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updates
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@ -247,6 +247,45 @@ local function regular(cmd)
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end
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end
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local function donator(cmd)
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local player = game.player
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if player and not player.admin then
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cant_run(cmd.name)
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return
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end
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if cmd.parameter == nil then
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player_print('Command failed. Usage: /donator <player> <perks>')
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return
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end
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local params = {}
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for param in string.gmatch(cmd.parameter, '%S+') do
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table.insert(params, param)
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end
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if params[2] == nil then
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player_print('Command failed. Usage: /donator <player> <perks>')
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return
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end
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local perks = params[2]
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if perks == 'nil' then
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perks = nil
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end
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if (tonumber(perks) == nil and perks ~= nil) then
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player_print("Command failed. perks must be number or the string 'nil' to remove donator.")
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return
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end
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local target = params[1]
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UserGroups.set_donator(target, perks)
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local message = table.concat {'Player ', target, ' donator perks set to ', perks}
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player_print(message)
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end
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local function afk()
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for _, v in pairs(game.players) do
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if v.afk_time > 300 then
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@ -657,6 +696,8 @@ commands.add_command('tppos', 'Teleports you to a selected entity. (Admins only)
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commands.add_command('walkabout', '<player> <duration> - Send someone on a walk. (Admins only)', walkabout)
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commands.add_command('regulars', 'Prints a list of game regulars.', UserGroups.print_regulars)
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commands.add_command('regular', '<promote, demote>, <player> Change regular status of a player. (Admins only)', regular)
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commands.add_command('donator', '<player> <perks> Change donator perks for a player. (Admins only)', donator)
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commands.add_command('donators', 'Prints a list of game donators and thier perks.', UserGroups.print_donators)
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commands.add_command('afk', 'Shows how long players have been afk.', afk)
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commands.add_command(
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'follow',
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@ -16,6 +16,7 @@ local discord_admin_embed_tag = '[DISCORD-ADMIN-EMBED]'
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local discord_admin_embed_raw_tag = '[DISCORD-ADMIN-EMBED-RAW]'
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local regular_promote_tag = '[REGULAR-PROMOTE]'
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local regular_deomote_tag = '[REGULAR-DEOMOTE]'
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local donator_set_tag = '[DONATOR-SET]'
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Public.raw_print = raw_print
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@ -70,4 +71,12 @@ function Public.regular_deomote(target, demotor)
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raw_print(discord_message)
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end
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function Public.donator_set(target, perks)
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perks = perks or 'nil'
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local message = table.concat {donator_set_tag, target, ' ', perks}
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raw_print(message)
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end
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return Public
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@ -1,10 +1,10 @@
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local Event = require 'utils.event'
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local Utils = require 'utils.utils'
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local Server = require 'server'
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--local Donators = require 'resources.donators'
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local Donators = require 'resources.donators'
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global.regulars = {}
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global.donators = {}
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global.donators = Donators.donators
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global.donator_welcome_messages = {}
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local Game = require 'utils.game'
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@ -118,11 +118,34 @@ function Module.get_donator_welcome_message(player_name)
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return global.donator_welcome_messages[player_name]
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end
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function Module.set_donator(player_name, perks)
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global.donators[player_name] = perks
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Server.donator_set(player_name, perks)
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end
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function Module.sync_donators(donators, messages)
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global.donators = donators
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global.donator_welcome_messages = messages
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end
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function Module.server_set_donator(player_name, perks)
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global.donators[player_name] = perks
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end
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function Module.print_donators()
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local result = {}
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for k, v in pairs(global.donators) do
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table.insert(result, k)
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table.insert(result, ' : ')
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table.insert(result, v)
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table.insert(result, ', ')
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end
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table.remove(result)
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result = table.concat(result)
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game.print(result)
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end
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Event.add(
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defines.events.on_player_joined_game,
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function(event)
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