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Fix #102
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@ -110,10 +110,6 @@ local total_fish_market_bonus_messages = #fish_market_bonus_message
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if not global.fish_market_fish_caught then global.fish_market_fish_caught = {} end
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if not global.fish_market_fish_spent then global.fish_market_fish_spent = {} end
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local function fish_earned(event, amount)
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fish_earned_index( event.player_index, amount )
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end
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local function fish_earned_index(player_index, amount)
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local player = game.players[player_index]
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player.insert { name = "raw-fish", count = amount }
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@ -136,6 +132,10 @@ local function fish_earned_index(player_index, amount)
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end
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end
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local function fish_earned(event, amount)
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fish_earned_index( event.player_index, amount )
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end
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local function preplayer_mined_item(event)
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-- game.print(event.entity.name)
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