From 9b46cebbb8e211c5af2ef54dfa9c85b31dd0c760 Mon Sep 17 00:00:00 2001 From: grilledham Date: Wed, 3 Jul 2019 15:50:19 +0100 Subject: [PATCH] localisation --- features/snake/game.lua | 4 ++-- features/snake/gui.lua | 2 +- locale/en/redmew_features.cfg | 5 +++++ 3 files changed, 8 insertions(+), 3 deletions(-) diff --git a/features/snake/game.lua b/features/snake/game.lua index ab5a4acf..af61ab53 100644 --- a/features/snake/game.lua +++ b/features/snake/game.lua @@ -62,7 +62,7 @@ local function destroy_snake(index, snake) return end - game.print(table.concat {player.name, ' has been destroyed with a score of ', queue_size(snake.queue), '.'}) + game.print({'snake.snake_destroyed', player.name, queue_size(snake.queue)}) end local function destroy_dead_snakes() @@ -347,7 +347,7 @@ local function new_snake(player) local cord, pos = find_new_snake_position() if not cord then - player.print('Unable to spawn snake, please try again.') + player.print({'snake.spawn_snake_fail'}) return end diff --git a/features/snake/gui.lua b/features/snake/gui.lua index beefa592..b222ccde 100644 --- a/features/snake/gui.lua +++ b/features/snake/gui.lua @@ -13,7 +13,7 @@ local function show_gui_for_player(player) local top = player.gui.top if not top[main_button_name] then - top.add {type = 'button', name = main_button_name, caption = 'Snake'} + top.add {type = 'button', name = main_button_name, caption = {'snake.name'}} end end diff --git a/locale/en/redmew_features.cfg b/locale/en/redmew_features.cfg index ce9f95f1..ff6dc0c6 100644 --- a/locale/en/redmew_features.cfg +++ b/locale/en/redmew_features.cfg @@ -155,3 +155,8 @@ ammo_count=Autofill ammo count invalid_ammo_count=ammo count must be a positive integer main_button_tooltip=Autofill settings frame_name=Autofill + +[snake] +name=Snake +spawn_snake_fail=Unable to spawn snake, please try again. +snake_destroyed=__1__ has been destroyed with a score of __2__.