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mirror of https://github.com/Refactorio/RedMew.git synced 2025-01-18 03:21:47 +02:00

fix lint errors

This commit is contained in:
grilledham 2019-01-27 17:39:47 +00:00
parent e46fcb379e
commit 88b37d9fa6
2 changed files with 2 additions and 10 deletions

View File

@ -953,8 +953,6 @@ local function update_market_upgrade_description(outpost_data)
end
str[#str] = nil
local prototype = Retailer.get_items(outpost_id)['upgrade']
prototype.description = str
prototype.disabled = false
@ -1228,7 +1226,6 @@ Public.worm_turret_callback =
)
local function add_magic_crafter_output(entity, output, distance, outpost_id)
local outpost_data = outposts[outpost_id]
local rate = output.min_rate + output.distance_factor * distance
local fluidbox_index = output.fluidbox_index
@ -1345,8 +1342,8 @@ Public.magic_item_crafting_callback_weighted =
if #output == 0 then
add_magic_crafter_output(entity, output, distance, outpost_id)
else
for i = 1, #output do
local o = output[i]
for o_i = 1, #output do
local o = output[o_i]
add_magic_crafter_output(entity, o, distance, outpost_id)
end
end

View File

@ -17,11 +17,6 @@ local loot_callback =
end
)
local factory_loot = {
{stack = {name = 'science-pack-1', count = 75, distance_factor = 1 / 2}, weight = 5},
{stack = {name = 'science-pack-2', count = 50, distance_factor = 1 / 2}, weight = 5}
}
local factory_loot = {
{
stack = {