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updates
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@ -1,16 +1,35 @@
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local b = require "map_gen.shared.builders"
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local b = require 'map_gen.shared.builders'
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local gb = require 'map_gen.shared.global_builders'
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local Token = require('utils.global_token')
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local land = b.rectangle(32,16)
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local tiles = {
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'grass-1',
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'concrete',
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'dirt-1',
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'stone-path',
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'lab-dark-1',
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'lab-white'
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}
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local shapes = {
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gb.pack(require('map_gen.presets.fruit_loops')),
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gb.pack(require('map_gen.presets.creation_of_adam'))
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}
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local circle = b.circle(4)
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local patch = b.resource(b.circle(8), "iron-ore")
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local function pattern_func()
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local i = math.random(#shapes)
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--return gb.tile(tiles[i])
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return shapes[i]
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end
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local tree = b.entity(circle, "tree-01")
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local pt = Token.register(pattern_func)
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--[[ local shape = b.apply_entity(land, patch)
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shape = b.apply_entity(shape, tree) ]]
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local shape = gb.grid_pattern_endless({}, 128, 128, pt)
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local shape = b.apply_entities(land, {patch, tree})
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shape = gb.unpack(shape)
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return shape
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--shape = b.rotate(shape, math.rad(45))
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--return shape
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return b.rotate(require('map_gen.presets.creation_of_adam'), math.rad(45))
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