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Timing tweaks for the new strings.
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@ -105,7 +105,7 @@ local function cutscene_function_redmew(player_index, waypoint_index, params)
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draw_text_auto_replacing(tick, settings, {x = 0, y = 18}, {{'crashsite.cutscene1_case2_line1'}}, player, {scale = 2.5}, true, false, 300)
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draw_text_auto_replacing(tick, settings, {x = 0, y = 18}, {{'crashsite.cutscene1_case2_line1'}}, player, {scale = 2.5}, true, false, 300)
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end
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end
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cases[3] = function()
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cases[3] = function()
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draw_text_auto_replacing(tick, settings, {x = 0, y = 18}, {{'crashsite.cutscene1_case3_line1'}}, player, {scale = 3}, true, false, 300)
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draw_text_auto_replacing(tick, settings, {x = 0, y = 18}, {{'crashsite.cutscene1_case3_line1'}}, player, {scale = 3}, true, false, 400)
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end
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end
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local case = cases[waypoint_index]
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local case = cases[waypoint_index]
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if case then
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if case then
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@ -145,9 +145,9 @@ local waypoints_redmew = {
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{
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{
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-- case 3
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-- case 3
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position = {x = 0, y = 0},
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position = {x = 0, y = 0},
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transition_time = 60,
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transition_time = 90,
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time_to_wait = 120,
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time_to_wait = 400,
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zoom = 0.7
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zoom = 0.2
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}
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}
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}
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}
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