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Reduce cave opening frame drops
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@ -76,8 +76,8 @@ function DiggyHole.register(config)
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-- fixes massive frame drops when too much stone is spilled
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-- fixes massive frame drops when too much stone is spilled
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local stones = surface.find_entities_filtered({
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local stones = surface.find_entities_filtered({
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area = {{position.x - 1, position.y - 1}, {position.x + 1, position.y + 1}},
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area = {{position.x - 2, position.y - 2}, {position.x + 2, position.y + 2}},
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limit = 20,
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limit = 60,
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type = 'item-entity',
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type = 'item-entity',
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name = 'item-on-ground',
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name = 'item-on-ground',
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})
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})
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