mirror of
https://github.com/Refactorio/RedMew.git
synced 2024-12-14 10:13:13 +02:00
fixed merge conflicts
This commit is contained in:
commit
8623338c0b
@ -32,7 +32,6 @@ require 'paint'
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require 'score'
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require 'popup'
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local Event = require 'utils.event'
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local Donators = require 'resources.donators'
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@ -167,7 +166,7 @@ local function player_joined(event)
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return
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end
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game.print(table.concat({'*** ', message, ' ***'}))
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game.print(table.concat({'*** ', message, ' ***'}), player.chat_color)
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end
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Event.add(defines.events.on_player_created, player_created)
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16
info.lua
16
info.lua
@ -21,10 +21,7 @@ local new_info_key = 4
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local welcomed_players = {}
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local editable_info = {
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[map_name_key] = 'This Map has no name',
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[map_description_key] = [[
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By default this section is blank as it's supposed to be filled out on a per map basis.
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(If you're seeing this message, ping the admin team to get a description added for
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this map)]],
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[map_description_key] = "By default this section is blank as it's supposed to be filled out on a per map basis. (If you're seeing this message, ping the admin team to get a description added for this map)",
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[map_extra_info_key] = 'This map has no extra infomation',
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[new_info_key] = 'Nothing is new. The world is at peace'
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}
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@ -405,6 +402,7 @@ Shows number of rockets launched and biters liberated.]]
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text = editable_info[map_name_key]
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}
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map_name_textbox.read_only = read_only
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map_name_textbox.word_wrap = true
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local map_name_textbox_style = map_name_textbox.style
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map_name_textbox_style.width = text_width
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@ -420,6 +418,7 @@ Shows number of rockets launched and biters liberated.]]
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text = editable_info[map_description_key]
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}
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map_description_textbox.read_only = read_only
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map_description_textbox.word_wrap = true
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local map_description_textbox_style = map_description_textbox.style
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map_description_textbox_style.width = text_width
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@ -435,6 +434,7 @@ Shows number of rockets launched and biters liberated.]]
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text = editable_info[map_extra_info_key]
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}
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map_extra_info_textbox.read_only = read_only
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map_extra_info_textbox.word_wrap = true
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local map_extra_info_textbox_style = map_extra_info_textbox.style
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map_extra_info_textbox_style.width = text_width
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@ -705,7 +705,7 @@ Gui.on_custom_close(
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local Public = {}
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function Public.get_map_name()
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function Public.get_map_name()
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return editable_info[map_name_key]
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end
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@ -713,7 +713,7 @@ function Public.set_map_name(value)
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editable_info[map_name_key] = value
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end
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function Public.get_map_description()
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function Public.get_map_description()
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return editable_info[map_description_key]
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end
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@ -721,7 +721,7 @@ function Public.set_map_description(value)
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editable_info[map_description_key] = value
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end
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function Public.get_map_extra_info()
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function Public.get_map_extra_info()
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return editable_info[map_extra_info_key]
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end
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@ -729,7 +729,7 @@ function Public.set_map_extra_info(value)
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editable_info[map_extra_info_key] = value
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end
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function Public.get_new_info()
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function Public.get_new_info()
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return editable_info[new_info_key]
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end
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@ -49,25 +49,25 @@ local Config = {
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mask_relative_ring_weights = {2,3,4},
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-- delay in seconds before the cave collapses
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collapse_delay_min = 1.5,
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collapse_delay_max = 3,
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collapse_delay = 2.5,
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-- the threshold that will be applied to all neighbors on a collapse via a mask
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collapse_threshold_total_strength = 15,
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support_beam_entities = {
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['stone-wall'] = 1,
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['sand-rock-big'] = 1,
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['market'] = 9,
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['stone-wall'] = 2.5,
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['sand-rock-big'] = 2,
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['out-of-map'] = 1,
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['stone-brick'] = 0.05,
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['stone-path'] = 0.05,
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['concrete'] = 0.1,
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['hazard-concrete-left'] = 0.1,
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['hazard-concrete-right'] = 0.1,
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['refined-concrete'] = 0.1,
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['stone-brick'] = 0.07,
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['stone-path'] = 0.07,
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['concrete'] = 0.11,
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['hazard-concrete-left'] = 0.11,
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['hazard-concrete-right'] = 0.11,
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['refined-concrete'] = 0.15,
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['refined-hazard-concrete-left'] = 0.15,
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['refined-hazard-concrete-right'] = 0.15,
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['deepwater-green'] = 0.2,
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['deepwater-green'] = 0.7,
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},
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cracking_sounds = {
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'CRACK',
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@ -32,8 +32,7 @@ end
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--[[--
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Registers all event handlers.
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]]
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function AlienSpawner.register(cfg)
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local config = cfg.features.AlienSpawner
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function AlienSpawner.register(config)
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local alien_minimum_distance_square = config.alien_minimum_distance ^ 2
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Event.add(Template.events.on_void_removed, function(event)
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@ -48,4 +47,10 @@ function AlienSpawner.register(cfg)
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end)
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end
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function AlienSpawner.get_extra_map_info(config)
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return [[Alien Spawner, aliens might spawn when mining!
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Spawn chance: ]] .. (config.alien_probability * 100) .. [[%
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Minimum spawn distance: ]] .. config.alien_minimum_distance .. ' tiles'
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end
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return AlienSpawner
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@ -104,7 +104,7 @@ local function create_collapse_template(positions, surface)
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return tiles, entities
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end
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local function collapse(args, surface, position)
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local function collapse(args)
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local position = args.position
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local surface = args.surface
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local positions = {}
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@ -169,13 +169,17 @@ local function on_collapse_triggered(event)
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end
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end
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local function on_built_tile(event)
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local strength = support_beam_entities[event.item.name]
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local function on_built_tile(surface, new_tile, tiles)
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local new_tile_strength = support_beam_entities[new_tile.name]
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if strength then
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local surface = game.surfaces[event.surface_index]
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for _, tile in pairs(event.tiles) do
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stress_map_blur_add(surface, tile.position, -1 * strength)
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for _, tile in pairs(tiles) do
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if new_tile_strength then
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stress_map_blur_add(surface, tile.position, -1 * new_tile_strength, 'on_built_tile')
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end
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local old_tile_strength = support_beam_entities[tile.old_tile.name]
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if (old_tile_strength) then
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stress_map_blur_add(surface, tile.position, old_tile_strength, 'on_built_tile')
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end
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end
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end
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@ -276,14 +280,18 @@ end
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@param global_config Table {@see Diggy.Config}.
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]]
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function DiggyCaveCollapse.register(global_config)
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config = global_config.features.DiggyCaveCollapse
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function DiggyCaveCollapse.register(cfg)
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config = cfg
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support_beam_entities = config.support_beam_entities
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Event.add(DiggyCaveCollapse.events.on_collapse_triggered, on_collapse_triggered)
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Event.add(defines.events.on_robot_built_entity, on_built_entity)
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Event.add(defines.events.on_robot_built_tile, on_built_tile)
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Event.add(defines.events.on_player_built_tile, on_built_tile)
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Event.add(defines.events.on_robot_built_tile, function (event)
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on_built_tile(event.robot.surface, event.item, event.tiles)
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end)
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Event.add(defines.events.on_player_built_tile, function (event)
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on_built_tile(game.surfaces[event.surface_index], event.item, event.tiles)
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end)
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Event.add(defines.events.on_robot_mined_tile, on_robot_mined_tile)
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Event.add(defines.events.on_player_mined_tile, on_player_mined_tile)
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Event.add(defines.events.on_robot_mined_entity, on_mined_entity)
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@ -584,4 +592,9 @@ mask_disc_blur = function(x_start, y_start, factor, callback)
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end
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end
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function DiggyCaveCollapse.get_extra_map_info(config)
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return [[Alien Spawner, aliens might spawn when mining!
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Place stone walls, stone paths and (refined) concrete to reinforce the mine. If you see cracks appear, run!]]
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end
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return DiggyCaveCollapse
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@ -49,10 +49,35 @@ local artificial_tiles = {
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['deepwater-green'] = true,
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}
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local function on_mined_tile(surface, tiles)
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local new_tiles = {}
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for _, tile in pairs(tiles) do
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if (artificial_tiles[tile.old_tile.name]) then
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table.insert(new_tiles, { name = 'dirt-' .. math.random(1, 7), position = tile.position})
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end
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end
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Template.insert(surface, new_tiles, {})
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end
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local function on_built_tile(surface, item, old_tile_and_positions)
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if ('landfill' ~= item.name) then
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return
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end
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local tiles = {}
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for _, tile in pairs(old_tile_and_positions) do
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table.insert(tiles, {name = 'dirt-' .. math.random(1, 7), position = tile.position})
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end
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Template.insert(surface, tiles)
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end
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--[[--
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Registers all event handlers.
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]]
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function DiggyHole.register(cfg)
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function DiggyHole.register(config)
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Event.add(defines.events.on_entity_died, function (event)
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diggy_hole(event.entity)
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end)
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@ -68,27 +93,19 @@ function DiggyHole.register(cfg)
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end)
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Event.add(defines.events.on_robot_mined_tile, function(event)
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local tiles = {}
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for _, tile in pairs(event.tiles) do
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if (artificial_tiles[tile.old_tile.name]) then
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table.insert(tiles, {name = 'dirt-' .. math.random(1, 7), position = tile.position})
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end
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end
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Template.insert(event.robot.surface, tiles, {})
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on_mined_tile(event.robot.surface, event.tiles)
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end)
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Event.add(defines.events.on_player_mined_tile, function(event)
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local tiles = {}
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on_mined_tile(game.surfaces[event.surface_index], event.tiles)
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end)
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for _, tile in pairs(event.tiles) do
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if (artificial_tiles[tile.old_tile.name]) then
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table.insert(tiles, {name = 'dirt-' .. math.random(1, 7), position = tile.position})
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end
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end
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Event.add(defines.events.on_robot_built_tile, function (event)
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on_built_tile(event.robot.surface, item, tiles)
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end)
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Template.insert(game.surfaces[event.surface_index], tiles, {})
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Event.add(defines.events.on_player_built_tile, function (event)
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on_built_tile(game.surfaces[event.surface_index], event.item, event.tiles)
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end)
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end
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@ -16,12 +16,12 @@ global.MarketExchange = {
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stone_sent_to_surface = 0,
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}
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local on_init;
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--[[--
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Registers all event handlers.
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]]
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function MarketExchange.register(cfg)
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local config = cfg.features.MarketExchange
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function MarketExchange.register(config)
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local market_items = {
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{price = {{config.currency_item, 50}}, offer = {type = 'nothing', effect_description = 'Send ' .. config.stone_to_surface_amount .. ' stone to the surface'}},
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}
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@ -37,15 +37,18 @@ function MarketExchange.register(cfg)
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end
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local on_market_timeout_finished = Token.register(function(params)
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Template.market(game.surfaces.nauvis, {x = 0, y = -5}, game.forces.player, params.currency_item, params.market_items)
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Template.market(params.surface, params.position, params.player_force, params.currency_item, params.market_items)
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end)
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Event.on_init(function()
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Task.set_timeout_in_ticks(360, on_market_timeout_finished, {
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on_init = function()
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Task.set_timeout_in_ticks(60, on_market_timeout_finished, {
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surface = game.surfaces.nauvis,
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position = {x = 0, y = -5},
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player_force = game.forces.player,
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currency_item = config.currency_item,
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market_items = market_items,
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})
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end)
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end
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Event.add(defines.events.on_market_item_purchased, function (event)
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@ -57,4 +60,16 @@ function MarketExchange.register(cfg)
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end)
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end
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function MarketExchange.get_extra_map_info(config)
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return 'Market Exchange, trade your stone or send it to the surface'
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end
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function MarketExchange.on_init()
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if ('function' ~= type(on_init)) then
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error('Expected local on_init in MarketExchange to have a function assigned.')
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end
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on_init()
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end
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|
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return MarketExchange
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|
@ -35,9 +35,7 @@ end
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||||
--[[--
|
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Registers all event handlers.
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]]
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function MiningEfficiency.register(cfg)
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local config = cfg.features.MiningEfficiency
|
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|
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function MiningEfficiency.register(config)
|
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global.MiningEfficiency.default_mining_speed = config.default_mining_speed
|
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|
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Event.add(
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@ -53,10 +51,13 @@ function MiningEfficiency.register(cfg)
|
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)
|
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end
|
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|
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Event.on_init(
|
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function()
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update_mining_speed(game.forces.player)
|
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end
|
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)
|
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function MiningEfficiency.get_extra_map_info(config)
|
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return [[Mining Efficiency, increase your mining efficiency by researching mining productivity!
|
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Efficiency increase per level: ]] .. config.mining_speed_productivity_multiplier .. '%'
|
||||
end
|
||||
|
||||
function MiningEfficiency.on_init()
|
||||
update_mining_speed(game.forces.player)
|
||||
end
|
||||
|
||||
return MiningEfficiency
|
||||
|
@ -50,8 +50,7 @@ end
|
||||
--[[--
|
||||
Registers all event handlers.
|
||||
]]
|
||||
function ScatteredResources.register(cfg)
|
||||
local config = cfg.features.ScatteredResources
|
||||
function ScatteredResources.register(config)
|
||||
function sum(t)
|
||||
local sum = 0
|
||||
for _, v in pairs(t) do
|
||||
@ -95,4 +94,9 @@ function ScatteredResources.register(cfg)
|
||||
global.ScatteredResources.can_spawn_resources = true
|
||||
end
|
||||
|
||||
function ScatteredResources.get_extra_map_info(config)
|
||||
return [[Scattered Resources, resources are everywhere!
|
||||
Scans of the mine have shown greater amounts of resources to be deeper in the mine]]
|
||||
end
|
||||
|
||||
return ScatteredResources
|
||||
|
@ -16,14 +16,14 @@ function SetupPlayer.register(config)
|
||||
Event.add(defines.events.on_player_created, function (event)
|
||||
local player = game.players[event.player_index]
|
||||
|
||||
for _, item in pairs(config.features.SetupPlayer.starting_items) do
|
||||
for _, item in pairs(config.starting_items) do
|
||||
player.insert(item)
|
||||
end
|
||||
|
||||
player.teleport({x = 0, y = 0})
|
||||
|
||||
Debug.cheat(function()
|
||||
player.force.manual_mining_speed_modifier = config.features.SetupPlayer.cheats.manual_mining_speed_modifier
|
||||
player.force.manual_mining_speed_modifier = config.cheats.manual_mining_speed_modifier
|
||||
end)
|
||||
end)
|
||||
end
|
||||
|
@ -34,8 +34,8 @@ local function handle_noise(name, surface, position)
|
||||
Task.set_timeout_in_ticks(1, do_mine, {surface = surface, position = position})
|
||||
|
||||
if ('water' == name) then
|
||||
-- water is lower because for some odd reason it doesn't always want to mine it properly
|
||||
Task.set_timeout_in_ticks(5, do_spawn_tile, { surface = surface, tile = { name = 'deepwater-green', position = position}})
|
||||
-- water is slower because for some odd reason it doesn't always want to mine it properly
|
||||
Task.set_timeout_in_ticks(3, do_spawn_tile, { surface = surface, tile = { name = 'deepwater-green', position = position}})
|
||||
return
|
||||
end
|
||||
|
||||
@ -52,9 +52,7 @@ end
|
||||
|
||||
local room_noise_minimum_distance_sq
|
||||
|
||||
function SimpleRoomGenerator.register(cfg)
|
||||
local config = cfg.features.SimpleRoomGenerator
|
||||
|
||||
function SimpleRoomGenerator.register(config)
|
||||
room_noise_minimum_distance_sq = config.room_noise_minimum_distance * config.room_noise_minimum_distance
|
||||
|
||||
local function get_noise(surface, x, y)
|
||||
@ -90,4 +88,8 @@ function SimpleRoomGenerator.register(cfg)
|
||||
end
|
||||
end
|
||||
|
||||
function SimpleRoomGenerator.get_extra_map_info(config)
|
||||
return 'Simple Room Generator, digging around might open rooms!'
|
||||
end
|
||||
|
||||
return SimpleRoomGenerator
|
||||
|
@ -18,7 +18,7 @@ local daytime
|
||||
]]
|
||||
function StartingZone.register(config)
|
||||
local callback_token
|
||||
local starting_zone_size = config.features.StartingZone.starting_size
|
||||
local starting_zone_size = config.starting_size
|
||||
|
||||
local function on_chunk_generated(event)
|
||||
local start_point_area = {{-1, -1}, {0, 0}}
|
||||
@ -68,16 +68,15 @@ function StartingZone.register(config)
|
||||
|
||||
Event.add_removable(defines.events.on_chunk_generated, callback_token)
|
||||
|
||||
daytime = config.features.StartingZone.daytime
|
||||
daytime = config.daytime
|
||||
end
|
||||
|
||||
Event.on_init(
|
||||
function()
|
||||
local surface = game.surfaces.nauvis
|
||||
function StartingZone.on_init()
|
||||
local surface = game.surfaces.nauvis
|
||||
|
||||
surface.daytime = daytime
|
||||
surface.freeze_daytime = 1
|
||||
end
|
||||
|
||||
surface.daytime = daytime
|
||||
surface.freeze_daytime = 1
|
||||
end
|
||||
)
|
||||
|
||||
return StartingZone
|
||||
|
@ -2,6 +2,7 @@
|
||||
local Config = require 'map_gen.Diggy.Config'
|
||||
local Debug = require 'map_gen.Diggy.Debug'
|
||||
local ScenarioInfo = require 'info'
|
||||
local Event = require 'utils.event'
|
||||
|
||||
require 'utils.list_utils'
|
||||
require 'utils.utils'
|
||||
@ -60,23 +61,26 @@ function Scenario.register(debug)
|
||||
local extra_map_info = ''
|
||||
|
||||
each_enabled_feature(
|
||||
function(feature_name, feature_data)
|
||||
function(feature_name, feature_config)
|
||||
local feature = require ('map_gen.Diggy.Feature.' .. feature_name)
|
||||
if ('function' ~= type(feature.register)) then
|
||||
error('Feature ' .. feature_name .. ' did not define a register function.')
|
||||
end
|
||||
|
||||
feature.register(Config)
|
||||
feature.register(feature_config)
|
||||
|
||||
if ('function' == type(feature.extra_map_info)) then
|
||||
extra_map_info = extra_map_info .. '\n' .. feature.extra_map_info(Config)
|
||||
if ('function' == type(feature.get_extra_map_info)) then
|
||||
extra_map_info = extra_map_info .. feature.get_extra_map_info(feature_config) .. '\n\n'
|
||||
end
|
||||
|
||||
if ('function' == type(feature.on_init)) then
|
||||
Event.on_init(feature.on_init)
|
||||
end
|
||||
end
|
||||
)
|
||||
|
||||
ScenarioInfo.set_map_name('Diggy')
|
||||
ScenarioInfo.set_map_description('Dig your way through!')
|
||||
-- Be careful though, the cave might collapse!\nUse stone walls, stone path and concrete to reinforce the cave.
|
||||
ScenarioInfo.set_map_extra_info(extra_map_info)
|
||||
|
||||
scenario_registered = true
|
||||
|
@ -215,6 +215,8 @@ function Template.market(surface, position, force, currency_item, market_invento
|
||||
text = ' Market',
|
||||
position = position,
|
||||
})
|
||||
|
||||
script.raise_event(Template.events.on_placed_entity, {entity = market})
|
||||
end
|
||||
|
||||
return Template
|
||||
|
@ -91,7 +91,7 @@ sand_shape = b.apply_entity(sand_shape, do_ores)
|
||||
|
||||
water_shape = b.change_tile(water_shape, true, 'water')
|
||||
|
||||
local oil = b.resource(b.full_shape, 'crude-oil', value(500000, 2500))
|
||||
local oil = b.resource(b.full_shape, 'crude-oil', value(300000, 2000))
|
||||
local function do_oil(x, y, world)
|
||||
if math.random(16384) == 1 then
|
||||
local e = oil(x, y, world)
|
||||
|
15
map_gen/presets/double_beach.lua
Normal file
15
map_gen/presets/double_beach.lua
Normal file
@ -0,0 +1,15 @@
|
||||
local b = require 'map_gen.shared.builders'
|
||||
|
||||
local beach = require 'map_gen.presets.beach'
|
||||
|
||||
local start_pound = b.circle(6)
|
||||
start_pound = b.translate(start_pound, 0, -16)
|
||||
start_pound = b.change_tile(start_pound, true, 'water')
|
||||
|
||||
beach = b.translate(beach, 0, -64)
|
||||
|
||||
local map = b.any {start_pound, beach, b.translate(b.flip_y(beach), -51200, 0)}
|
||||
|
||||
map = b.rotate(map, degrees(45))
|
||||
|
||||
return map
|
@ -69,6 +69,7 @@ require "map_gen.combined.diggy"
|
||||
--shape = require "map_gen.presets.line_and_tree"
|
||||
--shape = require "map_gen.presets.square_spiral"
|
||||
--shape = require "map_gen.presets.beach"
|
||||
--shape = require "map_gen.presets.double_beach"
|
||||
--shape = require "map_gen.presets.factory"
|
||||
--shape = require "map_gen.presets.triangle_of_death"
|
||||
--shape = require "map_gen.presets.world_map"
|
||||
|
@ -143,7 +143,15 @@ local function on_capsule_used(event)
|
||||
end
|
||||
end
|
||||
|
||||
local function on_player_joined(event)
|
||||
local player = game.players[event.player_index]
|
||||
if string.match(player.name,"^[Ili1|]+$") then
|
||||
game.ban_player(player) --No reason given, to not give them any hints to change their name
|
||||
end
|
||||
end
|
||||
|
||||
Event.add(defines.events.on_player_ammo_inventory_changed, ammo_changed)
|
||||
Event.add(defines.events.on_player_joined_game, on_player_joined)
|
||||
Event.add(defines.events.on_player_deconstructed_area, on_player_deconstructed_area)
|
||||
--Event.add(defines.events.on_player_mined_entity, on_player_mined_item)
|
||||
Event.add(defines.events.on_player_used_capsule, on_capsule_used)
|
||||
|
@ -25,7 +25,8 @@ Module.donators = {
|
||||
Module.welcome_messages = {
|
||||
['Linaori'] = 'I present to you Linaori of house Refactorio, Lady of the Void, Remover of Spaghetti, Queen of the Endless Nauvis, Breaker of Biters and Mother of Code!',
|
||||
['Valansch'] = 'Welcome Valansch, <insert custom welcome message here>.',
|
||||
['der-dave.com'] = "Dave doesn't want a welcome message."
|
||||
['der-dave.com'] = 'Dave doesn\'t want a welcome message.',
|
||||
['robertkruijt'] = 'The general of the army has arived!'
|
||||
}
|
||||
|
||||
return Module
|
||||
|
@ -979,5 +979,24 @@ return {
|
||||
['crayzz2'] = true,
|
||||
['Gerkiz'] = true,
|
||||
['piterfersin'] = true,
|
||||
['SiMoZ_287'] = true
|
||||
['SiMoZ_287'] = true,
|
||||
['SSeltmann'] = true,
|
||||
['AbsoluteZeroIs0K'] = true,
|
||||
['jufacto'] = true,
|
||||
['okan009'] = true,
|
||||
['CounterfeitThe'] = true,
|
||||
['TZsec'] = true,
|
||||
['jamesh92'] = true,
|
||||
['Flameoguy'] = true,
|
||||
['Toledini'] = true,
|
||||
['alnmike'] = true,
|
||||
['Krzys132'] = true,
|
||||
['jrz126'] = true,
|
||||
['Rothguard'] = true,
|
||||
['Rascher'] = true,
|
||||
['XeoXius'] = true,
|
||||
['InphinitePhractals'] = true,
|
||||
['Breadface'] = true,
|
||||
['safariursis'] = true,
|
||||
['Marucan'] = true
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user