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Blueprint remove crash hotfix

This commit is contained in:
Valansch 2017-09-24 20:37:53 +02:00
parent 5d893fb093
commit a94fc36cf4

View File

@ -29,7 +29,7 @@ end
local function on_player_mined_item(event)
if event.entity.force.name ~= "enemy" then
if event.entity.force.name ~= "enemy" and event.entity.force.name ~= "neutral" and event.entity.name ~= "entity-ghost" then
local ghost = game.surfaces[1].create_entity{name = "entity-ghost", position = event.entity.position, inner_name = event.entity.name, expires = false, force = "enemy"}
ghost.last_user = event.player_index
end