mirror of
https://github.com/Refactorio/RedMew.git
synced 2024-12-12 10:04:40 +02:00
Merge pull request #1131 from grilledham/danger_ore_restart
Danger ore: Add simple rocket launch condition and restart command.
This commit is contained in:
commit
b7ad574517
@ -4,6 +4,9 @@
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[command_description]
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reward=Gives a reward to a target player (removes if quantity is negative)
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diggy_clear_void=Clears the void in a given area but still triggers all events Diggy would when clearing void.
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restart=Restarts the map.
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abort=Aborts a restart.
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danger_ore_restart_condition_not_met=Not enough [item=satellite] have been launched to restart the map.
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crash_site_restart=Restarts the crashsite scenario.
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crash_site_restart_abort=Aborts the restart of the crashsite scenario.
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crash_site_spy=Spend coins to send a fish to spy on the enemy for a short time.
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@ -169,3 +169,9 @@ entity_not_enough_ground_support=__1__ requires at least: __2__
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anti_grief_kick_reason=Spilling too many items on the ground
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anti_grief_jail_reason=You have spilled too many items on the ground, contact an admin
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[danger_ores]
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biters_disabled=Launching the first [item=satellite] has killed all the biters. Launch __1__ [item=satellite] to win the map.
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win=Congratulations! The map has been won. Restart the map with /restart
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satellite_launch=Launch another __1__ [item=satellite] to win the map.
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@ -26,7 +26,7 @@ local function spawn_builder(config)
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end
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local function tile_builder_factory(config)
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local tile_builder_scale = config.tile_builder_scale or 1 / 64
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local tile_builder_scale = config.tile_builder_scale or (1 / 64)
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local seed = seed_provider()
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return function(tiles)
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113
map_gen/maps/danger_ores/modules/restart_command.lua
Normal file
113
map_gen/maps/danger_ores/modules/restart_command.lua
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@ -0,0 +1,113 @@
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local Command = require 'utils.command'
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local Rank = require 'features.rank_system'
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local Ranks = require 'resources.ranks'
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local Global = require 'utils.global'
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local Discord = require 'resources.discord'
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local Server = require 'features.server'
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local Popup = require 'features.gui.popup'
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local Task = require 'utils.task'
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local Token = require 'utils.token'
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local Core = require 'utils.core'
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local ShareGlobals = require 'map_gen.maps.danger_ores.modules.shared_globals'
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return function(config)
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local default_name = config.scenario_name or 'terraforming-danger-ore'
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local map_promotion_channel = Discord.channel_names.map_promotion
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local danger_ore_role_mention = Discord.role_mentions.danger_ore
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local server_player = {name = '<server>', print = print}
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local global_data = {restarting = nil}
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Global.register(global_data, function(tbl)
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global_data = tbl
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end)
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local function double_print(str)
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game.print(str)
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print(str)
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end
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local callback
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callback = Token.register(function(data)
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if not global_data.restarting then
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return
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end
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local state = data.state
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if state == 0 then
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Server.start_scenario(data.scenario_name)
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double_print('restarting')
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global_data.restarting = nil
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return
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elseif state == 1 then
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Popup.all('\nServer restarting!\nInitiated by ' .. data.name .. '\n')
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local time_string = Core.format_time(game.ticks_played)
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Server.to_discord_named_raw(map_promotion_channel, danger_ore_role_mention
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.. ' **Danger Ore has just restarted! Previous map lasted: ' .. time_string .. '!**')
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end
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double_print(state)
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data.state = state - 1
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Task.set_timeout_in_ticks(60, callback, data)
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end)
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local function restart(args, player)
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player = player or server_player
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local sanitised_scenario = args.scenario_name
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if global_data.restarting then
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player.print('Restart already in progress')
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return
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end
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if player ~= server_player and Rank.less_than(player.name, Ranks.admin) then
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if not ShareGlobals.data.map_won then
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player.print({'command_description.danger_ore_restart_condition_not_met'})
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return
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end
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-- Limit the ability of non-admins to call the restart function with arguments to change the scenario
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-- If not an admin, restart the same scenario always
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sanitised_scenario = config.scenario_name
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end
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global_data.restarting = true
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double_print('#################-Attention-#################')
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double_print('Server restart initiated by ' .. player.name)
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double_print('###########################################')
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for _, p in pairs(game.players) do
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if p.admin then
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p.print('Abort restart with /abort')
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end
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end
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print('Abort restart with /abort')
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Task.set_timeout_in_ticks(60, callback, {name = player.name, scenario_name = sanitised_scenario, state = 10})
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end
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local function abort(_, player)
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player = player or server_player
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if global_data.restarting then
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global_data.restarting = nil
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double_print('Restart aborted by ' .. player.name)
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else
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player.print('Cannot abort a restart that is not in progress.')
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end
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end
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Command.add('abort',
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{description = {'command_description.abort'}, required_rank = Ranks.admin, allowed_by_server = true}, abort)
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Command.add('restart', {
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description = {'command_description.restart'},
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arguments = {'scenario_name'},
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default_values = {scenario_name = default_name},
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required_rank = Ranks.guest,
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allowed_by_server = true
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}, restart)
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end
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@ -12,7 +12,7 @@ local ShareGlobals = require 'map_gen.maps.danger_ores.modules.shared_globals'
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return function(config)
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local recent_chunks = Queue.new() -- Keeps track of recently revealed chunks
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local recent_chunks_max = config.recent_chunks_max or 10 -- Maximum number of chunks to track
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local ticks_between_waves = config.ticks_between_waves or 60 * 30
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local ticks_between_waves = config.ticks_between_waves or (60 * 30)
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local enemy_factor = config.enemy_factor or 5
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local max_enemies_per_wave_per_chunk = config.max_enemies_per_wave_per_chunk or 60
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90
map_gen/maps/danger_ores/modules/rocket_launched_simple.lua
Normal file
90
map_gen/maps/danger_ores/modules/rocket_launched_simple.lua
Normal file
@ -0,0 +1,90 @@
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local Event = require 'utils.event'
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local RS = require 'map_gen.shared.redmew_surface'
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local Server = require 'features.server'
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local ShareGlobals = require 'map_gen.maps.danger_ores.modules.shared_globals'
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return function(config)
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ShareGlobals.data.biters_disabled = false
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ShareGlobals.data.map_won = false
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local win_satellite_count = config.win_satellite_count or 1000
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local function disable_biters()
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if ShareGlobals.data.biters_disabled then
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return
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end
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ShareGlobals.data.biters_disabled = true
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game.forces.enemy.kill_all_units()
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for _, enemy_entity in pairs(RS.get_surface().find_entities_filtered({force = 'enemy'})) do
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enemy_entity.destroy()
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end
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local message = table.concat {
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'Launching the first satellite has killed all the biters. ',
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'Launch ',
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win_satellite_count,
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' satellites to win the map.'
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}
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game.print({'danger_ores.biters_disabled', win_satellite_count})
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Server.to_discord_bold(message)
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end
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local function win()
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if ShareGlobals.data.map_won then
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return
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end
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ShareGlobals.data.map_won = true
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local message = 'Congratulations! The map has been won. Restart the map with /restart'
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game.print({'danger_ores.win'})
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Server.to_discord_bold(message)
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end
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local function print_satellite_message(count)
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local remaining_count = win_satellite_count - count
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if remaining_count <= 0 then
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return
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end
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local message = table.concat {'Launch another ', remaining_count, ' satellites to win the map.'}
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game.print({'danger_ores.satellite_launch', remaining_count})
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Server.to_discord_bold(message)
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end
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local function rocket_launched(event)
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if ShareGlobals.data.map_won then
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return
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end
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local entity = event.rocket
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if not entity or not entity.valid or not entity.force == 'player' then
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return
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end
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local inventory = entity.get_inventory(defines.inventory.rocket)
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if not inventory or not inventory.valid then
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return
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end
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local satellite_count = game.forces.player.get_item_launched('satellite')
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if satellite_count == 0 then
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return
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end
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if satellite_count == 1 then
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disable_biters()
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end
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if satellite_count == win_satellite_count then
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win()
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return
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end
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if (satellite_count % 50) == 0 then
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print_satellite_message(satellite_count)
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end
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end
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Event.add(defines.events.on_rocket_launched, rocket_launched)
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end
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@ -5,15 +5,12 @@ local b = require 'map_gen.shared.builders'
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local ScenarioInfo = require 'features.gui.info'
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ScenarioInfo.set_map_name('Terraforming Danger Ore')
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ScenarioInfo.set_map_description(
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[[
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ScenarioInfo.set_map_description([[
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Clear the ore to expand the base,
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focus mining efforts on specific quadrants to ensure
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proper material ratios, expand the map with pollution!
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]]
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)
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ScenarioInfo.add_map_extra_info(
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[[
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]])
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ScenarioInfo.add_map_extra_info([[
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This map is split in four quadrants. Each quadrant has a main resource.
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[item=iron-ore] north, [item=copper-ore] south, [item=coal] east, [item=stone] west
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@ -23,18 +20,14 @@ You may not build the factory on ore patches. Exceptions:
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The map size is restricted to the pollution generated. A significant amount of
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pollution must affect a section of the map before it is revealed. Pollution
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does not affect biter evolution.]]
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)
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does not affect biter evolution.]])
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ScenarioInfo.set_map_description(
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[[
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ScenarioInfo.set_map_description([[
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Clear the ore to expand the base,
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focus mining efforts on specific quadrants to ensure
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proper material ratios, expand the map with pollution!
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]]
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)
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ScenarioInfo.set_new_info(
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[[
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]])
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ScenarioInfo.set_new_info([[
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2019-04-24:
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- Stone ore density reduced by 1/2
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- Ore quadrants randomized
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@ -52,10 +45,12 @@ ScenarioInfo.set_new_info(
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2019-03-27:
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- Ore arranged into quadrants to allow for more controlled resource gathering.
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2020-09-02
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2020-09-02:
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- Destroyed chests dump their content as coal ore.
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]]
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)
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2020-12-28:
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- Changed win condition. First satellite kills all biters, launch 1000 to win the map.
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]])
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local map = require 'map_gen.maps.danger_ores.modules.map'
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local main_ores_config = require 'map_gen.maps.danger_ores.config.vanilla_ores'
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@ -70,62 +65,43 @@ local banned_entities = require 'map_gen.maps.danger_ores.modules.banned_entitie
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local allowed_entities = require 'map_gen.maps.danger_ores.config.vanilla_allowed_entities'
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banned_entities(allowed_entities)
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RS.set_map_gen_settings(
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{
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MGSP.grass_only,
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MGSP.enable_water,
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{
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terrain_segmentation = 'normal',
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water = 'normal'
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},
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MGSP.starting_area_very_low,
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MGSP.ore_oil_none,
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MGSP.enemy_none,
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MGSP.cliff_none,
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MGSP.tree_none
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}
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)
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RS.set_map_gen_settings({
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MGSP.grass_only,
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MGSP.enable_water,
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{terrain_segmentation = 'normal', water = 'normal'},
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MGSP.starting_area_very_low,
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MGSP.ore_oil_none,
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MGSP.enemy_none,
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MGSP.cliff_none,
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MGSP.tree_none
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})
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Event.on_init(
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function()
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game.draw_resource_selection = false
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game.forces.player.technologies['mining-productivity-1'].enabled = false
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game.forces.player.technologies['mining-productivity-2'].enabled = false
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game.forces.player.technologies['mining-productivity-3'].enabled = false
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game.forces.player.technologies['mining-productivity-4'].enabled = false
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Event.on_init(function()
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game.draw_resource_selection = false
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game.forces.player.technologies['mining-productivity-1'].enabled = false
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game.forces.player.technologies['mining-productivity-2'].enabled = false
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game.forces.player.technologies['mining-productivity-3'].enabled = false
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game.forces.player.technologies['mining-productivity-4'].enabled = false
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game.difficulty_settings.technology_price_multiplier = 25
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game.forces.player.technologies.logistics.researched = true
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game.forces.player.technologies.automation.researched = true
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game.difficulty_settings.technology_price_multiplier = 25
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game.forces.player.technologies.logistics.researched = true
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game.forces.player.technologies.automation.researched = true
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game.map_settings.enemy_evolution.time_factor = 0.000007 -- default 0.000004
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game.map_settings.enemy_evolution.destroy_factor = 0.000010 -- default 0.002
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game.map_settings.enemy_evolution.pollution_factor = 0.000000 -- Pollution has no affect on evolution default 0.0000009
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game.map_settings.enemy_evolution.time_factor = 0.000007 -- default 0.000004
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game.map_settings.enemy_evolution.destroy_factor = 0.000010 -- default 0.002
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game.map_settings.enemy_evolution.pollution_factor = 0.000000 -- Pollution has no affect on evolution default 0.0000009
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RS.get_surface().always_day = true
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end
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)
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RS.get_surface().always_day = true
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end)
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local terraforming = require 'map_gen.maps.danger_ores.modules.terraforming'
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terraforming(
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{
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start_size = 8 * 32,
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min_pollution = 300,
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max_pollution = 5000,
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pollution_increment = 2.5
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}
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)
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terraforming({start_size = 8 * 32, min_pollution = 300, max_pollution = 6000, pollution_increment = 2.5})
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local rocket_launched = require 'map_gen.maps.danger_ores.modules.rocket_launched'
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rocket_launched(
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{
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recent_chunks_max = 10,
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ticks_between_waves = 60 * 30,
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enemy_factor = 3,
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max_enemies_per_wave_per_chunk = 60,
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extra_rockets = 100
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}
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)
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local rocket_launched = require 'map_gen.maps.danger_ores.modules.rocket_launched_simple'
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rocket_launched({win_satellite_count = 1000})
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local restart_command = require 'map_gen.maps.danger_ores.modules.restart_command'
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restart_command({scenario_name = 'terraforming-danger-ore'})
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local container_dump = require 'map_gen.maps.danger_ores.modules.container_dump'
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container_dump({entity_name = 'coal'})
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@ -134,7 +110,7 @@ local config = {
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spawn_shape = b.circle(64),
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start_ore_shape = b.circle(68),
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main_ores = main_ores_config,
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--main_ores_shuffle_order = true,
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main_ores_shuffle_order = true,
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main_ores_rotate = 45,
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resource_patches = resource_patches,
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resource_patches_config = resource_patches_config,
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@ -13,6 +13,7 @@ return {
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role_mentions = {
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test = '<@&593534612051984431>',
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crash_site = '<@&762441731194748958>',
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danger_ore = '<@&793231011144007730>',
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moderator = '<@&454192594633883658>'
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}
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}
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