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Updated strike cost

The strike count and cost described by the market was correct but the actual number of capsules sent and the number of capsules removed from the chest was wrong. Bug due to starting index, have now updated the maths to be correct.

Tested and the market description, number of shots fired and the number of capsules removed from the chest are now correct.
This commit is contained in:
Jayefuu 2020-12-13 15:40:32 +00:00
parent 52b5face58
commit b3a0665566

View File

@ -219,7 +219,7 @@ local function strike(args, player)
end
local radius = 5+(radius_level*3)
local count = (count_level-1)*5+3
local count = (count_level-2)*5+3
local strikeCost = count * 4 -- the number of poison-capsules required in the chest as payment
-- parse GPS coordinates from map ping