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fixed not inserting fish bug
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@ -106,13 +106,22 @@ local total_fish_market_bonus_messages = #fish_market_bonus_message
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local function fish_earned(event, amount)
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local function fish_earned(event, amount)
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local player_index = event.player_index
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local player_index = event.player_index
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local player = game.players[player_index]
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local stack = {name = 'raw-fish', count = amount}
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local inserted = player.insert(stack)
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local diff = amount - inserted
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if diff > 0 then
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stack.count = diff
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player.surface.spill_item_stack(player.position, stack, true)
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end
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local fish = PlayerStats.get_fish_earned(player_index)
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local fish = PlayerStats.get_fish_earned(player_index)
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fish = fish + amount
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fish = fish + amount
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PlayerStats.set_fish_earned(player_index, fish)
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PlayerStats.set_fish_earned(player_index, fish)
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if fish % 70 == 0 then
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if fish % 70 == 0 then
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local player = game.players[player_index]
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if player and player.valid then
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if player and player.valid then
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local message = fish_market_bonus_message[math.random(total_fish_market_bonus_messages)]
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local message = fish_market_bonus_message[math.random(total_fish_market_bonus_messages)]
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player.print(message)
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player.print(message)
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