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Staging for play test

This commit is contained in:
TWLTriston 2017-11-13 15:50:14 -05:00
parent 51d646f026
commit 9b23a72289

View File

@ -24,8 +24,8 @@ in this file and your run_*type*_module(event) function will be called.
--MAP_GEN = require "locale.gen_combined.grilledham_map_gen.presets.cage"
--MAP_GEN = require "locale.gen_combined.grilledham_map_gen.presets.maori"
--MAP_GEN = require "locale.gen_combined.grilledham_map_gen.presets.goat"
MAP_GEN = require "locale.gen_combined.grilledham_map_gen.presets.biome_test"
--MAP_GEN = require "locale.gen_combined.grilledham_map_gen.presets.GoT"
--MAP_GEN = require "locale.gen_combined.grilledham_map_gen.presets.biome_test"
MAP_GEN = require "locale.gen_combined.grilledham_map_gen.presets.GoT"
--shapes--
--require "locale.gen_shape.left"
@ -61,7 +61,7 @@ miscs = {}
--require "locale.gen_misc.rusky_pvp"
--miscs[1] = require "locale.gen_misc.wreck_items"
--miscs[2] = require "locale.gen_misc.tris_chunk_grid"
--miscs[1] = require "locale.gen_ores.glitter_ores"
miscs[1] = require "locale.gen_ores.glitter_ores"
local on_chunk_generated = function(event)
if run_combined_module == nil then