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https://github.com/Refactorio/RedMew.git
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Disable command search, and autoformat
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parent
2b18c30949
commit
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@ -11,7 +11,7 @@ local Rank = require 'features.rank_system'
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local Donator = require 'features.donator'
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local format = string.format
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local ceil = math.ceil
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-- local ceil = math.ceil
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local concat = table.concat
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local pcall = pcall
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local tostring = tostring
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@ -154,7 +154,11 @@ local function server_time(_, player)
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end
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end
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local function search_command(arguments)
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local function search_command(arguments) -- TODO: Re-enable this when (locale) has been properly integrated
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Game.player_print('Sorry, search is temporarily out of order')
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return arguments -- return args so that we avoid a lint warning
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--[[
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local keyword = arguments.keyword
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local p = Game.player_print
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if #keyword < 2 then
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@ -200,6 +204,7 @@ local function search_command(arguments)
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p(format('[%d] /%s', i, matches[i]))
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end
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p(format('-------- Page %d / %d --------', page, pages))
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--[[]]
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end
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local function list_seeds()
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@ -255,7 +260,7 @@ local function print_player_info(args, player)
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{'format.1_colon_2', 'Coin spent', PlayerStats.get_coin_spent(index)},
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{'format.1_colon_2', 'Deaths', PlayerStats.get_death_count(index)},
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{'format.1_colon_2', 'Crafted items', PlayerStats.get_crafted_item(index)},
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{'format.1_colon_2', 'Chat messages', PlayerStats.get_console_chat(index)},
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{'format.1_colon_2', 'Chat messages', PlayerStats.get_console_chat(index)}
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}
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Game.player_print(info_t)
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@ -380,49 +385,69 @@ Command.add(
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)
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-- No man's land / free for all
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Command.add('redmew-setting-set', {
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description = 'Set a setting for yourself',
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arguments = {'setting_name', 'new_value'},
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capture_excess_arguments = true,
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}, function (arguments, player)
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local value
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local setting_name = arguments.setting_name
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local success, data = pcall(function()
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value = Settings.set(player.index, setting_name, arguments.new_value)
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end)
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Command.add(
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'redmew-setting-set',
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{
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description = 'Set a setting for yourself',
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arguments = {'setting_name', 'new_value'},
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capture_excess_arguments = true
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},
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function(arguments, player)
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local value
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local setting_name = arguments.setting_name
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local success,
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data =
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pcall(
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function()
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value = Settings.set(player.index, setting_name, arguments.new_value)
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end
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)
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if not success then
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local i = data:find('%s')
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player.print(data:sub(i + 1))
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return
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if not success then
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local i = data:find('%s')
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player.print(data:sub(i + 1))
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return
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end
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player.print(format('Changed "%s" to: "%s"', setting_name, value))
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end
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)
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player.print(format('Changed "%s" to: "%s"', setting_name, value))
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end)
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Command.add(
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'redmew-setting-get',
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{
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description = 'Display a setting value for yourself',
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arguments = {'setting_name'}
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},
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function(arguments, player)
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local value
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local setting_name = arguments.setting_name
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local success,
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data =
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pcall(
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function()
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value = Settings.get(player.index, setting_name)
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end
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)
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Command.add('redmew-setting-get', {
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description = 'Display a setting value for yourself',
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arguments = {'setting_name'},
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}, function (arguments, player)
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local value
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local setting_name = arguments.setting_name
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local success, data = pcall(function()
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value = Settings.get(player.index, setting_name)
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end)
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if not success then
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local i = data:find('%s')
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player.print(data:sub(i + 1))
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return
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end
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if not success then
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local i = data:find('%s')
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player.print(data:sub(i + 1))
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return
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player.print(format('Setting "%s" has a value of: "%s"', setting_name, value))
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end
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)
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player.print(format('Setting "%s" has a value of: "%s"', setting_name, value))
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end)
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Command.add('redmew-setting-all', {
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description = 'Display all settings for yourself',
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}, function (_, player)
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for name, value in pairs(Settings.all(player.index)) do
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player.print(format('%s=%s', name, value))
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Command.add(
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'redmew-setting-all',
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{
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description = 'Display all settings for yourself'
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},
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function(_, player)
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for name, value in pairs(Settings.all(player.index)) do
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player.print(format('%s=%s', name, value))
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end
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end
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end)
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)
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