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mirror of https://github.com/Refactorio/RedMew.git synced 2025-03-03 14:53:01 +02:00

added back /report commnad

This commit is contained in:
grilledham 2018-08-18 12:38:46 +01:00
parent 630f204175
commit b6fbebfd44
2 changed files with 37 additions and 10 deletions

View File

@ -624,14 +624,14 @@ end
local function admin_chat(cmd)
if not game.player or game.player.admin then --admins AND server
for _,p in pairs(game.players) do
for _, p in pairs(game.players) do
if p.admin then
local tag = ''
if game.player.tag and game.player.tag ~= '' then
tag = ' ' .. game.player.tag
end
p.print(string.format("(Admin) %s%s: %s", game.player.name, tag, cmd.parameter), game.player.chat_color)
end
p.print(string.format('(Admin) %s%s: %s', game.player.name, tag, cmd.parameter), game.player.chat_color)
end
end
end
end
@ -697,7 +697,34 @@ commands.add_command(
commands.add_command('a', 'Admin chat. Messages all other admins (Admins only)', admin_chat)
local Report = require('report')
commands.add_command('showreports', 'Shows user reports (Admins only)',
local function report(cmd)
local reporting_player = game.player
if reporting_player then
local params = {}
for param in string.gmatch(cmd.parameter, '%S+') do
table.insert(params, param)
end
if #params < 2 then
reporting_player.print('Please enter then name of the offender and the reason for the report.')
return nil
end
local reported_player_name = params[1] or ''
local reported_player = game.players[reported_player_name]
if not reported_player then
reporting_player.print(reported_player_name .. ' does not exist.')
return nil
end
Report.report(reporting_player, reported_player, string.sub(cmd.parameter, string.len(params[1]) + 2))
end
end
commands.add_command('report', '<griefer-name> <message> Reports a user to admins', report)
commands.add_command(
'showreports',
'Shows user reports (Admins only)',
function(event)
if game.player and game.player.admin then
Report.show_reports(game.players[event.player_index])

View File

@ -73,7 +73,7 @@ Module.show_reports = function(player)
draw_report(report_body, #reports)
end
local function report(reporting_player, reported_player, message)
function Module.report(reporting_player, reported_player, message)
table.insert(global.reports, {reporting_player_index = reporting_player.index, reported_player_index = reported_player.index, message = message, tick = game.tick})
local notified = false
@ -149,7 +149,7 @@ Module.spawn_reporting_popup = function(player, reported_player)
input.style.width = 400
input.style.height = 85
local button_flow = reporting_popup.add {type = "flow"}
submit_button = button_flow.add {type = "button", name = reporting_submit_button_name, caption="Submit"}
local submit_button = button_flow.add {type = "button", name = reporting_submit_button_name, caption="Submit"}
button_flow.add {type = "button", name = reporting_cancel_button_name, caption="Cancel"}
end
@ -178,7 +178,7 @@ Gui.on_click(
local reported_player_index = data["reported_player_index"]
Gui.destroy(frame)
report(event.player, game.players[reported_player_index], msg)
Module.report(event.player, game.players[reported_player_index], msg)
event.player.print("Sucessfully reported " .. game.players[reported_player_index].name)
end