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Update features/performance.lua
Co-Authored-By: plague006 <plague006@users.noreply.github.com>
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@ -50,7 +50,7 @@ Command.add(
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Performance.set_time_scale(scale)
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local p = game.print
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local stat_mod = Performance.get_player_stat_modifier()
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p('## - Changed the game speed and running speed.')
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p('## - Game speed changed to compensate for UPS drops and players trying to catch up.')
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p(format('## - Game speed: %.2f', Performance.get_time_scale()))
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p(format('## - Running speed: %.2f', stat_mod))
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p(format('## - Manual mining speed: %.2f', stat_mod))
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