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fixed not inserting fish bug

This commit is contained in:
grilledham 2018-07-01 14:06:02 +01:00
parent 85de06e218
commit 9f77ade128

View File

@ -106,13 +106,22 @@ local total_fish_market_bonus_messages = #fish_market_bonus_message
local function fish_earned(event, amount) local function fish_earned(event, amount)
local player_index = event.player_index local player_index = event.player_index
local player = game.players[player_index]
local stack = {name = 'raw-fish', count = amount}
local inserted = player.insert(stack)
local diff = amount - inserted
if diff > 0 then
stack.count = diff
player.surface.spill_item_stack(player.position, stack, true)
end
local fish = PlayerStats.get_fish_earned(player_index) local fish = PlayerStats.get_fish_earned(player_index)
fish = fish + amount fish = fish + amount
PlayerStats.set_fish_earned(player_index, fish) PlayerStats.set_fish_earned(player_index, fish)
if fish % 70 == 0 then if fish % 70 == 0 then
local player = game.players[player_index]
if player and player.valid then if player and player.valid then
local message = fish_market_bonus_message[math.random(total_fish_market_bonus_messages)] local message = fish_market_bonus_message[math.random(total_fish_market_bonus_messages)]
player.print(message) player.print(message)