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Removed game.print statements

This commit is contained in:
SimonFlapse 2019-07-07 20:54:37 +02:00
parent c3f09a9d3c
commit b431628b86

View File

@ -164,9 +164,7 @@ local function cutscene_function(player_index, waypoint_index, params)
radius = 0
end
radius = radius + 25
game.print('radius: ' .. radius)
until entity[1] or radius >= 200
game.print(entity[1].name)
local position = {0, 3.5}
local way_zoom = 0.4
entity = entity[1]