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Use of on_nth_tick

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Zahir Khan 2019-11-29 08:53:32 -05:00 committed by GitHub
parent d0f2fc5748
commit 7682f1967e
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@ -147,17 +147,14 @@ local ore_grid = b.grid_pattern_full_overlap(ore_pattern, 50, 50, 96, 96)
ore_grid = b.translate(ore_grid, -60, -20)
--spews a random turkey fact in chat every 10 minutes.
Event.add(
defines.events.on_tick,
Event.on_nth_tick(36000,
function(event)
if event.tick % 36000 == 0 then
local message = turkey_message_random[math.random(#turkey_message_random)]
game.print('[color=yellow][font=compi]' .. message .. '[/font][/color]')
end
end
)
pic = b.decompress(pic)
--idk why this works but it does, played whack a mole/whack a variable to get it to clear all errors