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Disabled default cliff generation

This commit is contained in:
SimonFlapse 2019-10-12 23:37:29 +02:00
parent 1b317d2941
commit 68744bc91a
3 changed files with 3 additions and 2 deletions

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@ -1,6 +1,6 @@
local Config = {
version = 'v0.3',
players_needed_to_start_game = 1,
players_needed_to_start_game = 4,
bootstrap_period = 60 * 60 * 10, -- 10 minutes
player_kill_reward = 25,
entity_kill_rewards = {

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@ -30,7 +30,7 @@ local uranium_none = {
}
}
RS.set_map_gen_settings({Map_gen_presets.oil_none, uranium_none})
RS.set_map_gen_settings({Map_gen_presets.oil_none, uranium_none, Map_gen_presets.cliff_none})
local width_1 = 256 -- Do not reduce this, it prevents artillary spam

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@ -49,6 +49,7 @@ Current Version: ]] .. config.version
ScenarioInfo.set_new_info(
[[
2019-10-12 v0.3
- Cliffs around rocket silo
- Market prices changed
- Wooden chests are now minable for both forces
- Refactoring of code