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Cleaned up control.player_joined

This commit is contained in:
Valansch 2017-09-25 16:12:26 +02:00
parent b07d22bdf2
commit 636fd81cdb

View File

@ -22,23 +22,13 @@ require "wells"
require "custom_commands"
require "tasklist"
function player_joined(event)
local function player_joined(event)
local player = game.players[event.player_index]
player.insert { name = "raw-fish", count = 4 }
player.insert { name = "iron-gear-wheel", count = 8 }
player.insert { name = "iron-plate", count = 16 }
--player.insert { name = "pistol", count = 1 }
--player.insert { name = "firearm-magazine", count = 8 }
--player.insert { name = "train-stop", count = 16 }
--player.insert { name = "roboport", count = 16 }
--player.insert { name = "construction-robot", count = 16 }
--player.insert { name = "solar-panel", count = 16 }
--player.insert { name = "substation", count = 16 }
--player.insert { name = "logistic-chest-passive-provider", count = 16 }
--player.insert { name = "power-armor", count = 1 }
player.insert { name = "iron-gear-wheel", count = 8 }
player.insert { name = "iron-plate", count = 16 }
player.print("Welcome to our Server. You can join our Discord at: discord.me/redmew")
player.print("And remember.. Keep Calm And Spaghetti!")
--player.print("Today's pasta is served with a helping of warehoused ores, railworld and moduled rail bases!")
end
function walkabout(player_name, distance)