From a5255178a2c70435c32b860e313f1be53ff985e3 Mon Sep 17 00:00:00 2001 From: RedRafe <93430988+RedRafe@users.noreply.github.com> Date: Sat, 23 Nov 2024 13:55:43 +0100 Subject: [PATCH] Organize danger ores changelog (#1451) --- map_gen/maps/danger_ores/changelog.lua | 79 +++++++++++++++++++ .../maps/danger_ores/presets/danger_ore.lua | 27 ------- .../danger_ores/presets/danger_ore_3way.lua | 30 ------- .../danger_ores/presets/danger_ore_bob.lua | 27 ------- .../presets/danger_ore_bob_angel.lua | 27 ------- .../danger_ores/presets/danger_ore_bz.lua | 4 - .../presets/danger_ore_chessboard.lua | 27 ------- .../presets/danger_ore_circles.lua | 27 ------- .../presets/danger_ore_exotic_industries.lua | 4 - .../danger_ore_exotic_industries_spiral.lua | 4 - .../presets/danger_ore_expanse.lua | 14 ---- .../presets/danger_ore_for_the_swarm.lua | 27 ------- .../presets/danger_ore_gradient.lua | 27 ------- .../presets/danger_ore_grid_factory.lua | 27 ------- .../presets/danger_ore_hub_spiral.lua | 27 ------- .../danger_ore_industrial_revolution_3.lua | 4 - ...e_industrial_revolution_3_grid_factory.lua | 4 - .../presets/danger_ore_krastorio2.lua | 15 ---- .../presets/danger_ore_landfill.lua | 27 ------- .../presets/danger_ore_lazy_one.lua | 32 -------- .../presets/danger_ore_normal_science.lua | 27 ------- .../presets/danger_ore_omnimatter.lua | 5 -- .../presets/danger_ore_omnimatter_cages.lua | 4 - .../presets/danger_ore_one_direction.lua | 27 ------- .../presets/danger_ore_one_direction_wide.lua | 27 ------- .../presets/danger_ore_patches.lua | 27 ------- .../danger_ore_poor_mans_coal_fields.lua | 27 ------- .../danger_ores/presets/danger_ore_pyfe.lua | 4 - .../danger_ores/presets/danger_ore_scrap.lua | 4 - .../danger_ores/presets/danger_ore_spiral.lua | 27 ------- .../danger_ores/presets/danger_ore_split.lua | 27 ------- .../danger_ores/presets/danger_ore_square.lua | 27 ------- .../presets/danger_ore_terraforming.lua | 27 ------- .../presets/danger_ore_xmas_tree.lua | 27 ------- map_gen/maps/danger_ores/scenario.lua | 1 + 35 files changed, 80 insertions(+), 668 deletions(-) create mode 100644 map_gen/maps/danger_ores/changelog.lua diff --git a/map_gen/maps/danger_ores/changelog.lua b/map_gen/maps/danger_ores/changelog.lua new file mode 100644 index 00000000..f0eedfba --- /dev/null +++ b/map_gen/maps/danger_ores/changelog.lua @@ -0,0 +1,79 @@ +return [[ + 2019-03-27: + - [DO] Ore arranged into quadrants to allow for more controlled resource gathering. + + 2019-03-30: + - [DO] Uranium ore patch threshold increased slightly + - [DO] Bug fix: Cars and tanks can now be placed onto ore! + - [DO] Starting minimum pollution to expand map set to 650 + View current pollution via Debug Settings [F4] show-pollution-values, + then open map and turn on pollution via the red box. + - [DO] Starting water at spawn increased from radius 8 to radius 16 circle. + + 2019-04-24: + - [DO] Stone ore density reduced by 1/2 + - [DO] Ore quadrants randomized + - [DO] Increased time factor of biter evolution from 5 to 7 + - [DO] Added win conditions (+5% evolution every 5 rockets until 100%, +100 rockets until biters are wiped) + + 2020-09-02: + - [DO] Destroyed chests dump their content as coal ore. + + 2020-12-28: + - [DO] Changed win condition. First satellite kills all biters, launch 500 to win the map. + + 2021-04-06: + - [DO] Rail signals and train stations now allowed on ore. + + 2023-06-27: + - [DO:LazyOne] Disabled Crafting + - [DO:LazyOne] Added Starting Equipment + + 2023-10-01: + - [Do:K2] Added K2 preset + + 2023-10-17: + - [Do:Omni] Added Omnimatter presets + + 2023-10-21: + - [DO:BZ] Added BZ preset + + 2023-10-23: + - [DO:EI] Added EI presets + + 2023-10-24: + - [DO:IR3] Added IR3 presets + - [DO:PYFE] Added PyFE preset + + 2024-02-24: + - [Do:Scrap] Added Scrap preset + + 2024-04-08: + - [DO:Expanse] Forked from DO/terraforming + - [DO:Expanse] Added DO/expanse + - [DO:Expanse] Lowered tech multiplier 25 > 5 + + 2024-04-17: + - [DO:Expanse] Fixed incorrect request computation + - [DO:Expanse] Fixed persistent chests on new chunk unlocks + - [DO:Expanse] Added chests for each new expansion border + - [DO:Expanse] Reduced pre_multiplier from 0.33 >s 0.20 + + 2024-08-01: + - [DO:Expanse] Fixed allowed entities list with Mk2-3 drills + - [DO:Expanse] Fixed typos in description + + 2024-11-22: + - [DO] Updated scenarios to 2.0 + - [DO] Added compatibility with AAI Loaders mod + - [DO] Added compatibility with Deadlock Stacked Beltboxes and Loaders mod + - [DO] Added compatibility with Early Construction mod + - [DO] Added compatibility with REdMew Data mod + - [DO] Added module to prevent quality miners from being placed on ore + - [DO] Added module to replace mining productivity effects with robot cargo size instead + - [DO] Removed deadlock's custom scenario forks + - [DO] Updated map poll list + - [DO] Updated rocket launches requirement to win at 1000 for most presets + - [DO] Updated technology multiplier to x25 for most presets + - [DO] Updated terraforming for most presets +]] diff --git a/map_gen/maps/danger_ores/presets/danger_ore.lua b/map_gen/maps/danger_ores/presets/danger_ore.lua index 48d58b96..838fac58 100644 --- a/map_gen/maps/danger_ores/presets/danger_ore.lua +++ b/map_gen/maps/danger_ores/presets/danger_ore.lua @@ -7,33 +7,6 @@ ScenarioInfo.add_map_extra_info([[ This map is split in three sectors [item=iron-ore] [item=copper-ore] [item=coal]. Each sector has a main resource and the other resources at a lower ratio. ]]) -ScenarioInfo.set_new_info([[ - 2019-04-24: - - Stone ore density reduced by 1/2 - - Ore quadrants randomized - - Increased time factor of biter evolution from 5 to 7 - - Added win conditions (+5% evolution every 5 rockets until 100%, +100 rockets until biters are wiped) - - 2019-03-30: - - Uranium ore patch threshold increased slightly - - Bug fix: Cars and tanks can now be placed onto ore! - - Starting minimum pollution to expand map set to 650 - View current pollution via Debug Settings [F4] show-pollution-values, - then open map and turn on pollution via the red box. - - Starting water at spawn increased from radius 8 to radius 16 circle. - - 2019-03-27: - - Ore arranged into quadrants to allow for more controlled resource gathering. - - 2020-09-02: - - Destroyed chests dump their content as coal ore. - - 2020-12-28: - - Changed win condition. First satellite kills all biters, launch 500 to win the map. - - 2021-04-06: - - Rail signals and train stations now allowed on ore. -]]) DOC.biter_drops.enabled = false DOC.game.peaceful_mode = false diff --git a/map_gen/maps/danger_ores/presets/danger_ore_3way.lua b/map_gen/maps/danger_ores/presets/danger_ore_3way.lua index 471c8561..55598f05 100644 --- a/map_gen/maps/danger_ores/presets/danger_ore_3way.lua +++ b/map_gen/maps/danger_ores/presets/danger_ore_3way.lua @@ -1,5 +1,4 @@ local B = require 'map_gen.shared.builders' -local H = require 'map_gen.maps.danger_ores.modules.helper' local DOC = require 'map_gen.maps.danger_ores.configuration' local Scenario = require 'map_gen.maps.danger_ores.scenario' local ScenarioInfo = require 'features.gui.info' @@ -10,34 +9,6 @@ ScenarioInfo.add_map_extra_info([[ Each sector has a main resource and the other resources at a lower ratio. ]]) -ScenarioInfo.set_new_info([[ - 2019-04-24: - - Stone ore density reduced by 1/2 - - Ore quadrants randomized - - Increased time factor of biter evolution from 5 to 7 - - Added win conditions (+5% evolution every 5 rockets until 100%, +100 rockets until biters are wiped) - - 2019-03-30: - - Uranium ore patch threshold increased slightly - - Bug fix: Cars and tanks can now be placed onto ore! - - Starting minimum pollution to expand map set to 650 - View current pollution via Debug Settings [F4] show-pollution-values, - then open map and turn on pollution via the red box. - - Starting water at spawn increased from radius 8 to radius 16 circle. - - 2019-03-27: - - Ore arranged into quadrants to allow for more controlled resource gathering. - - 2020-09-02: - - Destroyed chests dump their content as coal ore. - - 2020-12-28: - - Changed win condition. First satellite kills all biters, launch 500 to win the map. - - 2021-04-06: - - Rail signals and train stations now allowed on ore. -]]) - DOC.scenario_name = 'danger-ore-3way' DOC.map_config.main_ores_builder = require 'map_gen.maps.danger_ores.modules.main_ores_3way' DOC.map_config.main_ores = require 'map_gen.maps.danger_ores.config.3way_ores' @@ -45,7 +16,6 @@ DOC.map_config.main_ores_rotate = nil DOC.map_config.spawn_shape = B.rectangle(72) DOC.map_config.start_ore_shape = B.rotate(B.rectangle(88), math.rad(135)) DOC.map_config.water = nil -DOC.map_gen_settings.settings = H.empty_map_settings() local t_h_bound, t_v_bound = B.line_x(128), B.line_y(128) local t_crop = function(_, y) diff --git a/map_gen/maps/danger_ores/presets/danger_ore_bob.lua b/map_gen/maps/danger_ores/presets/danger_ore_bob.lua index efd7f135..c80a5507 100644 --- a/map_gen/maps/danger_ores/presets/danger_ore_bob.lua +++ b/map_gen/maps/danger_ores/presets/danger_ore_bob.lua @@ -8,33 +8,6 @@ ScenarioInfo.set_map_name('Danger Ores - Bobs') ScenarioInfo.add_map_extra_info([[ This map is split in 17 sectors. Each sector has a main resource. ]]) -ScenarioInfo.set_new_info([[ - 2019-04-24: - - Stone ore density reduced by 1/2 - - Ore quadrants randomized - - Increased time factor of biter evolution from 5 to 7 - - Added win conditions (+5% evolution every 5 rockets until 100%, +100 rockets until biters are wiped) - - 2019-03-30: - - Uranium ore patch threshold increased slightly - - Bug fix: Cars and tanks can now be placed onto ore! - - Starting minimum pollution to expand map set to 650 - View current pollution via Debug Settings [F4] show-pollution-values, - then open map and turn on pollution via the red box. - - Starting water at spawn increased from radius 8 to radius 16 circle. - - 2019-03-27: - - Ore arranged into quadrants to allow for more controlled resource gathering. - - 2020-09-02: - - Destroyed chests dump their content as coal ore. - - 2020-12-28: - - Changed win condition. First satellite kills all biters, launch 500 to win the map. - - 2021-04-06: - - Rail signals and train stations now allowed on ore. -]]) DOC.scenario_name = 'danger-ore-bob' DOC.compatibility.redmew_data.remove_resource_patches = false diff --git a/map_gen/maps/danger_ores/presets/danger_ore_bob_angel.lua b/map_gen/maps/danger_ores/presets/danger_ore_bob_angel.lua index 4089cebc..602f52d2 100644 --- a/map_gen/maps/danger_ores/presets/danger_ore_bob_angel.lua +++ b/map_gen/maps/danger_ores/presets/danger_ore_bob_angel.lua @@ -8,33 +8,6 @@ ScenarioInfo.set_map_name('Danger Ores - Bobs & Angels') ScenarioInfo.add_map_extra_info([[ This map is split in 6 sectors. Each sector has a main resource. ]]) -ScenarioInfo.set_new_info([[ - 2019-04-24: - - Stone ore density reduced by 1/2 - - Ore quadrants randomized - - Increased time factor of biter evolution from 5 to 7 - - Added win conditions (+5% evolution every 5 rockets until 100%, +100 rockets until biters are wiped) - - 2019-03-30: - - Uranium ore patch threshold increased slightly - - Bug fix: Cars and tanks can now be placed onto ore! - - Starting minimum pollution to expand map set to 650 - View current pollution via Debug Settings [F4] show-pollution-values, - then open map and turn on pollution via the red box. - - Starting water at spawn increased from radius 8 to radius 16 circle. - - 2019-03-27: - - Ore arranged into quadrants to allow for more controlled resource gathering. - - 2020-09-02: - - Destroyed chests dump their content as coal ore. - - 2020-12-28: - - Changed win condition. First satellite kills all biters, launch 500 to win the map. - - 2021-04-06: - - Rail signals and train stations now allowed on ore. -]]) DOC.scenario_name = 'danger-ore-bob-angel' DOC.compatibility.redmew_data.remove_resource_patches = false diff --git a/map_gen/maps/danger_ores/presets/danger_ore_bz.lua b/map_gen/maps/danger_ores/presets/danger_ore_bz.lua index c9c60a2b..d2f4b05f 100644 --- a/map_gen/maps/danger_ores/presets/danger_ore_bz.lua +++ b/map_gen/maps/danger_ores/presets/danger_ore_bz.lua @@ -7,10 +7,6 @@ ScenarioInfo.set_map_name('Danger Ores - Very BZ') ScenarioInfo.add_map_extra_info([[ This map is split in 15 sectors. Each sector has a main resource. ]]) -ScenarioInfo.set_new_info([[ - 2023-10-21: - - Added BZ preset -]]) DOC.scenario_name = 'danger-ore-bz' DOC.compatibility.redmew_data.remove_resource_patches = false diff --git a/map_gen/maps/danger_ores/presets/danger_ore_chessboard.lua b/map_gen/maps/danger_ores/presets/danger_ore_chessboard.lua index 8236205d..6091571c 100644 --- a/map_gen/maps/danger_ores/presets/danger_ore_chessboard.lua +++ b/map_gen/maps/danger_ores/presets/danger_ore_chessboard.lua @@ -7,33 +7,6 @@ ScenarioInfo.add_map_extra_info([[ This map is split in three sectors [item=iron-ore] [item=copper-ore] [item=coal]. Each sector has a main resource and the other resources at a lower ratio. ]]) -ScenarioInfo.set_new_info([[ - 2019-04-24: - - Stone ore density reduced by 1/2 - - Ore quadrants randomized - - Increased time factor of biter evolution from 5 to 7 - - Added win conditions (+5% evolution every 5 rockets until 100%, +100 rockets until biters are wiped) - - 2019-03-30: - - Uranium ore patch threshold increased slightly - - Bug fix: Cars and tanks can now be placed onto ore! - - Starting minimum pollution to expand map set to 650 - View current pollution via Debug Settings [F4] show-pollution-values, - then open map and turn on pollution via the red box. - - Starting water at spawn increased from radius 8 to radius 16 circle. - - 2019-03-27: - - Ore arranged into quadrants to allow for more controlled resource gathering. - - 2020-09-02: - - Destroyed chests dump their content as coal ore. - - 2020-12-28: - - Changed win condition. First satellite kills all biters, launch 500 to win the map. - - 2021-04-06: - - Rail signals and train stations now allowed on ore. -]]) DOC.scenario_name = 'danger-ore-chessboard' DOC.map_config.main_ores_builder = require 'map_gen.maps.danger_ores.modules.main_ores_chessboard' diff --git a/map_gen/maps/danger_ores/presets/danger_ore_circles.lua b/map_gen/maps/danger_ores/presets/danger_ore_circles.lua index ef57f464..c6ac9a26 100644 --- a/map_gen/maps/danger_ores/presets/danger_ore_circles.lua +++ b/map_gen/maps/danger_ores/presets/danger_ore_circles.lua @@ -7,33 +7,6 @@ ScenarioInfo.add_map_extra_info([[ This map is split in three sectors [item=iron-ore] [item=copper-ore] [item=coal]. Each sector has a main resource and the other resources at a lower ratio. ]]) -ScenarioInfo.set_new_info([[ - 2019-04-24: - - Stone ore density reduced by 1/2 - - Ore quadrants randomized - - Increased time factor of biter evolution from 5 to 7 - - Added win conditions (+5% evolution every 5 rockets until 100%, +100 rockets until biters are wiped) - - 2019-03-30: - - Uranium ore patch threshold increased slightly - - Bug fix: Cars and tanks can now be placed onto ore! - - Starting minimum pollution to expand map set to 650 - View current pollution via Debug Settings [F4] show-pollution-values, - then open map and turn on pollution via the red box. - - Starting water at spawn increased from radius 8 to radius 16 circle. - - 2019-03-27: - - Ore arranged into quadrants to allow for more controlled resource gathering. - - 2020-09-02: - - Destroyed chests dump their content as coal ore. - - 2020-12-28: - - Changed win condition. First satellite kills all biters, launch 500 to win the map. - - 2021-04-06: - - Rail signals and train stations now allowed on ore. -]]) DOC.scenario_name = 'danger-ore-circles' DOC.map_config.circle_thickness = 16 -- Thickness of the rings at weight 1 diff --git a/map_gen/maps/danger_ores/presets/danger_ore_exotic_industries.lua b/map_gen/maps/danger_ores/presets/danger_ore_exotic_industries.lua index 753d1a33..ddcc2aad 100644 --- a/map_gen/maps/danger_ores/presets/danger_ore_exotic_industries.lua +++ b/map_gen/maps/danger_ores/presets/danger_ore_exotic_industries.lua @@ -8,10 +8,6 @@ ScenarioInfo.add_map_extra_info([[ This map is split in 3 sectors. Each sector has a main resource. Resource veins are scattered across the map. ]]) -ScenarioInfo.set_new_info([[ - 2023-10-23: - - Added EI preset -]]) storage.config.redmew_qol.loaders = false diff --git a/map_gen/maps/danger_ores/presets/danger_ore_exotic_industries_spiral.lua b/map_gen/maps/danger_ores/presets/danger_ore_exotic_industries_spiral.lua index a17c6cde..7131004e 100644 --- a/map_gen/maps/danger_ores/presets/danger_ore_exotic_industries_spiral.lua +++ b/map_gen/maps/danger_ores/presets/danger_ore_exotic_industries_spiral.lua @@ -8,10 +8,6 @@ ScenarioInfo.add_map_extra_info([[ This map is split in 3 sectors. Each sector has a main resource. Resource veins are scattered across the map. ]]) -ScenarioInfo.set_new_info([[ - 2023-10-23: - - Added EI preset -]]) storage.config.redmew_qol.loaders = false diff --git a/map_gen/maps/danger_ores/presets/danger_ore_expanse.lua b/map_gen/maps/danger_ores/presets/danger_ore_expanse.lua index f9c36559..4ac80426 100644 --- a/map_gen/maps/danger_ores/presets/danger_ore_expanse.lua +++ b/map_gen/maps/danger_ores/presets/danger_ore_expanse.lua @@ -32,20 +32,6 @@ ScenarioInfo.add_map_extra_info([[ You can fulfill part of the request & then reroll to change the remaining part (it will always reroll based on its remaining content to be fulfilled). Unlocking new land may or may not reward you with another Coin. ]]) -ScenarioInfo.set_new_info([[ - 2024-08-01: - - Fixed allowed entities list with Mk2-3 drills - - Fixed typos in description - 2024-04-08: - - Forked from DO/terraforming - - Added DO/expanse - - Lowered tech multiplier 25 > 5 - 2024-04-17: - - Fixed incorrect request computation - - Fixed persistent chests on new chunk unlocks - - Added chests for each new expansion border - - Reduced pre_multiplier from 0.33 >s 0.20 -]]) Config.market.enabled = false Config.player_rewards.enabled = true diff --git a/map_gen/maps/danger_ores/presets/danger_ore_for_the_swarm.lua b/map_gen/maps/danger_ores/presets/danger_ore_for_the_swarm.lua index 8e73b953..9db42da4 100644 --- a/map_gen/maps/danger_ores/presets/danger_ore_for_the_swarm.lua +++ b/map_gen/maps/danger_ores/presets/danger_ore_for_the_swarm.lua @@ -12,33 +12,6 @@ ScenarioInfo.add_map_extra_info([[ This map is split in four sectors [item=iron-ore] [item=copper-ore] [item=coal] [item=stone]. Each sector has a main resource and the other resources at a lower ratio. ]]) -ScenarioInfo.set_new_info([[ - 2019-04-24: - - Stone ore density reduced by 1/2 - - Ore quadrants randomized - - Increased time factor of biter evolution from 5 to 7 - - Added win conditions (+5% evolution every 5 rockets until 100%, +100 rockets until biters are wiped) - - 2019-03-30: - - Uranium ore patch threshold increased slightly - - Bug fix: Cars and tanks can now be placed onto ore! - - Starting minimum pollution to expand map set to 650 - View current pollution via Debug Settings [F4] show-pollution-values, - then open map and turn on pollution via the red box. - - Starting water at spawn increased from radius 8 to radius 16 circle. - - 2019-03-27: - - Ore arranged into quadrants to allow for more controlled resource gathering. - - 2020-09-02: - - Destroyed chests dump their content as coal ore. - - 2020-12-28: - - Changed win condition. First satellite kills all biters, launch 500 to win the map. - - 2021-04-06: - - Rail signals and train stations now allowed on ore. -]]) Config.player_create.starting_items = { { count = 1, name = 'power-armor' }, diff --git a/map_gen/maps/danger_ores/presets/danger_ore_gradient.lua b/map_gen/maps/danger_ores/presets/danger_ore_gradient.lua index de550d16..1c8beb29 100644 --- a/map_gen/maps/danger_ores/presets/danger_ore_gradient.lua +++ b/map_gen/maps/danger_ores/presets/danger_ore_gradient.lua @@ -7,33 +7,6 @@ ScenarioInfo.add_map_extra_info([[ This map is split in three sectors [item=iron-ore] [item=copper-ore] [item=coal]. Each sector has a main resource and the other resources at a lower ratio. ]]) -ScenarioInfo.set_new_info([[ - 2019-04-24: - - Stone ore density reduced by 1/2 - - Ore quadrants randomized - - Increased time factor of biter evolution from 5 to 7 - - Added win conditions (+5% evolution every 5 rockets until 100%, +100 rockets until biters are wiped) - - 2019-03-30: - - Uranium ore patch threshold increased slightly - - Bug fix: Cars and tanks can now be placed onto ore! - - Starting minimum pollution to expand map set to 650 - View current pollution via Debug Settings [F4] show-pollution-values, - then open map and turn on pollution via the red box. - - Starting water at spawn increased from radius 8 to radius 16 circle. - - 2019-03-27: - - Ore arranged into quadrants to allow for more controlled resource gathering. - - 2020-09-02: - - Destroyed chests dump their content as coal ore. - - 2020-12-28: - - Changed win condition. First satellite kills all biters, launch 500 to win the map. - - 2021-04-06: - - Rail signals and train stations now allowed on ore. -]]) DOC.scenario_name = 'danger-ore-gradient' DOC.map_config.main_ores_builder = require 'map_gen.maps.danger_ores.modules.main_ores_gradient' diff --git a/map_gen/maps/danger_ores/presets/danger_ore_grid_factory.lua b/map_gen/maps/danger_ores/presets/danger_ore_grid_factory.lua index 0c6c5b11..474e6560 100644 --- a/map_gen/maps/danger_ores/presets/danger_ore_grid_factory.lua +++ b/map_gen/maps/danger_ores/presets/danger_ore_grid_factory.lua @@ -7,33 +7,6 @@ ScenarioInfo.add_map_extra_info([[ This map is split in three sectors [item=iron-ore] [item=copper-ore] [item=coal]. Each sector has a main resource and the other resources at a lower ratio. ]]) -ScenarioInfo.set_new_info([[ - 2019-04-24: - - Stone ore density reduced by 1/2 - - Ore quadrants randomized - - Increased time factor of biter evolution from 5 to 7 - - Added win conditions (+5% evolution every 5 rockets until 100%, +100 rockets until biters are wiped) - - 2019-03-30: - - Uranium ore patch threshold increased slightly - - Bug fix: Cars and tanks can now be placed onto ore! - - Starting minimum pollution to expand map set to 650 - View current pollution via Debug Settings [F4] show-pollution-values, - then open map and turn on pollution via the red box. - - Starting water at spawn increased from radius 8 to radius 16 circle. - - 2019-03-27: - - Ore arranged into quadrants to allow for more controlled resource gathering. - - 2020-09-02: - - Destroyed chests dump their content as coal ore. - - 2020-12-28: - - Changed win condition. First satellite kills all biters, launch 500 to win the map. - - 2021-04-06: - - Rail signals and train stations now allowed on ore. -]]) DOC.scenario_name = 'danger-ore-grid-factory' DOC.map_config.main_ores_builder = require 'map_gen.maps.danger_ores.modules.main_ores_grid_factory' diff --git a/map_gen/maps/danger_ores/presets/danger_ore_hub_spiral.lua b/map_gen/maps/danger_ores/presets/danger_ore_hub_spiral.lua index a2eac449..dc12e71a 100644 --- a/map_gen/maps/danger_ores/presets/danger_ore_hub_spiral.lua +++ b/map_gen/maps/danger_ores/presets/danger_ore_hub_spiral.lua @@ -8,33 +8,6 @@ ScenarioInfo.add_map_extra_info([[ This map is split in three sectors [item=iron-ore] [item=copper-ore] [item=coal]. Each sector has a main resource and the other resources at a lower ratio. ]]) -ScenarioInfo.set_new_info([[ - 2019-04-24: - - Stone ore density reduced by 1/2 - - Ore quadrants randomized - - Increased time factor of biter evolution from 5 to 7 - - Added win conditions (+5% evolution every 5 rockets until 100%, +100 rockets until biters are wiped) - - 2019-03-30: - - Uranium ore patch threshold increased slightly - - Bug fix: Cars and tanks can now be placed onto ore! - - Starting minimum pollution to expand map set to 650 - View current pollution via Debug Settings [F4] show-pollution-values, - then open map and turn on pollution via the red box. - - Starting water at spawn increased from radius 8 to radius 16 circle. - - 2019-03-27: - - Ore arranged into quadrants to allow for more controlled resource gathering. - - 2020-09-02: - - Destroyed chests dump their content as coal ore. - - 2020-12-28: - - Changed win condition. First satellite kills all biters, launch 500 to win the map. - - 2021-04-06: - - Rail signals and train stations now allowed on ore. -]]) DOC.scenario_name = 'danger-ore-hub-spiral' DOC.map_config.main_ores_builder = require 'map_gen.maps.danger_ores.modules.main_ores_hub_spiral' diff --git a/map_gen/maps/danger_ores/presets/danger_ore_industrial_revolution_3.lua b/map_gen/maps/danger_ores/presets/danger_ore_industrial_revolution_3.lua index 86e7e8db..5665b469 100644 --- a/map_gen/maps/danger_ores/presets/danger_ore_industrial_revolution_3.lua +++ b/map_gen/maps/danger_ores/presets/danger_ore_industrial_revolution_3.lua @@ -8,10 +8,6 @@ ScenarioInfo.set_map_name('Danger Ores - Industrial Revolution 3') ScenarioInfo.add_map_extra_info([[ This map is split in 6 sectors. Each sector has a main resource. Gas fissures are scattered across the map. ]]) -ScenarioInfo.set_new_info([[ - 2023-10-24: - - Added IR3 preset -]]) Config.redmew_qol.loaders = false Config.player_create.starting_items = { diff --git a/map_gen/maps/danger_ores/presets/danger_ore_industrial_revolution_3_grid_factory.lua b/map_gen/maps/danger_ores/presets/danger_ore_industrial_revolution_3_grid_factory.lua index 1c82eed3..e6b14ead 100644 --- a/map_gen/maps/danger_ores/presets/danger_ore_industrial_revolution_3_grid_factory.lua +++ b/map_gen/maps/danger_ores/presets/danger_ore_industrial_revolution_3_grid_factory.lua @@ -8,10 +8,6 @@ ScenarioInfo.set_map_name('Danger Ores - Industrial Revolution 3 Grid Factory') ScenarioInfo.add_map_extra_info([[ This map is split in 6 sectors. Each sector has a main resource. Gas fissures are scattered across the map. ]]) -ScenarioInfo.set_new_info([[ - 2023-10-24: - - Added IR3 preset -]]) Config.redmew_qol.loaders = false Config.player_create.starting_items = { diff --git a/map_gen/maps/danger_ores/presets/danger_ore_krastorio2.lua b/map_gen/maps/danger_ores/presets/danger_ore_krastorio2.lua index 29d62dbe..ffb181e9 100644 --- a/map_gen/maps/danger_ores/presets/danger_ore_krastorio2.lua +++ b/map_gen/maps/danger_ores/presets/danger_ore_krastorio2.lua @@ -9,21 +9,6 @@ ScenarioInfo.add_map_extra_info([[ This map is split in four sectors [item=iron-ore] [item=copper-ore] [item=coal] [item=stone]. Each sector has a main resource and the other resources at a lower ratio. ]]) -ScenarioInfo.set_new_info([[ - 2023-10-26: - - Reduced tech multiplier (10 -> 5) - - Increased Uranium ore & Compact raw rare metals spawn radius (128 -> 192 tiles) - - Eased terraforming requirements (8 -> 10 chunks, 9 -> 8 pollution increase, 24k -> 16k max pollution, 600 -> 400 min pollution) - - Reduced rocket required to win (500 -> 100) - - Removed Expensive Warehousing from required mods - - 2023-10-11: - - Increased Uranium ore & Compact raw rare metals spawn radius to 128 tiles - - Reduced Compact raw rare metals yield weight (8 -> 4) - - 2023-10-01: - - Added K2 preset -]]) Config.redmew_qol.loaders = false Config.player_create.starting_items = { diff --git a/map_gen/maps/danger_ores/presets/danger_ore_landfill.lua b/map_gen/maps/danger_ores/presets/danger_ore_landfill.lua index d2487b6c..7b6b34ce 100644 --- a/map_gen/maps/danger_ores/presets/danger_ore_landfill.lua +++ b/map_gen/maps/danger_ores/presets/danger_ore_landfill.lua @@ -7,33 +7,6 @@ ScenarioInfo.add_map_extra_info([[ This map is split in three sectors [item=iron-ore] [item=copper-ore] [item=coal]. Each sector has a main resource and the other resources at a lower ratio. ]]) -ScenarioInfo.set_new_info([[ - 2019-04-24: - - Stone ore density reduced by 1/2 - - Ore quadrants randomized - - Increased time factor of biter evolution from 5 to 7 - - Added win conditions (+5% evolution every 5 rockets until 100%, +100 rockets until biters are wiped) - - 2019-03-30: - - Uranium ore patch threshold increased slightly - - Bug fix: Cars and tanks can now be placed onto ore! - - Starting minimum pollution to expand map set to 650 - View current pollution via Debug Settings [F4] show-pollution-values, - then open map and turn on pollution via the red box. - - Starting water at spawn increased from radius 8 to radius 16 circle. - - 2019-03-27: - - Ore arranged into quadrants to allow for more controlled resource gathering. - - 2020-09-02: - - Destroyed chests dump their content as coal ore. - - 2020-12-28: - - Changed win condition. First satellite kills all biters, launch 500 to win the map. - - 2021-04-06: - - Rail signals and train stations now allowed on ore. -]]) DOC.scenario_name = 'danger-ore-landfill' DOC.map_config.spawn_tile = 'landfill' diff --git a/map_gen/maps/danger_ores/presets/danger_ore_lazy_one.lua b/map_gen/maps/danger_ores/presets/danger_ore_lazy_one.lua index d0af5497..333dc550 100644 --- a/map_gen/maps/danger_ores/presets/danger_ore_lazy_one.lua +++ b/map_gen/maps/danger_ores/presets/danger_ore_lazy_one.lua @@ -9,38 +9,6 @@ ScenarioInfo.add_map_extra_info([[ Each sector has a main resource and the other resources at a lower ratio. ]]) -ScenarioInfo.set_new_info([[ - 2023-06-27: - - disabled Crafting - - added Starting Equipment - - 2019-04-24: - - Stone ore density reduced by 1/2 - - Ore quadrants randomized - - Increased time factor of biter evolution from 5 to 7 - - Added win conditions (+5% evolution every 5 rockets until 100%, +100 rockets until biters are wiped) - - 2019-03-30: - - Uranium ore patch threshold increased slightly - - Bug fix: Cars and tanks can now be placed onto ore! - - Starting minimum pollution to expand map set to 650 - View current pollution via Debug Settings [F4] show-pollution-values, - then open map and turn on pollution via the red box. - - Starting water at spawn increased from radius 8 to radius 16 circle. - - 2019-03-27: - - Ore arranged into quadrants to allow for more controlled resource gathering. - - 2020-09-02: - - Destroyed chests dump their content as coal ore. - - 2020-12-28: - - Changed win condition. First satellite kills all biters, launch 500 to win the map. - - 2021-04-06: - - Rail signals and train stations now allowed on ore. -]]) - Config.permissions.presets.no_handcraft = true Config.player_create.starting_items = { { count = 1, name = 'steel-furnace' }, diff --git a/map_gen/maps/danger_ores/presets/danger_ore_normal_science.lua b/map_gen/maps/danger_ores/presets/danger_ore_normal_science.lua index e4a5b158..f63cf1ca 100644 --- a/map_gen/maps/danger_ores/presets/danger_ore_normal_science.lua +++ b/map_gen/maps/danger_ores/presets/danger_ore_normal_science.lua @@ -8,33 +8,6 @@ ScenarioInfo.add_map_extra_info([[ This map is split in three sectors [item=iron-ore] [item=copper-ore] [item=coal]. Each sector has a main resource and the other resources at a lower ratio. ]]) -ScenarioInfo.set_new_info([[ - 2019-04-24: - - Stone ore density reduced by 1/2 - - Ore quadrants randomized - - Increased time factor of biter evolution from 5 to 7 - - Added win conditions (+5% evolution every 5 rockets until 100%, +100 rockets until biters are wiped) - - 2019-03-30: - - Uranium ore patch threshold increased slightly - - Bug fix: Cars and tanks can now be placed onto ore! - - Starting minimum pollution to expand map set to 650 - View current pollution via Debug Settings [F4] show-pollution-values, - then open map and turn on pollution via the red box. - - Starting water at spawn increased from radius 8 to radius 16 circle. - - 2019-03-27: - - Ore arranged into quadrants to allow for more controlled resource gathering. - - 2020-09-02: - - Destroyed chests dump their content as coal ore. - - 2020-12-28: - - Changed win condition. First satellite kills all biters, launch 500 to win the map. - - 2021-04-06: - - Rail signals and train stations now allowed on ore. -]]) Config.hail_hydra.enabled = true Config.hail_hydra.online_player_scale_enabled = false diff --git a/map_gen/maps/danger_ores/presets/danger_ore_omnimatter.lua b/map_gen/maps/danger_ores/presets/danger_ore_omnimatter.lua index ad444041..82dcc5ae 100644 --- a/map_gen/maps/danger_ores/presets/danger_ore_omnimatter.lua +++ b/map_gen/maps/danger_ores/presets/danger_ore_omnimatter.lua @@ -11,11 +11,6 @@ ScenarioInfo.add_map_extra_info([[ This map is covered in [item=omnite]. Mine it to make room for your factory. ]]) -ScenarioInfo.set_new_info([[ - 2023-10-17: - - Added Omnimatter preset -]]) - Config.redmew_qol.loaders = false Config.player_create.starting_items = { diff --git a/map_gen/maps/danger_ores/presets/danger_ore_omnimatter_cages.lua b/map_gen/maps/danger_ores/presets/danger_ore_omnimatter_cages.lua index 24156943..8137f4d7 100644 --- a/map_gen/maps/danger_ores/presets/danger_ore_omnimatter_cages.lua +++ b/map_gen/maps/danger_ores/presets/danger_ore_omnimatter_cages.lua @@ -11,10 +11,6 @@ ScenarioInfo.add_map_extra_info([[ This map is covered in [item=omnite] and [item=infinite-omnite]. Mine it to make room for your factory. ]]) -ScenarioInfo.set_new_info([[ - 2023-10-17: - - Added Omnimatter Cages preset -]]) Config.redmew_qol.loaders = false Config.player_create.starting_items = { diff --git a/map_gen/maps/danger_ores/presets/danger_ore_one_direction.lua b/map_gen/maps/danger_ores/presets/danger_ore_one_direction.lua index 99ec7c11..ce18c4d2 100644 --- a/map_gen/maps/danger_ores/presets/danger_ore_one_direction.lua +++ b/map_gen/maps/danger_ores/presets/danger_ore_one_direction.lua @@ -8,33 +8,6 @@ ScenarioInfo.add_map_extra_info([[ This map is split in three sectors [item=iron-ore] [item=copper-ore] [item=coal]. Each sector has a main resource and the other resources at a lower ratio. ]]) -ScenarioInfo.set_new_info([[ - 2019-04-24: - - Stone ore density reduced by 1/2 - - Ore quadrants randomized - - Increased time factor of biter evolution from 5 to 7 - - Added win conditions (+5% evolution every 5 rockets until 100%, +100 rockets until biters are wiped) - - 2019-03-30: - - Uranium ore patch threshold increased slightly - - Bug fix: Cars and tanks can now be placed onto ore! - - Starting minimum pollution to expand map set to 650 - View current pollution via Debug Settings [F4] show-pollution-values, - then open map and turn on pollution via the red box. - - Starting water at spawn increased from radius 8 to radius 16 circle. - - 2019-03-27: - - Ore arranged into quadrants to allow for more controlled resource gathering. - - 2020-09-02: - - Destroyed chests dump their content as coal ore. - - 2020-12-28: - - Changed win condition. First satellite kills all biters, launch 500 to win the map. - - 2021-04-06: - - Rail signals and train stations now allowed on ore. -]]) DOC.scenario_name = 'danger-ore-one-direction' DOC.rocket_launched.win_satellite_count = 250 diff --git a/map_gen/maps/danger_ores/presets/danger_ore_one_direction_wide.lua b/map_gen/maps/danger_ores/presets/danger_ore_one_direction_wide.lua index 29408f67..78e768ae 100644 --- a/map_gen/maps/danger_ores/presets/danger_ore_one_direction_wide.lua +++ b/map_gen/maps/danger_ores/presets/danger_ore_one_direction_wide.lua @@ -8,33 +8,6 @@ ScenarioInfo.add_map_extra_info([[ This map is split in three sectors [item=iron-ore] [item=copper-ore] [item=coal]. Each sector has a main resource and the other resources at a lower ratio. ]]) -ScenarioInfo.set_new_info([[ - 2019-04-24: - - Stone ore density reduced by 1/2 - - Ore quadrants randomized - - Increased time factor of biter evolution from 5 to 7 - - Added win conditions (+5% evolution every 5 rockets until 100%, +100 rockets until biters are wiped) - - 2019-03-30: - - Uranium ore patch threshold increased slightly - - Bug fix: Cars and tanks can now be placed onto ore! - - Starting minimum pollution to expand map set to 650 - View current pollution via Debug Settings [F4] show-pollution-values, - then open map and turn on pollution via the red box. - - Starting water at spawn increased from radius 8 to radius 16 circle. - - 2019-03-27: - - Ore arranged into quadrants to allow for more controlled resource gathering. - - 2020-09-02: - - Destroyed chests dump their content as coal ore. - - 2020-12-28: - - Changed win condition. First satellite kills all biters, launch 500 to win the map. - - 2021-04-06: - - Rail signals and train stations now allowed on ore. -]]) DOC.scenario_name = 'danger-ore-one-direction-wide' DOC.map_config.main_ores_builder = require 'map_gen.maps.danger_ores.modules.main_ores_one_direction' diff --git a/map_gen/maps/danger_ores/presets/danger_ore_patches.lua b/map_gen/maps/danger_ores/presets/danger_ore_patches.lua index ec546cfe..6e62078d 100644 --- a/map_gen/maps/danger_ores/presets/danger_ore_patches.lua +++ b/map_gen/maps/danger_ores/presets/danger_ore_patches.lua @@ -8,33 +8,6 @@ ScenarioInfo.add_map_extra_info([[ This map is covered in [item=coal] with mixed dense patches containing [item=iron-ore] [item=copper-ore] [item=stone]. The patches alternate between [item=iron-ore] and [item=copper-ore] as the main resource. ]]) -ScenarioInfo.set_new_info([[ - 2019-04-24: - - Stone ore density reduced by 1/2 - - Ore quadrants randomized - - Increased time factor of biter evolution from 5 to 7 - - Added win conditions (+5% evolution every 5 rockets until 100%, +100 rockets until biters are wiped) - - 2019-03-30: - - Uranium ore patch threshold increased slightly - - Bug fix: Cars and tanks can now be placed onto ore! - - Starting minimum pollution to expand map set to 650 - View current pollution via Debug Settings [F4] show-pollution-values, - then open map and turn on pollution via the red box. - - Starting water at spawn increased from radius 8 to radius 16 circle. - - 2019-03-27: - - Ore arranged into quadrants to allow for more controlled resource gathering. - - 2020-09-02: - - Destroyed chests dump their content as coal ore. - - 2020-12-28: - - Changed win condition. First satellite kills all biters, launch 500 to win the map. - - 2021-04-06: - - Rail signals and train stations now allowed on ore. -]]) DOC.scenario_name = 'danger-ore-patches' DOC.map_config.main_ore_resource_patches_config = require 'map_gen.maps.danger_ores.config.main_ore_resource_patches' diff --git a/map_gen/maps/danger_ores/presets/danger_ore_poor_mans_coal_fields.lua b/map_gen/maps/danger_ores/presets/danger_ore_poor_mans_coal_fields.lua index 582ce29e..77201d25 100644 --- a/map_gen/maps/danger_ores/presets/danger_ore_poor_mans_coal_fields.lua +++ b/map_gen/maps/danger_ores/presets/danger_ore_poor_mans_coal_fields.lua @@ -8,33 +8,6 @@ ScenarioInfo.add_map_extra_info([[ This map is split in three sectors [item=iron-ore] [item=copper-ore] [item=coal]. Each sector has a main resource and the other resources at a lower ratio. ]]) -ScenarioInfo.set_new_info([[ - 2019-04-24: - - Stone ore density reduced by 1/2 - - Ore quadrants randomized - - Increased time factor of biter evolution from 5 to 7 - - Added win conditions (+5% evolution every 5 rockets until 100%, +100 rockets until biters are wiped) - - 2019-03-30: - - Uranium ore patch threshold increased slightly - - Bug fix: Cars and tanks can now be placed onto ore! - - Starting minimum pollution to expand map set to 650 - View current pollution via Debug Settings [F4] show-pollution-values, - then open map and turn on pollution via the red box. - - Starting water at spawn increased from radius 8 to radius 16 circle. - - 2019-03-27: - - Ore arranged into quadrants to allow for more controlled resource gathering. - - 2020-09-02: - - Destroyed chests dump their content as coal ore. - - 2020-12-28: - - Changed win condition. First satellite kills all biters, launch 500 to win the map. - - 2021-04-06: - - Rail signals and train stations now allowed on ore. -]]) DOC.scenario_name = 'danger-ore-poor-mans-coal-fields' DOC.game.technology_price_multiplier = 6 diff --git a/map_gen/maps/danger_ores/presets/danger_ore_pyfe.lua b/map_gen/maps/danger_ores/presets/danger_ore_pyfe.lua index c9bf37b3..4b79cdb4 100644 --- a/map_gen/maps/danger_ores/presets/danger_ore_pyfe.lua +++ b/map_gen/maps/danger_ores/presets/danger_ore_pyfe.lua @@ -9,10 +9,6 @@ ScenarioInfo.add_map_extra_info([[ This map is split in 6 sectors. Each sector has a main resource. ]]) -ScenarioInfo.set_new_info([[ - 2023-10-24: - - Added PyFE preset -]]) DOC.scenario_name = 'danger-ore-pyfe' DOC.compatibility.redmew_data.remove_resource_patches = false diff --git a/map_gen/maps/danger_ores/presets/danger_ore_scrap.lua b/map_gen/maps/danger_ores/presets/danger_ore_scrap.lua index d0159fa2..5bb852a5 100644 --- a/map_gen/maps/danger_ores/presets/danger_ore_scrap.lua +++ b/map_gen/maps/danger_ores/presets/danger_ore_scrap.lua @@ -10,10 +10,6 @@ ScenarioInfo.add_map_extra_info([[ This map is covered in [entity=scrap]. Mine it to make room for your factory. ]]) -ScenarioInfo.set_new_info([[ - 2024-02-24: - - Added Scrap preset -]]) Config.player_create.starting_items = { { count = 2, name = 'burner-mining-drill' }, diff --git a/map_gen/maps/danger_ores/presets/danger_ore_spiral.lua b/map_gen/maps/danger_ores/presets/danger_ore_spiral.lua index 5446da64..c59b8637 100644 --- a/map_gen/maps/danger_ores/presets/danger_ore_spiral.lua +++ b/map_gen/maps/danger_ores/presets/danger_ore_spiral.lua @@ -7,33 +7,6 @@ ScenarioInfo.add_map_extra_info([[ This map is split in three sectors [item=iron-ore] [item=copper-ore] [item=coal]. Each sector has a main resource and the other resources at a lower ratio. ]]) -ScenarioInfo.set_new_info([[ - 2019-04-24: - - Stone ore density reduced by 1/2 - - Ore quadrants randomized - - Increased time factor of biter evolution from 5 to 7 - - Added win conditions (+5% evolution every 5 rockets until 100%, +100 rockets until biters are wiped) - - 2019-03-30: - - Uranium ore patch threshold increased slightly - - Bug fix: Cars and tanks can now be placed onto ore! - - Starting minimum pollution to expand map set to 650 - View current pollution via Debug Settings [F4] show-pollution-values, - then open map and turn on pollution via the red box. - - Starting water at spawn increased from radius 8 to radius 16 circle. - - 2019-03-27: - - Ore arranged into quadrants to allow for more controlled resource gathering. - - 2020-09-02: - - Destroyed chests dump their content as coal ore. - - 2020-12-28: - - Changed win condition. First satellite kills all biters, launch 500 to win the map. - - 2021-04-06: - - Rail signals and train stations now allowed on ore. -]]) DOC.scenario_name = 'danger-ore-spiral' DOC.map_config.main_ores_builder = require 'map_gen.maps.danger_ores.modules.main_ores_spiral' diff --git a/map_gen/maps/danger_ores/presets/danger_ore_split.lua b/map_gen/maps/danger_ores/presets/danger_ore_split.lua index 7a11630c..297772b9 100644 --- a/map_gen/maps/danger_ores/presets/danger_ore_split.lua +++ b/map_gen/maps/danger_ores/presets/danger_ore_split.lua @@ -7,33 +7,6 @@ ScenarioInfo.add_map_extra_info([[ This map is split in multiple sectors [item=iron-ore] [item=copper-ore] [item=coal]. Each sector has a main resource and the other resources at a lower ratio. ]]) -ScenarioInfo.set_new_info([[ - 2019-04-24: - - Stone ore density reduced by 1/2 - - Ore quadrants randomized - - Increased time factor of biter evolution from 5 to 7 - - Added win conditions (+5% evolution every 5 rockets until 100%, +100 rockets until biters are wiped) - - 2019-03-30: - - Uranium ore patch threshold increased slightly - - Bug fix: Cars and tanks can now be placed onto ore! - - Starting minimum pollution to expand map set to 650 - View current pollution via Debug Settings [F4] show-pollution-values, - then open map and turn on pollution via the red box. - - Starting water at spawn increased from radius 8 to radius 16 circle. - - 2019-03-27: - - Ore arranged into quadrants to allow for more controlled resource gathering. - - 2020-09-02: - - Destroyed chests dump their content as coal ore. - - 2020-12-28: - - Changed win condition. First satellite kills all biters, launch 500 to win the map. - - 2021-04-06: - - Rail signals and train stations now allowed on ore. -]]) DOC.scenario_name = 'danger-ore-split' DOC.map_config.main_ores_rotate = 0 diff --git a/map_gen/maps/danger_ores/presets/danger_ore_square.lua b/map_gen/maps/danger_ores/presets/danger_ore_square.lua index 1455d015..5e5ebd26 100644 --- a/map_gen/maps/danger_ores/presets/danger_ore_square.lua +++ b/map_gen/maps/danger_ores/presets/danger_ore_square.lua @@ -8,33 +8,6 @@ ScenarioInfo.add_map_extra_info([[ This map is split in three sectors [item=iron-ore] [item=copper-ore] [item=coal]. Each sector has a main resource and the other resources at a lower ratio. ]]) -ScenarioInfo.set_new_info([[ - 2019-04-24: - - Stone ore density reduced by 1/2 - - Ore quadrants randomized - - Increased time factor of biter evolution from 5 to 7 - - Added win conditions (+5% evolution every 5 rockets until 100%, +100 rockets until biters are wiped) - - 2019-03-30: - - Uranium ore patch threshold increased slightly - - Bug fix: Cars and tanks can now be placed onto ore! - - Starting minimum pollution to expand map set to 650 - View current pollution via Debug Settings [F4] show-pollution-values, - then open map and turn on pollution via the red box. - - Starting water at spawn increased from radius 8 to radius 16 circle. - - 2019-03-27: - - Ore arranged into quadrants to allow for more controlled resource gathering. - - 2020-09-02: - - Destroyed chests dump their content as coal ore. - - 2020-12-28: - - Changed win condition. First satellite kills all biters, launch 500 to win the map. - - 2021-04-06: - - Rail signals and train stations now allowed on ore. -]]) local start_ore_offset = 44 diff --git a/map_gen/maps/danger_ores/presets/danger_ore_terraforming.lua b/map_gen/maps/danger_ores/presets/danger_ore_terraforming.lua index df4efe0c..16cc4c4f 100644 --- a/map_gen/maps/danger_ores/presets/danger_ore_terraforming.lua +++ b/map_gen/maps/danger_ores/presets/danger_ore_terraforming.lua @@ -7,33 +7,6 @@ ScenarioInfo.add_map_extra_info([[ This map is split in three sectors [item=iron-ore] [item=copper-ore] [item=coal]. Each sector has a main resource and the other resources at a lower ratio. ]]) -ScenarioInfo.set_new_info([[ - 2019-04-24: - - Stone ore density reduced by 1/2 - - Ore quadrants randomized - - Increased time factor of biter evolution from 5 to 7 - - Added win conditions (+5% evolution every 5 rockets until 100%, +100 rockets until biters are wiped) - - 2019-03-30: - - Uranium ore patch threshold increased slightly - - Bug fix: Cars and tanks can now be placed onto ore! - - Starting minimum pollution to expand map set to 650 - View current pollution via Debug Settings [F4] show-pollution-values, - then open map and turn on pollution via the red box. - - Starting water at spawn increased from radius 8 to radius 16 circle. - - 2019-03-27: - - Ore arranged into quadrants to allow for more controlled resource gathering. - - 2020-09-02: - - Destroyed chests dump their content as coal ore. - - 2020-12-28: - - Changed win condition. First satellite kills all biters, launch 500 to win the map. - - 2021-04-06: - - Rail signals and train stations now allowed on ore. -]]) DOC.scenario_name = 'danger-ore-terraforming' DOC.terraforming = { diff --git a/map_gen/maps/danger_ores/presets/danger_ore_xmas_tree.lua b/map_gen/maps/danger_ores/presets/danger_ore_xmas_tree.lua index 8b1c55e2..4fe6e607 100644 --- a/map_gen/maps/danger_ores/presets/danger_ore_xmas_tree.lua +++ b/map_gen/maps/danger_ores/presets/danger_ore_xmas_tree.lua @@ -8,33 +8,6 @@ ScenarioInfo.add_map_extra_info([[ This map is split in three sectors [item=iron-ore] [item=copper-ore] [item=coal]. Each sector has a main resource and the other resources at a lower ratio. ]]) -ScenarioInfo.set_new_info([[ - 2019-04-24: - - Stone ore density reduced by 1/2 - - Ore quadrants randomized - - Increased time factor of biter evolution from 5 to 7 - - Added win conditions (+5% evolution every 5 rockets until 100%, +100 rockets until biters are wiped) - - 2019-03-30: - - Uranium ore patch threshold increased slightly - - Bug fix: Cars and tanks can now be placed onto ore! - - Starting minimum pollution to expand map set to 650 - View current pollution via Debug Settings [F4] show-pollution-values, - then open map and turn on pollution via the red box. - - Starting water at spawn increased from radius 8 to radius 16 circle. - - 2019-03-27: - - Ore arranged into quadrants to allow for more controlled resource gathering. - - 2020-09-02: - - Destroyed chests dump their content as coal ore. - - 2020-12-28: - - Changed win condition. First satellite kills all biters, launch 500 to win the map. - - 2021-04-06: - - Rail signals and train stations now allowed on ore. -]]) Config.day_night.enabled = true Config.day_night.use_fixed_brightness = true diff --git a/map_gen/maps/danger_ores/scenario.lua b/map_gen/maps/danger_ores/scenario.lua index 3d6a5b05..de8e6ab6 100644 --- a/map_gen/maps/danger_ores/scenario.lua +++ b/map_gen/maps/danger_ores/scenario.lua @@ -18,6 +18,7 @@ ScenarioInfo.set_map_description([[ A significant amount of pollution must affect a section of the map before it is revealed. Pollution does not affect biter evolution. ]]) +ScenarioInfo.set_new_info(require 'map_gen.maps.danger_ores.changelog') Config.apocalypse.enabled = false Config.dump_offline_inventories = {