps: '}).style.font = 'default-bold'
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local maps_textbox =
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maps_textbox_flow.add {type = 'text-box', text = 'https://factoriomaps.com/browse/redmew.html '}
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local maps_textbox = maps_textbox_flow.add {type = 'text-box', text = 'https://factoriomaps.com/browse/redmew.html '}
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maps_textbox.read_only = true
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maps_textbox.style.width = 315
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maps_textbox.style.height = 28
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@ -284,23 +256,14 @@ This can be changed in options -> controls -> "toggle lua console".
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parent_style.vertically_stretchable = false
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parent_style.width = 600
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header_label(parent, 'Rules')
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header_label(parent, {'info.rules_header'})
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centered_label(
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parent,
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[[
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Have fun and play nice. Remember we are all just here to have fun so let’s keep it that way.
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No hateful content or personal attacks.
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If you suspect someone is griefing, notify the admin team by using /report or by clicking the report button next to the player in the player list.
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]]
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)
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centered_label(parent, {'info.rules_text'})
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end
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},
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{
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tab_button = function(parent)
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local button = parent.add {type = 'button', name = tab_button_name, caption = 'Map Info'}
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local button = parent.add {type = 'button', name = tab_button_name, caption = {'info.map_info_button'}}
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return button
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end,
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content = function(parent, player)
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@ -312,7 +275,7 @@ If you suspect someone is griefing, notify the admin team by using /report or by
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top_flow_style.horizontal_align = 'center'
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top_flow_style.horizontally_stretchable = true
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local top_label = top_flow.add {type = 'label', caption = 'Map Information'}
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local top_label = top_flow.add {type = 'label', caption = {'info.map_info_header'}}
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local top_label_style = top_label.style
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top_label_style.font = 'default-dialog-button'
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@ -320,7 +283,7 @@ If you suspect someone is griefing, notify the admin team by using /report or by
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local grid_style = grid.style
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grid_style.horizontally_stretchable = true
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grid.add {type = 'label', caption = 'Map name: '}
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grid.add {type = 'label', caption = {'info.map_name_label'}}
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local map_name_textbox =
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grid.add({type = 'flow'}).add {
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type = 'text-box',
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@ -336,7 +299,7 @@ If you suspect someone is griefing, notify the admin team by using /report or by
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Gui.set_data(map_name_textbox, map_name_key)
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grid.add {type = 'label', caption = 'Map description: '}
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grid.add {type = 'label', caption = {'info.map_desc_label'}}
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local map_description_textbox =
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grid.add({type = 'flow'}).add {
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type = 'text-box',
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@ -354,7 +317,7 @@ If you suspect someone is griefing, notify the admin team by using /report or by
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Gui.set_data(map_description_textbox, map_description_key)
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grid.add {type = 'label', caption = 'Extra Info: '}
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grid.add {type = 'label', caption = {'info.map_extra_info_label'}}
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local map_extra_info_textbox =
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grid.add({type = 'flow'}).add {
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type = 'text-box',
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@ -373,7 +336,7 @@ If you suspect someone is griefing, notify the admin team by using /report or by
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},
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{
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tab_button = function(parent)
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local button = parent.add {type = 'button', name = tab_button_name, caption = 'Scenario Mods'}
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local button = parent.add {type = 'button', name = tab_button_name, caption = {'info.softmods_button'}}
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return button
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end,
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content = function(parent, player)
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@ -391,7 +354,7 @@ If you suspect someone is griefing, notify the admin team by using /report or by
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parent_style = parent.style
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parent_style.vertically_stretchable = true
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header_label(parent, 'Soft Mods and Server Plugins')
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header_label(parent, {'info.softmods_header'})
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local grid = parent.add {type = 'table', column_count = 3}
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local grid_style = grid.style
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@ -407,16 +370,12 @@ If you suspect someone is griefing, notify the admin team by using /report or by
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local ranks_label =
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ranks_flow.add {
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type = 'label',
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caption = [[
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We have a basic rank system to prevent griefing. You can't use nukes or the
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deconstruction planner if you are a guest. If you play for a couple of hours an
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admin will promote you to regular. You may also ask an admin for a promotion if
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you're working on a project which requires it.]]
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caption = {'info.softmods_rank_text'}
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}
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local ranks_label_style = ranks_label.style
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ranks_label_style.single_line = false
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local player_rank_flow = ranks_flow.add {type = 'flow', direction = 'horizontal'}
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player_rank_flow.add {type = 'label', caption = 'Your rank is:'}
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player_rank_flow.add {type = 'label', caption = {'info.softmods_rank_is'}}
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local player_name = player.name
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local rank_label = player_rank_flow.add {type = 'label', caption = Rank.get_player_rank_name(player_name)}
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@ -428,61 +387,47 @@ you're working on a project which requires it.]]
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end
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grid.add {type = 'sprite', sprite = 'entity/market'}
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local market = grid.add {type = 'label', caption = 'Market'}
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local market = grid.add {type = 'label', caption = {'info.softmods_market_label'}}
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market.style.font = 'default-listbox'
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local market_label =
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grid.add {
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type = 'label',
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caption = [[
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On most maps you will find a market near spawn where you can use coins to
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make purchases. Coins are acquired by chopping trees, hand crafting items and
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destroying biter nests. Most items in the market are constant but some are
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map-specific (usually landfill) and will rotate in and out from time to time.]]
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caption = {'info.softmods_market_text'}
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}
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market_label.style.single_line = false
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grid.add {type = 'sprite', sprite = 'item/small-plane'}
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local train_savior = grid.add {type = 'label', caption = 'Train\nsavior'}
|
||||
local train_savior = grid.add {type = 'label', caption = {'info.softmods_saviour_label'}}
|
||||
local train_savior_style = train_savior.style
|
||||
train_savior_style.font = 'default-listbox'
|
||||
train_savior_style.single_line = false
|
||||
local train_savior_label =
|
||||
grid.add {
|
||||
type = 'label',
|
||||
caption = [[
|
||||
Trains are a factorio players' worst enemy. If you have at least one small plane
|
||||
in your inventory and would be killed by a train, your life will be spared
|
||||
but you will lose a small plane. You can get planes from the market.
|
||||
]]
|
||||
caption = {'info.softmods_saviour_text'}
|
||||
}
|
||||
train_savior_label.style.single_line = false
|
||||
|
||||
if config.player_list.enabled then
|
||||
grid.add {type = 'sprite', sprite = 'entity/player'}
|
||||
local player_list = grid.add {type = 'label', caption = 'Player\nlist'}
|
||||
local player_list = grid.add {type = 'label', caption = {'info.softmods_plist_label'}}
|
||||
player_list.style.font = 'default-listbox'
|
||||
player_list.style.single_line = false
|
||||
local player_list_label =
|
||||
grid.add {
|
||||
type = 'label',
|
||||
caption = [[
|
||||
Lists all players on the server and shows some stats. You can sort the list by
|
||||
clicking on the column headers. You can also poke people, which throws a random
|
||||
noun in the chat.]]
|
||||
caption = {'info.softmods_plist_text'}
|
||||
}
|
||||
player_list_label.style.single_line = false
|
||||
end
|
||||
if config.poll.enabled then
|
||||
grid.add {type = 'sprite', sprite = 'item/programmable-speaker'}
|
||||
local poll = grid.add {type = 'label', caption = 'Polls'}
|
||||
local poll = grid.add {type = 'label', caption = {'info.softmods_polls_label'}}
|
||||
poll.style.font = 'default-listbox'
|
||||
local poll_label =
|
||||
grid.add {
|
||||
type = 'label',
|
||||
caption = [[
|
||||
Polls help players get consensus for major actions. Want to improve an important
|
||||
build? Make a poll to check everyone is ok with that. You need to be a regular
|
||||
to make new polls.]]
|
||||
caption = {'info.softmods_polls_text'}
|
||||
}
|
||||
poll_label.style.single_line = false
|
||||
end
|
||||
@ -492,36 +437,31 @@ to make new polls.]]
|
||||
local tag_button_style = tag_button.style
|
||||
tag_button_style.font = 'default-listbox'
|
||||
tag_button_style.font_color = Color.black
|
||||
local tag = grid.add {type = 'label', caption = 'Tags'}
|
||||
local tag = grid.add {type = 'label', caption = {'info.softmods_tags_label'}}
|
||||
tag.style.font = 'default-listbox'
|
||||
local tag_label =
|
||||
grid.add {
|
||||
type = 'label',
|
||||
caption = [[
|
||||
You can assign yourself a role with tags to let other players know what you are
|
||||
doing. Or just use the tag as decoration. Regulars can create new custom tags,
|
||||
be sure to show off your creatively.]]
|
||||
caption = {'info.softmods_tags_text'}
|
||||
}
|
||||
tag_label.style.single_line = false
|
||||
end
|
||||
|
||||
if config.tasklist.enabled then
|
||||
grid.add {type = 'sprite', sprite = 'item/repair-pack'}
|
||||
local task = grid.add {type = 'label', caption = 'Tasks'}
|
||||
local task = grid.add {type = 'label', caption = {'info.softmods_tasks_label'}}
|
||||
task.style.font = 'default-listbox'
|
||||
local task_label =
|
||||
grid.add {
|
||||
type = 'label',
|
||||
caption = [[
|
||||
Not sure what you should be working on, why not look at the tasks and see what
|
||||
needs doing. Regulars can add new tasks.]]
|
||||
caption = {'info.softmods_tasks_text'}
|
||||
}
|
||||
task_label.style.single_line = false
|
||||
end
|
||||
|
||||
if config.blueprint_helper.enabled then
|
||||
grid.add {type = 'sprite', sprite = 'item/blueprint'}
|
||||
local blueprint = grid.add {type = 'label', caption = 'BP\nhelper'}
|
||||
local blueprint = grid.add {type = 'label', caption = {'info.softmods_bp_label'}}
|
||||
local blueprint_style = blueprint.style
|
||||
blueprint_style.font = 'default-listbox'
|
||||
blueprint_style.single_line = false
|
||||
@ -529,22 +469,19 @@ needs doing. Regulars can add new tasks.]]
|
||||
local blueprint_label =
|
||||
grid.add {
|
||||
type = 'label',
|
||||
caption = [[
|
||||
The Blueprint helper™ lets you flip blueprints horizontally or vertically and lets you
|
||||
converter the entities used in the blueprint e.g. turn yellow belts into red belts.]]
|
||||
caption = {'info.softmods_bp_text'}
|
||||
}
|
||||
blueprint_label.style.single_line = false
|
||||
end
|
||||
|
||||
if config.score.enabled then
|
||||
grid.add {type = 'sprite', sprite = 'item/rocket-silo'}
|
||||
local score = grid.add {type = 'label', caption = 'Score'}
|
||||
local score = grid.add {type = 'label', caption = {'info.softmods_score_label'}}
|
||||
score.style.font = 'default-listbox'
|
||||
local score_label =
|
||||
grid.add {
|
||||
type = 'label',
|
||||
caption = [[
|
||||
Shows number of rockets launched and biters liberated.]]
|
||||
caption = {'info.softmods_score_text'}
|
||||
}
|
||||
score_label.style.single_line = false
|
||||
end
|
||||
@ -552,7 +489,7 @@ Shows number of rockets launched and biters liberated.]]
|
||||
},
|
||||
{
|
||||
tab_button = function(parent)
|
||||
local button = parent.add {type = 'button', name = tab_button_name, caption = "What's New"}
|
||||
local button = parent.add {type = 'button', name = tab_button_name, caption = {'info.whats_new_button'}}
|
||||
return button
|
||||
end,
|
||||
content = function(parent, player)
|
||||
@ -667,7 +604,7 @@ local function draw_main_frame(center, player)
|
||||
bottom_flow_style.top_padding = 8
|
||||
bottom_flow_style.horizontally_stretchable = true
|
||||
|
||||
bottom_flow.add {type = 'button', name = main_button_name, caption = 'Close'}
|
||||
bottom_flow.add {type = 'button', name = main_button_name, caption = {'common.close_button'}}
|
||||
|
||||
player.opened = frame
|
||||
end
|
||||
@ -793,15 +730,8 @@ Gui.on_click(
|
||||
Gui.clear(content)
|
||||
|
||||
pages[index].content(content, player)
|
||||
local string =
|
||||
format(
|
||||
'%s %s%s awarded for reading a tab on the info screen.',
|
||||
reward_amount,
|
||||
reward_token,
|
||||
reward_plural_indicator
|
||||
)
|
||||
if rewarded_players[player.index] then
|
||||
reward_player(player, index, string)
|
||||
reward_player(player, index, {'info.free_coin_print', reward_amount, reward_token})
|
||||
end
|
||||
end
|
||||
)
|
||||
|
@ -1329,11 +1329,11 @@ end
|
||||
Command.add(
|
||||
'poll',
|
||||
{
|
||||
description = {'command_description.poll'},
|
||||
arguments = {'poll'},
|
||||
required_rank = Ranks.regular,
|
||||
allowed_by_server = true,
|
||||
description = 'Creates a new poll',
|
||||
custom_help_text = '<{question = "question", answers = {"answer 1", "answer 2"}, duration = 300}>',
|
||||
custom_help_text = {'command_custom_help.poll'},
|
||||
log_command = true,
|
||||
capture_excess_arguments = true
|
||||
},
|
||||
@ -1343,7 +1343,7 @@ Command.add(
|
||||
Command.add(
|
||||
'poll-result',
|
||||
{
|
||||
description = 'Prints the result for the given poll number.',
|
||||
description = {'command_description.poll_result'},
|
||||
arguments = {'poll'},
|
||||
allowed_by_server = true
|
||||
},
|
||||
|
@ -145,7 +145,7 @@ end
|
||||
Command.add(
|
||||
'popup',
|
||||
{
|
||||
description = 'Shows a popup to all connected players',
|
||||
description = {'command_description.popup'},
|
||||
arguments = {'message'},
|
||||
required_rank = Ranks.admin,
|
||||
capture_excess_arguments = true,
|
||||
@ -157,7 +157,7 @@ Command.add(
|
||||
Command.add(
|
||||
'popup-update',
|
||||
{
|
||||
description = 'Shows an update popup to all connected players',
|
||||
description = {'command_description.popup_update'},
|
||||
arguments = {'version'},
|
||||
required_rank = Ranks.admin,
|
||||
capture_excess_arguments = true,
|
||||
@ -169,7 +169,7 @@ Command.add(
|
||||
Command.add(
|
||||
'popup-player',
|
||||
{
|
||||
description = 'Shows a popup to the player.',
|
||||
description = {'command_description.popup_player'},
|
||||
arguments = {'player', 'message'},
|
||||
required_rank = Ranks.admin,
|
||||
capture_excess_arguments = true,
|
||||
|
@ -688,7 +688,7 @@ end
|
||||
Command.add(
|
||||
'tag',
|
||||
{
|
||||
description = "Sets a player's tag",
|
||||
description = {"command_description.tag"},
|
||||
arguments = {'player', 'tag'},
|
||||
required_rank = Ranks.admin,
|
||||
capture_excess_arguments = true,
|
||||
|
@ -1075,7 +1075,7 @@ Gui.allow_player_to_toggle_top_element_visibility(main_button_name)
|
||||
Command.add(
|
||||
'task',
|
||||
{
|
||||
description = 'Creates a new task.',
|
||||
description = {'command_description.task'},
|
||||
arguments = {'task'},
|
||||
required_rank = Ranks.regular,
|
||||
allowed_by_server = true,
|
||||
|
@ -11,7 +11,6 @@ local Ranks = require 'resources.ranks'
|
||||
|
||||
local pairs = pairs
|
||||
local next = next
|
||||
local format = string.format
|
||||
|
||||
local toast_volume_name = 'toast-volume'
|
||||
Settings.register(toast_volume_name, 'fraction', 1.0)
|
||||
@ -255,7 +254,7 @@ end
|
||||
Command.add(
|
||||
'toast',
|
||||
{
|
||||
description = 'Sends a toast to all players',
|
||||
description = {'command_description.toast'},
|
||||
arguments = {'msg'},
|
||||
capture_excess_arguments = true,
|
||||
required_rank = Ranks.admin,
|
||||
@ -263,14 +262,14 @@ Command.add(
|
||||
},
|
||||
function(args)
|
||||
Public.toast_all_players(15, args.msg)
|
||||
Utils.print_admins(format('%s sent a toast to all players', Utils.get_actor()))
|
||||
Utils.print_admins({'command_description.sent_all_toast', Utils.get_actor()})
|
||||
end
|
||||
)
|
||||
|
||||
Command.add(
|
||||
'toast-player',
|
||||
{
|
||||
description = 'Sends a toast to a specific player',
|
||||
description = {'command_description.toast_player'},
|
||||
arguments = {'player', 'msg'},
|
||||
capture_excess_arguments = true,
|
||||
required_rank = Ranks.admin,
|
||||
@ -281,7 +280,7 @@ Command.add(
|
||||
local target = game.players[target_name]
|
||||
if target then
|
||||
Public.toast_player(target, 15, args.msg)
|
||||
Utils.print_admins(format('%s sent a toast to %s', Utils.get_actor(), target_name))
|
||||
Utils.print_admins({'command_description.sent_player_toast', Utils.get_actor(), target_name})
|
||||
else
|
||||
Game.player_print({'common.fail_no_target', target_name}, Color.yellow)
|
||||
end
|
||||
|
@ -105,7 +105,7 @@ Event.add(defines.events.on_built_entity, function(event)
|
||||
end)
|
||||
|
||||
Command.add('lazy-bastard-bootstrap', {
|
||||
description = 'Puts down the minimum requirements to get started',
|
||||
description = {'command_description.lazy_bastard_bootstrap'},
|
||||
required_rank = Ranks.admin,
|
||||
}, function(_, player)
|
||||
local surface = player.surface
|
||||
|
@ -312,7 +312,7 @@ end
|
||||
Command.add(
|
||||
'market',
|
||||
{
|
||||
description = 'Places a market near you. Use /market removeall to remove all markets on a map',
|
||||
description = {'command_description.market'},
|
||||
arguments = {'removeall'},
|
||||
default_values = {removeall = false},
|
||||
required_rank = Ranks.admin
|
||||
|
@ -7,26 +7,29 @@ local format = string.format
|
||||
local Performance = {}
|
||||
|
||||
local mining_efficiency = {
|
||||
active_modifier = 0,
|
||||
active_modifier = 0
|
||||
}
|
||||
|
||||
local craft_bonus = {
|
||||
active_modifier = 0,
|
||||
active_modifier = 0
|
||||
}
|
||||
|
||||
local running_bonus = {
|
||||
active_modifier = 0,
|
||||
active_modifier = 0
|
||||
}
|
||||
|
||||
Global.register({
|
||||
mining_efficiency = mining_efficiency,
|
||||
craft_bonus = craft_bonus,
|
||||
running_bonus = running_bonus
|
||||
}, function(tbl)
|
||||
mining_efficiency = tbl.mining_efficiency
|
||||
craft_bonus = tbl.craft_bonus
|
||||
running_bonus = tbl.running_bonus
|
||||
end)
|
||||
Global.register(
|
||||
{
|
||||
mining_efficiency = mining_efficiency,
|
||||
craft_bonus = craft_bonus,
|
||||
running_bonus = running_bonus
|
||||
},
|
||||
function(tbl)
|
||||
mining_efficiency = tbl.mining_efficiency
|
||||
craft_bonus = tbl.craft_bonus
|
||||
running_bonus = tbl.running_bonus
|
||||
end
|
||||
)
|
||||
|
||||
---Sets the scale of performance.
|
||||
---1 means the game runs at normal game speed with normal walking speed
|
||||
@ -63,7 +66,7 @@ end
|
||||
Command.add(
|
||||
'performance-scale-set',
|
||||
{
|
||||
description = 'Sets the performance scale between 0.05 and 1. Will alter the game speed, manual mining speed, manual crafting speed and character running speed per force.',
|
||||
description = {'command_description.performance_scale_set'},
|
||||
arguments = {'scale'},
|
||||
required_rank = Ranks.admin,
|
||||
allowed_by_server = true
|
||||
@ -71,31 +74,31 @@ Command.add(
|
||||
function(arguments, player)
|
||||
local scale = tonumber(arguments.scale)
|
||||
if scale == nil or scale < 0.05 or scale > 1 then
|
||||
player.print('Scale must be a valid number ranging from 0.05 to 1')
|
||||
player.print({'performance.fail_wrong_argument'})
|
||||
return
|
||||
end
|
||||
|
||||
Performance.set_time_scale(scale)
|
||||
local p = game.print
|
||||
local stat_mod = Performance.get_player_stat_modifier()
|
||||
p('## - Game speed changed to compensate for UPS drops and players trying to catch up.')
|
||||
p(format('## - Game speed: %.2f', Performance.get_time_scale()))
|
||||
p(format('## - Running speed: %.2f', stat_mod))
|
||||
p(format('## - Manual mining speed: %.2f', stat_mod))
|
||||
p(format('## - Manual crafting speed: %.2f', stat_mod))
|
||||
p({'performance.stat_preamble'})
|
||||
p({'performance.generic_stat', {'performance.game_speed'}, format('%.2f', Performance.get_time_scale())})
|
||||
local stat_string = format('%.2f', stat_mod)
|
||||
p({'performance.output_formatter', {'performance.game_speed'}, stat_string, {'performance.manual_mining_speed'}, stat_string, {'performance.manual_crafting_speed'}, stat_string})
|
||||
end
|
||||
)
|
||||
|
||||
Command.add(
|
||||
'performance-scale-get',
|
||||
{
|
||||
description = 'Shows the current performance scale.'
|
||||
description = {'command_description.performance_scale_get'}
|
||||
},
|
||||
function(_, player)
|
||||
local p = player.print
|
||||
local stat_mod = Performance.get_player_stat_modifier()
|
||||
p(format('Game speed: %.2f', Performance.get_time_scale()))
|
||||
p(format('Running speed: %.2f -- mining speed: %.2f -- crafting speed: %.2f', stat_mod, stat_mod, stat_mod))
|
||||
p({'performance.generic_stat', {'performance.game_speed'}, format('%.2f', Performance.get_time_scale())})
|
||||
local stat_string = format('%.2f', stat_mod)
|
||||
p({'performance.output_formatter', {'performance.game_speed'}, stat_string, {'performance.manual_mining_speed'}, stat_string, {'performance.manual_crafting_speed'}, stat_string})
|
||||
end
|
||||
)
|
||||
|
||||
|
@ -43,7 +43,7 @@ end
|
||||
Command.add(
|
||||
'redmew-color',
|
||||
{
|
||||
description = 'Set will save your current color for future maps. Reset will erase your saved color. Random will give you a random color.',
|
||||
description = {'command_description.redmew_color'},
|
||||
arguments = {'set-reset-random'},
|
||||
required_rank = Ranks.regular
|
||||
},
|
||||
@ -56,16 +56,16 @@ Command.add(
|
||||
chat_color = player.chat_color
|
||||
}
|
||||
Server.set_data('colors', player_name, data)
|
||||
player.print('Your color has been saved. Any time you join a redmew server your color will automatically be set.')
|
||||
Utils.print_except(player_name .. ' has saved their color server-side for future maps. You can do the same! Check out /help redmew-color', player)
|
||||
player.print({'player_colors.color_saved'})
|
||||
Utils.print_except({'player_colors.color_saved_advert, player'})
|
||||
elseif arg == 'reset' then
|
||||
Server.set_data('colors', player_name, nil)
|
||||
player.print('Your saved color (if you had one) has been removed.')
|
||||
player.print({'player_colors.color_reset'})
|
||||
elseif arg == 'random' then
|
||||
local color_data = Public.set_random_color(player)
|
||||
player.print('Your color has been changed to: ' .. serialize(color_data))
|
||||
player.print({'player_colors.color_random', serialize(color_data)})
|
||||
else
|
||||
player.print('Only set, reset, and random are accepted arguments')
|
||||
player.print({'player_colors.fail_wrong_argument'})
|
||||
end
|
||||
end
|
||||
)
|
||||
|
@ -7,8 +7,8 @@ local Event = require 'utils.event'
|
||||
local Game = require 'utils.game'
|
||||
local Command = require 'utils.command'
|
||||
local Global = require 'utils.global'
|
||||
|
||||
local Ranks = require 'resources.ranks'
|
||||
local Color = require 'resources.color_presets'
|
||||
|
||||
local primitives = {reactors_enabled = global.config.reactor_meltdown.on_by_default}
|
||||
local wastelands = {}
|
||||
@ -164,40 +164,48 @@ local function entity_build(event)
|
||||
end
|
||||
end
|
||||
|
||||
local function reactor_toggle()
|
||||
primitives.reactors_enabled = not primitives.reactors_enabled
|
||||
--- Prints whether meltdown is on or off
|
||||
local function get_meltdown()
|
||||
if primitives.reactors_enabled then
|
||||
game.print('Reactor meltdown activated.')
|
||||
Game.player_print({'meltdown.is_enabled'})
|
||||
else
|
||||
game.print('Reactor meltdown deactivated.')
|
||||
Game.player_print({'meltdown.is_disabled'})
|
||||
end
|
||||
end
|
||||
|
||||
local function is_meltdown()
|
||||
if primitives.reactors_enabled then
|
||||
Game.player_print('Reactor meltdown is enabled.')
|
||||
--- Toggles meltdown on or off
|
||||
local function set_meltdown(args)
|
||||
local on_off = args['on|off']
|
||||
if on_off == 'on' then
|
||||
primitives.reactors_enabled = true
|
||||
game.print({'meltdown.enable'})
|
||||
elseif on_off == 'off' then
|
||||
primitives.reactors_enabled = nil
|
||||
game.print({'meltdown.disable'})
|
||||
else
|
||||
Game.player_print('Reactor meltdown is disabled.')
|
||||
Game.player_print({'meltdown.error_not_on_off'}, Color.fail)
|
||||
end
|
||||
end
|
||||
|
||||
Command.add(
|
||||
'meltdown',
|
||||
'meltdown-get',
|
||||
{
|
||||
description = 'Toggles if reactors blow up',
|
||||
required_rank = Ranks.admin,
|
||||
allowed_by_server = true,
|
||||
log_command = true
|
||||
description = {'command_description.meltdown_get'},
|
||||
allowed_by_server = true
|
||||
},
|
||||
reactor_toggle
|
||||
get_meltdown
|
||||
)
|
||||
|
||||
Command.add(
|
||||
'is-meltdown',
|
||||
'meltdown-set',
|
||||
{
|
||||
description = 'Prints if meltdown is enabled',
|
||||
allowed_by_server = true
|
||||
description = {'command_description.meltdown_set'},
|
||||
arguments = {'on|off'},
|
||||
allowed_by_server = true,
|
||||
required_rank = Ranks.admin,
|
||||
log_command = true
|
||||
},
|
||||
is_meltdown
|
||||
set_meltdown
|
||||
)
|
||||
|
||||
Event.on_nth_tick(60, on_tick)
|
||||
|
@ -10,7 +10,6 @@ local Rank = require 'features.rank_system'
|
||||
local Donator = require 'features.donator'
|
||||
|
||||
local format = string.format
|
||||
-- local ceil = math.ceil
|
||||
local concat = table.concat
|
||||
local pcall = pcall
|
||||
local tostring = tostring
|
||||
@ -154,59 +153,6 @@ local function server_time(_, player)
|
||||
end
|
||||
end
|
||||
|
||||
local function search_command(arguments) -- TODO: Re-enable this when (locale) has been properly integrated
|
||||
Game.player_print('Sorry, search is temporarily out of order')
|
||||
return arguments -- return args so that we avoid a lint warning
|
||||
|
||||
--[[
|
||||
local keyword = arguments.keyword
|
||||
local p = Game.player_print
|
||||
if #keyword < 2 then
|
||||
p('Keyword should be 2 characters or more')
|
||||
return
|
||||
end
|
||||
|
||||
local per_page = 7
|
||||
local matches = Command.search(keyword)
|
||||
local count = #matches
|
||||
|
||||
if count == 0 then
|
||||
p('---- 0 Search Results ----')
|
||||
p(format('No commands found matching "%s"', keyword))
|
||||
p('-------------------------')
|
||||
return
|
||||
end
|
||||
|
||||
local page = tonumber(arguments.page)
|
||||
local pages = ceil(count / per_page)
|
||||
|
||||
if nil == page then
|
||||
p('Page should be a valid number')
|
||||
return
|
||||
end
|
||||
|
||||
-- just show the last page
|
||||
if page > pages then
|
||||
page = pages
|
||||
end
|
||||
|
||||
if page < 1 then
|
||||
page = 1
|
||||
end
|
||||
|
||||
local page_start = per_page * (page - 1) + 1
|
||||
local page_end = per_page * page
|
||||
page_end = page_end <= count and page_end or count
|
||||
|
||||
p(format('---- %d Search %s -----', count, count == 1 and 'Result' or 'Results'))
|
||||
p(format('Searching for: "%s"', keyword))
|
||||
for i = page_start, page_end do
|
||||
p(format('[%d] /%s', i, matches[i]))
|
||||
end
|
||||
p(format('-------- Page %d / %d --------', page, pages))
|
||||
--[[]]
|
||||
end
|
||||
|
||||
local function list_seeds()
|
||||
local seeds = {}
|
||||
local count_of_seeds = 0
|
||||
@ -278,7 +224,7 @@ end
|
||||
Command.add(
|
||||
'kill',
|
||||
{
|
||||
description = 'Will kill you.',
|
||||
description = {'command_description.kill'},
|
||||
arguments = {'player'},
|
||||
default_values = {player = false},
|
||||
allowed_by_server = true
|
||||
@ -289,7 +235,7 @@ Command.add(
|
||||
Command.add(
|
||||
'afk',
|
||||
{
|
||||
description = 'Shows how long players have been afk.',
|
||||
description = {'command_description.afk'},
|
||||
allowed_by_server = true
|
||||
},
|
||||
afk
|
||||
@ -298,7 +244,7 @@ Command.add(
|
||||
Command.add(
|
||||
'zoom',
|
||||
{
|
||||
description = 'Sets your zoom.',
|
||||
description = {'command_description.zoom'},
|
||||
arguments = {'zoom'}
|
||||
},
|
||||
zoom
|
||||
@ -307,7 +253,7 @@ Command.add(
|
||||
Command.add(
|
||||
'find',
|
||||
{
|
||||
description = 'shows an alert on the map where the player is located',
|
||||
description = {'command_description.find'},
|
||||
arguments = {'player'}
|
||||
},
|
||||
find_player
|
||||
@ -316,7 +262,7 @@ Command.add(
|
||||
Command.add(
|
||||
'show-rail-block',
|
||||
{
|
||||
description = 'Toggles rail block visualisation.'
|
||||
description = {'command_description.show_rail_block'}
|
||||
},
|
||||
show_rail_block
|
||||
)
|
||||
@ -324,27 +270,16 @@ Command.add(
|
||||
Command.add(
|
||||
'server-time',
|
||||
{
|
||||
description = "Prints the server's time.",
|
||||
description = {"command_description.server_time"},
|
||||
allowed_by_server = true
|
||||
},
|
||||
server_time
|
||||
)
|
||||
|
||||
Command.add(
|
||||
'search-command',
|
||||
{
|
||||
description = 'Search for commands matching the keyword in name or description',
|
||||
arguments = {'keyword', 'page'},
|
||||
default_values = {page = 1},
|
||||
allowed_by_server = true
|
||||
},
|
||||
search_command
|
||||
)
|
||||
|
||||
Command.add(
|
||||
'seeds',
|
||||
{
|
||||
description = 'List the seeds of all surfaces',
|
||||
description = {'command_description.seeds'},
|
||||
allowed_by_server = true
|
||||
},
|
||||
list_seeds
|
||||
@ -353,7 +288,7 @@ Command.add(
|
||||
Command.add(
|
||||
'redmew-version',
|
||||
{
|
||||
description = 'Prints the version of the RedMew scenario',
|
||||
description = {'command_description.redmew_version'},
|
||||
allowed_by_server = true
|
||||
},
|
||||
print_version
|
||||
@ -362,7 +297,7 @@ Command.add(
|
||||
Command.add(
|
||||
'whois',
|
||||
{
|
||||
description = 'provides information about a given player, admins can see the inventory of a player by adding "yes" as a second argument',
|
||||
description = {'command_description.whois'},
|
||||
arguments = {'player', 'inventory'},
|
||||
default_values = {inventory = false},
|
||||
allowed_by_server = true
|
||||
@ -374,7 +309,7 @@ Command.add(
|
||||
Command.add(
|
||||
'redmew-setting-set',
|
||||
{
|
||||
description = 'Set a setting for yourself',
|
||||
description = {'command_description.redmew_setting_set'},
|
||||
arguments = {'setting_name', 'new_value'},
|
||||
capture_excess_arguments = true
|
||||
},
|
||||
@ -402,7 +337,7 @@ Command.add(
|
||||
Command.add(
|
||||
'redmew-setting-get',
|
||||
{
|
||||
description = 'Display a setting value for yourself',
|
||||
description = {'command_description.redmew_setting_get'},
|
||||
arguments = {'setting_name'}
|
||||
},
|
||||
function(arguments, player)
|
||||
@ -429,7 +364,7 @@ Command.add(
|
||||
Command.add(
|
||||
'redmew-setting-all',
|
||||
{
|
||||
description = 'Display all settings for yourself'
|
||||
description = {'command_description.redmew_setting_all'},
|
||||
},
|
||||
function(_, player)
|
||||
for name, value in pairs(Settings.all(player.index)) do
|
||||
|
@ -428,7 +428,7 @@ Gui.on_click(
|
||||
Command.add(
|
||||
'report',
|
||||
{
|
||||
description = 'Reports a user to admins',
|
||||
description = {'command_description.report'},
|
||||
arguments = {'player', 'message'},
|
||||
capture_excess_arguments = true
|
||||
},
|
||||
|
@ -145,7 +145,7 @@ end
|
||||
Command.add(
|
||||
'dataset-copy',
|
||||
{
|
||||
description = 'Copies a dataset',
|
||||
description = {'command_description.dataset_copy'},
|
||||
arguments = {'dataset', 'destination'},
|
||||
required_rank = Ranks.admin,
|
||||
debug_only = true,
|
||||
@ -157,7 +157,7 @@ Command.add(
|
||||
Command.add(
|
||||
'dataset-move',
|
||||
{
|
||||
description = 'Moves a dataset',
|
||||
description = {'command_description.dataset_move'},
|
||||
arguments = {'dataset', 'destination'},
|
||||
required_rank = Ranks.admin,
|
||||
debug_only = true,
|
||||
@ -169,7 +169,7 @@ Command.add(
|
||||
Command.add(
|
||||
'dataset-delete',
|
||||
{
|
||||
description = 'Deletes a dataset',
|
||||
description = {'command_description.dataset_delete'},
|
||||
arguments = {'dataset'},
|
||||
required_rank = Ranks.admin,
|
||||
debug_only = true,
|
||||
@ -276,7 +276,7 @@ end
|
||||
Command.add(
|
||||
'dataset-transform',
|
||||
{
|
||||
description = 'Transforms a dataset and writes it to the target dataset. Calls global.transform_function and sends the table of entries while expecting a table to return.',
|
||||
description = {'command_description.dataset_transform'},
|
||||
arguments = {'dataset', 'destination'},
|
||||
required_rank = Ranks.admin,
|
||||
debug_only = true,
|
||||
@ -288,7 +288,7 @@ Command.add(
|
||||
Command.add(
|
||||
'dataset-transform-test',
|
||||
{
|
||||
description = 'Shows the resulting data set from a transform operation. See /help dataset-transform for more information.',
|
||||
description = {'command_description.dataset_transform_test'},
|
||||
arguments = {'dataset'},
|
||||
required_rank = Ranks.admin,
|
||||
debug_only = true,
|
||||
|
@ -1,7 +1,71 @@
|
||||
# This file holds all the locale strings for command help and descriptions
|
||||
# Ideally, string keys match command names (with - turned to _)
|
||||
|
||||
[command_description]
|
||||
reward=Gives a reward to a target player (removes if quantity is negative)
|
||||
diggy_clear_void=Clears the void in a given area but still triggers all events Diggy would when clearing void.
|
||||
crash_site_restart=Restarts the crashsite scenario.
|
||||
crash_site_restart_abort=Aborts the restart of the crashsite scenario.
|
||||
dataset_copy=Copies a dataset
|
||||
dataset_move=Moves a dataset
|
||||
dataset_delete=Deletes a dataset
|
||||
dataset_transform=Transforms a dataset and writes it to the target dataset. Calls global.transform_function and sends the table of entries while expecting a table to return.
|
||||
dataset_transform_test=Shows the resulting data set from a transform operation. See /help dataset-transform for more information.
|
||||
report=Reports a user to admins
|
||||
kill=Will kill you.
|
||||
afk=Shows how long players have been afk.
|
||||
zoom=Sets your zoom.
|
||||
find=Shows an alert on the map where the player is located
|
||||
show_rail_block=Toggles rail block visualisation.
|
||||
server_time=Prints the server's time.
|
||||
seeds=List the seeds of all surfaces
|
||||
redmew_version=Prints the version of the RedMew scenario
|
||||
whois=provides information about a given player, admins can see the inventory of a player by adding "yes" as a second argument
|
||||
redmew_setting_set=Set a setting for yourself
|
||||
redmew_setting_get=Display a setting value for yourself
|
||||
redmew_setting_all=Display all settings for yourself
|
||||
meltdown_get=Gets the status of meltdown.
|
||||
meltdown_set=Sets the status of meltdown.
|
||||
redmew_color=Set will save your current color for future maps. Reset will erase your saved color. Random will give you a random color.
|
||||
performance_scale_set=Sets the performance scale between 0.05 and 1. Will alter the game speed, manual mining speed, manual crafting speed and character running speed per force.
|
||||
performance_scale_get=Shows the current performance scale.
|
||||
market=Places a market near you. Use /market removeall to remove all markets on a map
|
||||
lazy_bastard_bootstrap=Puts down the minimum requirements to get started
|
||||
toast=Sends a toast to all players
|
||||
toast_player=Sends a toast to a specific player
|
||||
sent_all_toast=__1__ sent a toast to all players
|
||||
sent_player_toast=__1__ sent a toast to __2__
|
||||
task=Creates a new task.
|
||||
tag=Sets a player's tag
|
||||
popup=Shows a popup to all connected players
|
||||
popup_update=Shows an update popup to all connected players
|
||||
popup_player=Shows a popup to the player.
|
||||
poll=Creates a new poll
|
||||
poll_result=Prints the result for the given poll number.
|
||||
debug=Opens the debugger
|
||||
watch=Allows you to watch other players.
|
||||
donator_welcome_message=Adds, deletes, or lists donator welcome messages.
|
||||
donator_death_message=Adds, deletes, or lists donator death messages.
|
||||
reveal=Reveals radius around user
|
||||
particle_scale=Provide a fraction between 0 and 1 to lower or increase the amount of (max) particles. Leave empty to view the current values.
|
||||
apocalypse=This really ends the map. When you first run it, the game will save. When run a second time, the apocalypse will begin.
|
||||
a=Admin chat. Messages all other admins.
|
||||
dc=silent-command
|
||||
hax=Toggles your hax (makes recipes cost nothing)
|
||||
regular=Gives a player the regualar rank.
|
||||
regular_remove=Demotes a player from regular to the next lowest rank
|
||||
probation=Put player on probation. (They will be unable to use redmew commands and will never gain auto-trusted rank.)
|
||||
probation_remove=Remove player from probation.
|
||||
showreports=Shows user reports
|
||||
jail=Puts a player in jail
|
||||
unjail=Removes a player from jail
|
||||
tempban=Temporarily bans a player
|
||||
pool=Spawns a pool of water
|
||||
invoke=Teleports the player to you.
|
||||
tp=If blank, teleport to selected entity. mode = toggle tp mode where you can teleport to a placed ghost. player = teleport to player.
|
||||
revive_ghosts=Revives the ghosts within the provided radius around you
|
||||
destroy=Destroys the entity under your cursor when you run this command
|
||||
|
||||
[command_custom_help]
|
||||
tp=<blank|mode|player> 3 different uses: "/tp" to tp to selected entity. "/tp mode" to toggle tp mode. "/tp Newcott" to tp to Newcott.
|
||||
poll=<{question = "question", answers = {"answer 1", "answer 2"}, duration = 300}>
|
||||
|
@ -1,4 +1,4 @@
|
||||
# This file holds all the locale strings for features
|
||||
# This file holds all the locale strings for non-gui features
|
||||
|
||||
[donator]
|
||||
death_message=__1__ has perished and will be missed by all, but wanted to share this last message:
|
||||
@ -49,3 +49,27 @@ train_warning=__1__ used a train to destroy another train and has been warned.
|
||||
train_player_warning=You have destroyed another train with yours.\nRepeated infractions will be punished.
|
||||
train_jailing=__1__ used a train to destroy another train and has been jailed.
|
||||
multiple_passengers=Note: There were __1__ players in the train and any could have been controlling it: __2__
|
||||
|
||||
[meltdown]
|
||||
is_enabled=Reactor meltdown is enabled.
|
||||
is_disabled=Reactor meltdown is disabled.
|
||||
enable=Reactor meltdown enabled.
|
||||
disable=Reactor meltdown disabled.
|
||||
error_not_on_off=You must set meltdown to on or off.
|
||||
|
||||
[player_colors]
|
||||
color_saved=Your color has been saved. Any time you join a redmew server your color will automatically be set.
|
||||
color_saved_advert=__1__ has saved their color server-side for future maps. You can do the same! Check out /help redmew-color
|
||||
color_reset=Your saved color (if you had one) has been removed.
|
||||
color_random=Your color has been changed to: __1__
|
||||
fail_wrong_argument=Only set, reset, and random are accepted arguments
|
||||
|
||||
[performance]
|
||||
fail_wrong_argument=Scale must be a valid number ranging from 0.05 to 1
|
||||
stat_preamble=## - Game speed changed to compensate for UPS drops and players trying to catch up.
|
||||
generic_stat=## - __1__: __2__
|
||||
output_formatter=## - __1__: __2__ -- __3__: __4__ -- __5__: __6__
|
||||
game_speed=Game speed
|
||||
running_speed=Running speed
|
||||
manual_mining_speed=Manual mining speed
|
||||
manual_crafting_speed=Manual crafting speed
|
||||
|
4
locale/en/redmew_gui.cfg
Normal file
4
locale/en/redmew_gui.cfg
Normal file
@ -0,0 +1,4 @@
|
||||
# This file holds all the locale strings for guis
|
||||
|
||||
[tasklist]
|
||||
init_announcements='There are no announcements.'
|
@ -207,7 +207,7 @@ local function extract4(args, player)
|
||||
end
|
||||
|
||||
Command.add(
|
||||
'extract1',
|
||||
'crash-site-extract1',
|
||||
{
|
||||
arguments = {'size'},
|
||||
default_values = {size = 6},
|
||||
@ -216,7 +216,7 @@ Command.add(
|
||||
extract1
|
||||
)
|
||||
Command.add(
|
||||
'extract4',
|
||||
'crash-site-extract4',
|
||||
{
|
||||
arguments = {'size'},
|
||||
default_values = {size = 6},
|
||||
|
@ -47,10 +47,10 @@ callback =
|
||||
)
|
||||
|
||||
Command.add(
|
||||
'restart',
|
||||
'crash-site-restart',
|
||||
{
|
||||
description = 'Restarts the crashsite scenario.',
|
||||
arguments = {'scenario_name'},
|
||||
description = {'command_description.'},
|
||||
arguments = {'scenario_name.crash_site_restart'},
|
||||
default_values = {scenario_name = 'crashsite'},
|
||||
required_rank = Ranks.admin,
|
||||
allowed_by_server = true
|
||||
@ -81,9 +81,9 @@ Command.add(
|
||||
)
|
||||
|
||||
Command.add(
|
||||
'abort',
|
||||
'crash-site-restart-abort',
|
||||
{
|
||||
description = 'Aborts the restart of the crashsite scenario.',
|
||||
description = {'command_description.crash_site_restart_abort'},
|
||||
required_rank = Ranks.admin,
|
||||
allowed_by_server = true
|
||||
},
|
||||
|
@ -127,7 +127,7 @@ local function on_mined_tile(surface, tiles)
|
||||
Template.insert(surface, new_tiles, {})
|
||||
end
|
||||
Command.add('diggy-clear-void', {
|
||||
description = 'Clears the void in a given area but still triggers all events Diggy would when clearing void.',
|
||||
description = {'command_description.diggy_clear_void'},
|
||||
arguments = {'left_top_x', 'left_top_y', 'width', 'height', 'surface_index'},
|
||||
debug_only = true,
|
||||
required_rank = Ranks.admin,
|
||||
|
@ -237,8 +237,7 @@ function Command.add(command_name, options, callback)
|
||||
else
|
||||
server_time = ''
|
||||
end
|
||||
|
||||
log({'command.log_entry', server_time, tick, (options.required_rank >= Ranks.admin) and 'Admin' or 'Player', player_name, command_name, serialize(named_arguments)})
|
||||
log({'command.log_entry', server_time, tick, (required_rank >= Ranks.admin) and 'Admin' or 'Player', player_name, command_name, serialize(named_arguments)})
|
||||
end
|
||||
|
||||
local success, error =
|
||||
|
@ -108,7 +108,7 @@ end
|
||||
Command.add(
|
||||
'reward',
|
||||
{
|
||||
description = 'Gives a reward to a target player (removes if quantity is negative)',
|
||||
description = {'command_description.reward'},
|
||||
arguments = {'target', 'quantity', 'reason'},
|
||||
default_values = {reason = false},
|
||||
required_rank = Ranks.admin,
|
||||
|
Loading…
Reference in New Issue
Block a user