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added change landfill misc module

This commit is contained in:
grilledham 2018-06-08 16:48:31 +01:00
parent 2ca70327d0
commit 9cc651a1f8

View File

@ -111,6 +111,7 @@ local terrain_modules = {
miscs = {}
--require "map_gen.misc.rusky_pvp"
--table.insert(miscs, require("map_gen.misc.rail_grid")) -- used for map_gen.presets.UK
require ('map_gen.misc.change_landfill_tile')('sand-1')
if #entity_modules > 0 then
shape = shape or b.full_shape
@ -134,18 +135,3 @@ if shape then
require('map_gen.shared.generate')({surfaces = surfaces, regen_decoratives = regen_decoratives, tiles_per_tick = tiles_per_tick})
--require ("map_gen.shared.generate_not_threaded")({surfaces = surfaces, regen_decoratives = regen_decoratives})
end
local Event = require 'utils.event'
Event.add(
defines.events.on_player_built_tile,
function(event)
if event.item.name == 'landfill' then
local tiles = event.tiles
for i = 1, #tiles do
tiles[i].name = 'sand-1'
end
local surface = game.surfaces[event.surface_index]
surface.set_tiles(tiles)
end
end
)