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Autoloot coins in diggy that are dropped
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parent
c20aad6e78
commit
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@ -161,11 +161,15 @@ function CoinGathering.register(config)
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ceil(5 * evolution_multiplier * modifier)
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ceil(5 * evolution_multiplier * modifier)
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)
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)
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entity.surface.create_entity({
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local coin = entity.surface.create_entity({
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name = 'item-on-ground',
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name = 'item-on-ground',
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position = entity.position,
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position = entity.position,
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stack = {name = 'coin', count = count}
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stack = {name = 'coin', count = count}
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})
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})
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if coin and coin.valid then
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coin.to_be_looted = true
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end
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end)
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end)
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local mining_coin_chance = config.mining_coin_chance
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local mining_coin_chance = config.mining_coin_chance
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@ -181,11 +185,15 @@ function CoinGathering.register(config)
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return
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return
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end
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end
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entity.surface.create_entity({
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local coin = entity.surface.create_entity({
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name = 'item-on-ground',
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name = 'item-on-ground',
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position = entity.position,
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position = entity.position,
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stack = {name = 'coin', count = random(mining_coin_amount_min, mining_coin_amount_max)}
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stack = {name = 'coin', count = random(mining_coin_amount_min, mining_coin_amount_max)}
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})
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})
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if coin and coin.valid then
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coin.to_be_looted = true
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end
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end)
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end)
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if config.display_chest_locations then
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if config.display_chest_locations then
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