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load map selection first
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@ -1,6 +1,6 @@
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local shape = require 'map_selection'
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local b = require 'map_gen.shared.builders'
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local RS = require 'map_gen.shared.redmew_surface'
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local shape = require 'map_selection'
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local config = global.config.map_generation
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if #config.entity_modules > 0 then
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