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Sciences
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09ef833dd2
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@ -218,8 +218,8 @@ local item_pool = {
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{name = 'land-mine', count = 100, weight = 250},
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{name = 'shotgun-shell', count = 200, weight = 1250},
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{name = 'piercing-rounds-magazine', count = 200, weight = 833.3333},
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{name = 'science-pack-1', count = 200, weight = 100},
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{name = 'science-pack-2', count = 200, weight = 100},
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{name = 'automation-science-pack', count = 200, weight = 100},
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{name = 'logistic-science-pack', count = 200, weight = 100},
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{name = 'grenade', count = 100, weight = 500},
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{name = 'defender-capsule', count = 50, weight = 500},
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{name = 'railgun-dart', count = 100, weight = 500},
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@ -233,7 +233,7 @@ local item_pool = {
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{name = 'railgun', count = 1, weight = 100},
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{name = 'flamethrower-ammo', count = 50, weight = 100},
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{name = 'military-science-pack', count = 200, weight = 100},
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{name = 'science-pack-3', count = 200, weight = 100},
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{name = 'chemical-science-pack', count = 200, weight = 100},
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{name = 'explosive-rocket', count = 100, weight = 100},
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{name = 'explosive-cannon-shell', count = 100, weight = 100},
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{name = 'cluster-grenade', count = 100, weight = 100},
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@ -707,10 +707,10 @@ local function init()
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{name = 'coal', price = 1.25},
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{name = 'raw-fish', price = 4},
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{name = 'firearm-magazine', price = 5},
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{name = 'science-pack-1', price = 10},
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{name = 'science-pack-2', price = 25},
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{name = 'automation-science-pack', price = 10},
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{name = 'logistic-science-pack', price = 25},
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{name = 'military-science-pack', price = 50},
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{name = 'science-pack-3', price = 75},
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{name = 'chemical-science-pack', price = 75},
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{name = 'production-science-pack', price = 100},
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{name = 'high-tech-science-pack', price = 125},
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{
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@ -4,10 +4,10 @@ local Token = require 'utils.token'
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local loot = {
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{weight = 10},
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{stack = {name = 'coin', count = 250, distance_factor = 1 / 20}, weight = 5},
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{stack = {name = 'science-pack-1', count = 200, distance_factor = 1 / 10}, weight = 2},
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{stack = {name = 'science-pack-2', count = 100, distance_factor = 1 / 10}, weight = 2},
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{stack = {name = 'automation-science-pack', count = 200, distance_factor = 1 / 10}, weight = 2},
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{stack = {name = 'logistic-science-pack', count = 100, distance_factor = 1 / 10}, weight = 2},
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{stack = {name = 'military-science-pack', count = 75, distance_factor = 1 / 10}, weight = 3},
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{stack = {name = 'science-pack-3', count = 75, distance_factor = 1 / 10}, weight = 3},
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{stack = {name = 'chemical-science-pack', count = 75, distance_factor = 1 / 10}, weight = 3},
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{stack = {name = 'production-science-pack', count = 50, distance_factor = 1 / 10}, weight = 5},
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{stack = {name = 'high-tech-science-pack', count = 50, distance_factor = 1 / 10}, weight = 5}
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}
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@ -45,13 +45,13 @@ local market = {
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upgrade_base_cost = 500,
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upgrade_cost_base = 2,
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{
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name = 'science-pack-1',
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name = 'automation-science-pack',
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price = 10,
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distance_factor = 5 / 512,
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min_price = 1
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},
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{
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name = 'science-pack-2',
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name = 'logistic-science-pack',
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price = 20,
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distance_factor = 10 / 512,
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min_price = 2
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@ -63,7 +63,7 @@ local market = {
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min_price = 4
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},
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{
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name = 'science-pack-3',
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name = 'chemical-science-pack',
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price = 60,
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distance_factor = 30 / 512,
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min_price = 4
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@ -4,10 +4,10 @@ local Token = require 'utils.token'
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local loot = {
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{weight = 10},
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{stack = {name = 'coin', count = 75, distance_factor = 1 / 20}, weight = 5},
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{stack = {name = 'science-pack-1', count = 100, distance_factor = 1 / 10}, weight = 5},
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{stack = {name = 'science-pack-2', count = 50, distance_factor = 1 / 10}, weight = 5},
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{stack = {name = 'automation-science-pack', count = 100, distance_factor = 1 / 10}, weight = 5},
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{stack = {name = 'logistic-science-pack', count = 50, distance_factor = 1 / 10}, weight = 5},
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{stack = {name = 'military-science-pack', count = 25, distance_factor = 1 / 10}, weight = 5},
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{stack = {name = 'science-pack-3', count = 25, distance_factor = 1 / 10}, weight = 5}
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{stack = {name = 'chemical-science-pack', count = 25, distance_factor = 1 / 10}, weight = 5}
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}
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local weights = ob.prepare_weighted_loot(loot)
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@ -30,8 +30,8 @@ local factory = {
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local factory_b = {
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callback = ob.magic_item_crafting_callback,
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data = {
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recipe = 'science-pack-3',
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output = {min_rate = 0.125 / 60, distance_factor = 0.125 / 60 / 512, item = 'science-pack-3'}
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recipe = 'chemical-science-pack',
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output = {min_rate = 0.125 / 60, distance_factor = 0.125 / 60 / 512, item = 'chemical-science-pack'}
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}
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}
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@ -43,13 +43,13 @@ local market = {
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upgrade_base_cost = 500,
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upgrade_cost_base = 2,
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{
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name = 'science-pack-1',
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name = 'automation-science-pack',
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price = 10,
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distance_factor = 5 / 512,
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min_price = 1
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},
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{
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name = 'science-pack-2',
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name = 'logistic-science-pack',
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price = 20,
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distance_factor = 10 / 512,
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min_price = 2
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@ -61,7 +61,7 @@ local market = {
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min_price = 4
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},
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{
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name = 'science-pack-3',
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name = 'chemical-science-pack',
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price = 60,
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distance_factor = 30 / 512,
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min_price = 6
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@ -4,8 +4,8 @@ local Token = require 'utils.token'
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local loot = {
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{weight = 10},
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{stack = {name = 'coin', count = 50, distance_factor = 1 / 20}, weight = 5},
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{stack = {name = 'science-pack-1', count = 37, distance_factor = 1 / 20}, weight = 5},
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{stack = {name = 'science-pack-2', count = 25, distance_factor = 1 / 20}, weight = 5}
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{stack = {name = 'automation-science-pack', count = 37, distance_factor = 1 / 20}, weight = 5},
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{stack = {name = 'logistic-science-pack', count = 25, distance_factor = 1 / 20}, weight = 5}
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}
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local weights = ob.prepare_weighted_loot(loot)
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@ -20,15 +20,15 @@ local loot_callback =
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local factory_loot = {
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{
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stack = {
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recipe = 'science-pack-1',
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output = {item = 'science-pack-1', min_rate = 1 / 5 / 60, distance_factor = 1 / 5 / 60 / 512}
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recipe = 'automation-science-pack',
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output = {item = 'automation-science-pack', min_rate = 1 / 5 / 60, distance_factor = 1 / 5 / 60 / 512}
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},
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weight = 5
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},
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{
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stack = {
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recipe = 'science-pack-2',
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output = {item = 'science-pack-2', min_rate = 1 / 6 / 60, distance_factor = 1 / 6 / 60 / 512}
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recipe = 'logistic-science-pack',
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output = {item = 'logistic-science-pack', min_rate = 1 / 6 / 60, distance_factor = 1 / 6 / 60 / 512}
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},
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weight = 5
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}
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@ -5,7 +5,7 @@ local loot = {
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{weight = 10},
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{stack = {name = 'coin', count = 75, distance_factor = 1 / 20}, weight = 5},
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{stack = {name = 'military-science-pack', count = 12, distance_factor = 1 / 20}, weight = 5},
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{stack = {name = 'science-pack-3', count = 12, distance_factor = 1 / 20}, weight = 5}
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{stack = {name = 'chemical-science-pack', count = 12, distance_factor = 1 / 20}, weight = 5}
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}
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local weights = ob.prepare_weighted_loot(loot)
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@ -27,8 +27,8 @@ local factory_loot = {
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},
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{
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stack = {
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recipe = 'science-pack-3',
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output = {item = 'science-pack-3', min_rate = 1 / 12 / 60, distance_factor = 1 / 12 / 60 / 512}
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recipe = 'chemical-science-pack',
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output = {item = 'chemical-science-pack', min_rate = 1 / 12 / 60, distance_factor = 1 / 12 / 60 / 512}
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},
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weight = 5
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}
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@ -4,8 +4,8 @@ local Token = require 'utils.token'
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local loot = {
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{weight = 10},
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{stack = {name = 'coin', count = 50, distance_factor = 1 / 20}, weight = 5},
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{stack = {name = 'science-pack-1', count = 50, distance_factor = 1 / 10}, weight = 5},
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{stack = {name = 'science-pack-2', count = 25, distance_factor = 1 / 10}, weight = 5}
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{stack = {name = 'automation-science-pack', count = 50, distance_factor = 1 / 10}, weight = 5},
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{stack = {name = 'logistic-science-pack', count = 25, distance_factor = 1 / 10}, weight = 5}
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}
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local weights = ob.prepare_weighted_loot(loot)
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@ -20,16 +20,16 @@ local loot_callback =
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local factory = {
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callback = ob.magic_item_crafting_callback,
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data = {
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recipe = 'science-pack-1',
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output = {min_rate = 0.175 / 60, distance_factor = 0.175 / 60 / 512, item = 'science-pack-1'}
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recipe = 'automation-science-pack',
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output = {min_rate = 0.175 / 60, distance_factor = 0.175 / 60 / 512, item = 'automation-science-pack'}
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}
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}
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local factory_b = {
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callback = ob.magic_item_crafting_callback,
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data = {
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recipe = 'science-pack-2',
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output = {min_rate = 0.175 / 60, distance_factor = 0.175 / 60 / 512, item = 'science-pack-2'}
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recipe = 'logistic-science-pack',
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output = {min_rate = 0.175 / 60, distance_factor = 0.175 / 60 / 512, item = 'logistic-science-pack'}
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}
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}
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@ -41,13 +41,13 @@ local market = {
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upgrade_base_cost = 350,
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upgrade_cost_base = 2,
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{
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name = 'science-pack-1',
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name = 'automation-science-pack',
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price = 10,
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distance_factor = 5 / 512,
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min_price = 1
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},
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{
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name = 'science-pack-2',
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name = 'logistic-science-pack',
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price = 20,
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distance_factor = 10 / 512,
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min_price = 2
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@ -368,9 +368,9 @@ local Config = {
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['rock-big'] = 5,
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['rock-huge'] = 10,
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['rocket_launch'] = 0.01, -- XP reward in percentage of total experience when a rocket launches (Diggy default: 0.01 which equals 1%)
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['science-pack-1'] = 4,
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['science-pack-2'] = 8,
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['science-pack-3'] = 15,
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['automation-science-pack'] = 4,
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['logistic-science-pack'] = 8,
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['chemical-science-pack'] = 15,
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['military-science-pack'] = 12,
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['production-science-pack'] = 25,
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['high-tech-science-pack'] = 50,
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@ -201,8 +201,8 @@ local item_pool = {
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{name = 'land-mine', count = 100, weight = 250},
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{name = 'shotgun-shell', count = 200, weight = 1250},
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{name = 'piercing-rounds-magazine', count = 200, weight = 833.3333},
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{name = 'science-pack-1', count = 200, weight = 100},
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{name = 'science-pack-2', count = 200, weight = 100},
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{name = 'automation-science-pack', count = 200, weight = 100},
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{name = 'logistic-science-pack', count = 200, weight = 100},
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{name = 'grenade', count = 100, weight = 500},
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{name = 'defender-capsule', count = 50, weight = 500},
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{name = 'railgun-dart', count = 100, weight = 500},
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@ -216,7 +216,7 @@ local item_pool = {
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{name = 'railgun', count = 1, weight = 100},
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{name = 'flamethrower-ammo', count = 50, weight = 100},
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{name = 'military-science-pack', count = 200, weight = 100},
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{name = 'science-pack-3', count = 200, weight = 100},
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{name = 'chemical-science-pack', count = 200, weight = 100},
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{name = 'explosive-rocket', count = 100, weight = 100},
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{name = 'explosive-cannon-shell', count = 100, weight = 100},
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{name = 'cluster-grenade', count = 100, weight = 100},
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