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Add danger_ore_xmas_tree (#1260)
This commit is contained in:
parent
087b54d8ed
commit
b7e36cc46a
@ -1,5 +1,5 @@
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local b = require 'map_gen.shared.builders'
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local start_value = b.euclidean_value(0, 0.35)
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local start_value = b.exponential_value(0, 0.15, 1.3)
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local value = b.exponential_value(0, 0.15, 1.3)
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return {
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@ -0,0 +1,74 @@
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local b = require 'map_gen.shared.builders'
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local start_value = b.exponential_value(0, 0.15, 1.3)
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local value = b.exponential_value(0, 0.15, 1.3)
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return {
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{
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name = 'copper-ore',
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['tiles'] = {
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[1] = 'red-desert-0',
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[2] = 'red-desert-1',
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[3] = 'red-desert-2',
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[4] = 'red-desert-3'
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},
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['start'] = start_value,
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['weight'] = 1,
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['ratios'] = {
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{resource = b.resource(b.full_shape, 'iron-ore', value), weight = 15},
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{resource = b.resource(b.full_shape, 'copper-ore', value), weight = 70},
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{resource = b.resource(b.full_shape, 'stone', value), weight = 10},
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{resource = b.resource(b.full_shape, 'coal', value), weight = 5}
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}
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},
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{
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name = 'coal',
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['tiles'] = {
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[1] = 'dirt-1',
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[2] = 'dirt-2',
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[3] = 'dirt-3',
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[4] = 'dirt-5',
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[5] = 'dirt-6',
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[6] = 'dirt-7'
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},
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['start'] = start_value,
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['weight'] = 1,
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['ratios'] = {
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{resource = b.resource(b.full_shape, 'iron-ore', value), weight = 18},
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{resource = b.resource(b.full_shape, 'copper-ore', value), weight = 9},
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{resource = b.resource(b.full_shape, 'stone', value), weight = 8},
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{resource = b.resource(b.full_shape, 'coal', value), weight = 65}
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}
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},
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{
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name = 'iron-ore',
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['tiles'] = {
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[1] = 'grass-2',
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[2] = 'grass-3',
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[3] = 'grass-4'
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},
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['start'] = start_value,
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['weight'] = 1,
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['ratios'] = {
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{resource = b.resource(b.full_shape, 'iron-ore', value), weight = 75},
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{resource = b.resource(b.full_shape, 'copper-ore', value), weight = 13},
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{resource = b.resource(b.full_shape, 'stone', value), weight = 7},
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{resource = b.resource(b.full_shape, 'coal', value), weight = 5}
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}
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},
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--[[ {
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name = 'stone',
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['tiles'] = {
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[1] = 'sand-1',
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[2] = 'sand-2',
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[3] = 'sand-3'
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},
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['start'] = start_value,
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['weight'] = 1,
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['ratios'] = {
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{resource = b.resource(b.full_shape, 'iron-ore', value), weight = 25},
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{resource = b.resource(b.full_shape, 'copper-ore', value), weight = 10},
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{resource = b.resource(b.full_shape, 'stone', value), weight = 60},
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{resource = b.resource(b.full_shape, 'coal', value), weight = 5}
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}
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} ]]
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}
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162
map_gen/maps/danger_ores/modules/main_ores_xmas_tree.lua
Normal file
162
map_gen/maps/danger_ores/modules/main_ores_xmas_tree.lua
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@ -0,0 +1,162 @@
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local Helper = require 'map_gen.maps.danger_ores.modules.helper'
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local b = require 'map_gen.shared.builders'
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local table = require 'utils.table'
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-- MAP SHAPE GENERATION
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local gradient = 0.5
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local segment_height = 64
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local branch_gradient = 0.3
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local baubel_1 = b.picture(require 'map_gen.data.presets.baubel_1')
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baubel_1 = b.scale(baubel_1, 0.4)
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local baubel_2 = b.picture(require 'map_gen.data.presets.baubel_2')
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baubel_2 = b.scale(baubel_2, 0.1)
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local baubel_3 = b.picture(require 'map_gen.data.presets.baubel_3')
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baubel_3 = b.scale(baubel_3, 0.1)
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local baubel_4 = b.picture(require 'map_gen.data.presets.baubel_4')
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baubel_4 = b.scale(baubel_4, 0.1)
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local star = b.picture(require 'map_gen.data.presets.star')
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star = b.scale(star, 0.1)
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star = b.change_tile(star, true, 'sand-1')
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star = b.translate(star, 0, -70)
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return function(config)
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local raw_spawn_shape = config.spawn_shape
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local raw_start_ore_shape = config.start_ore_shape
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local main_ores = config.main_ores
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local main_ores_split_count = config.main_ores_split_count or 1
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main_ores = Helper.split_ore(main_ores, main_ores_split_count)
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return function(tile_builder, ore_builder, _, _, random_gen)
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local function tree(x, y)
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local abs_x = math.abs(x)
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local abs_y = math.abs(y)
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return abs_x <= ((abs_y * gradient) + (branch_gradient * (abs_y % segment_height))) and y >= 0
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end
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tree = b.translate(tree, 0, -30)
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tree = b.change_tile(tree, true, 'grass-2')
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local icons = {baubel_1, baubel_2, baubel_3, baubel_4}
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local icons_count = #icons
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local value = b.euclidean_value
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local ore_value = b.exponential_value(0, 0.3, 1.3)
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local function non_transform(shape)
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return shape
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end
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local function empty_transform()
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return b.empty_shape
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end
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local full_oil_shape = b.translate(b.throttle_xy(b.full_shape, 3, 6, 3, 6), -1, -1)
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full_oil_shape = b.use_world_as_local(full_oil_shape)
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local oil_shape = b.throttle_world_xy(b.full_shape, 1, 6, 1, 6)
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local ores = {
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{transform = non_transform, resource = 'iron-ore', value = ore_value, weight = 10},
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{transform = non_transform, resource = 'copper-ore', value = ore_value, weight = 10},
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{transform = non_transform, resource = 'stone', value = ore_value, weight = 2},
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{transform = non_transform, resource = 'coal', value = ore_value, weight = 10},
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{transform = non_transform, resource = 'uranium-ore', value = value(100, 1.55), weight = 5},
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{transform = non_transform, resource = 'crude-oil', value = value(100000, 3500), weight = 15},
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{transform = empty_transform, weight = 100}
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}
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local total_weights = {}
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local t = 0
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for _, v in ipairs(ores) do
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t = t + v.weight
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table.insert(total_weights, t)
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end
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local p_cols = 50
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local p_rows = 50
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local pattern = {}
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for _ = 1, p_rows do
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local row = {}
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table.insert(pattern, row)
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for _ = 1, p_cols do
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local shape = icons[random_gen(1, icons_count)]
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local i = random_gen(1, t)
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local index = table.binary_search(total_weights, i)
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if (index < 0) then
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index = bit32.bnot(index)
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end
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local ore_data = ores[index]
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shape = ore_data.transform(shape)
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local x = random_gen(-24, 24)
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local y = random_gen(-24, 24)
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shape = b.translate(shape, x, y)
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local filter_shape = b.full_shape
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if ore_data.resource == 'crude-oil' then
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filter_shape = oil_shape
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shape = b.all {shape, full_oil_shape}
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end
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local ore = b.resource(filter_shape, ore_data.resource, ore_data.value)
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table.insert(row, b.apply_entity(shape, ore))
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end
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end
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local ore_shape = b.project_pattern(pattern, 250, 1.0625, 50, 50)
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ore_shape = b.scale(ore_shape, 0.1)
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ore_shape = b.if_else(ore_shape, b.no_entity)
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local baubel_ore = b.choose(b.subtract(tree, raw_start_ore_shape), ore_shape, b.empty_shape)
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-- COMBINGING IT ALL
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local sea = b.change_tile(b.full_shape, true, 'water') -- turn the void to water.
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local shapes = {}
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-- Move iron ore to middle.
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main_ores = {main_ores[1], main_ores[3], main_ores[2]}
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for _, ore_data in pairs(main_ores) do
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local ore_name = ore_data.name
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local tiles = ore_data.tiles
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local land = tile_builder(tiles)
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local ratios = ore_data.ratios
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local weighted = b.prepare_weighted_array(ratios)
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local amount = ore_data.start
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local ore = ore_builder(ore_name, amount, ratios, weighted)
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local shape = b.apply_entity(land, ore)
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shapes[#shapes + 1] = {shape = shape, weight = ore_data.weight}
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end
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local ore_weight = 3
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local additional_weight = 9.75
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local total_weight = ore_weight + additional_weight
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local rotation = (0.25 - (ore_weight / total_weight / 2)) * 2 * math.pi
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shapes[#shapes + 1] = {shape = b.full_shape, weight = additional_weight}
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local ores_part = b.segment_weighted_pattern(shapes)
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ores_part = b.rotate(ores_part, rotation)
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local main_ores_shape = b.any {raw_spawn_shape, ores_part}
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main_ores_shape = b.choose(tree, main_ores_shape, b.empty_shape)
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main_ores_shape = b.any {star, baubel_ore, main_ores_shape, sea}
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main_ores_shape = b.change_map_gen_collision_tile(main_ores_shape, 'water-tile', 'grass-2')
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return main_ores_shape
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end
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end
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@ -63,7 +63,7 @@ local enemy = require 'map_gen.maps.danger_ores.modules.enemy'
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--local dense_patches = require 'map_gen.maps.danger_ores.modules.dense_patches'
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local banned_entities = require 'map_gen.maps.danger_ores.modules.banned_entities'
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local allowed_entities = require 'map_gen.maps.danger_ores.config.vanilla_allowed_entities'
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local allowed_entities = require 'map_gen.maps.danger_ores.config.deadlock_betlboxes_allowed_entities'
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banned_entities(allowed_entities)
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RS.set_map_gen_settings(
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@ -0,0 +1,208 @@
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local RS = require 'map_gen.shared.redmew_surface'
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local MGSP = require 'resources.map_gen_settings'
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local Event = require 'utils.event'
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local b = require 'map_gen.shared.builders'
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local Config = require 'config'
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local ScenarioInfo = require 'features.gui.info'
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ScenarioInfo.set_map_name('Danger Ore Christmas Tree Deadlock Beltboxes (ore only)')
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ScenarioInfo.set_map_description([[
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Clear the ore to expand the base,
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focus mining efforts on specific sectors to ensure
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proper material ratios, expand the map with pollution!
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]])
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ScenarioInfo.add_map_extra_info([[
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This map is split in three sectors [item=iron-ore] [item=copper-ore] [item=coal].
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Each sector has a main resource and the other resources at a lower ratio.
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You may not build the factory on ore patches. Exceptions:
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[item=burner-mining-drill] [item=electric-mining-drill] [item=pumpjack] [item=small-electric-pole] [item=medium-electric-pole] [item=big-electric-pole] [item=substation] [item=car] [item=tank] [item=spidertron] [item=locomotive] [item=cargo-wagon] [item=fluid-wagon] [item=artillery-wagon]
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[item=transport-belt] [item=fast-transport-belt] [item=express-transport-belt] [item=underground-belt] [item=fast-underground-belt] [item=express-underground-belt] [item=rail] [item=rail-signal] [item=rail-chain-signal] [item=train-stop]
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The map size is restricted to the pollution generated. A significant amount of
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pollution must affect a section of the map before it is revealed. Pollution
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does not affect biter evolution.]])
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ScenarioInfo.set_new_info([[
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2019-04-24:
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- Stone ore density reduced by 1/2
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- Ore quadrants randomized
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- Increased time factor of biter evolution from 5 to 7
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- Added win conditions (+5% evolution every 5 rockets until 100%, +100 rockets until biters are wiped)
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2019-03-30:
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- Uranium ore patch threshold increased slightly
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- Bug fix: Cars and tanks can now be placed onto ore!
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- Starting minimum pollution to expand map set to 650
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View current pollution via Debug Settings [F4] show-pollution-values,
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then open map and turn on pollution via the red box.
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- Starting water at spawn increased from radius 8 to radius 16 circle.
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2019-03-27:
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- Ore arranged into quadrants to allow for more controlled resource gathering.
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2020-09-02:
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- Destroyed chests dump their content as coal ore.
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2020-12-28:
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- Changed win condition. First satellite kills all biters, launch 500 to win the map.
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2021-04-06:
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- Rail signals and train stations now allowed on ore.
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]])
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global.config.redmew_qol.loaders = false
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local map = require 'map_gen.maps.danger_ores.modules.map'
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local main_ores_config = require 'map_gen.maps.danger_ores.config.one_direction_beltboxes_ores_xmas'
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--local resource_patches = require 'map_gen.maps.danger_ores.modules.resource_patches'
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--local resource_patches_config = require 'map_gen.maps.danger_ores.config.deadlock_beltboxes_resource_patches'
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--local water = require 'map_gen.maps.danger_ores.modules.water'
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local trees = require 'map_gen.maps.danger_ores.modules.trees'
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local enemy = require 'map_gen.maps.danger_ores.modules.enemy'
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--local dense_patches = require 'map_gen.maps.danger_ores.modules.dense_patches'
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local banned_entities = require 'map_gen.maps.danger_ores.modules.banned_entities'
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local allowed_entities = require 'map_gen.maps.danger_ores.config.deadlock_betlboxes_allowed_entities'
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banned_entities(allowed_entities)
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RS.set_map_gen_settings(
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{
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MGSP.grass_only,
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MGSP.enable_water,
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{
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terrain_segmentation = 'normal',
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water = 'normal'
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},
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MGSP.starting_area_very_low,
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MGSP.ore_oil_none,
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MGSP.enemy_none,
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MGSP.cliff_none,
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MGSP.tree_none
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}
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)
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Config.market.enabled = false
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Config.player_rewards.enabled = false
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Config.player_create.starting_items = {}
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Config.dump_offline_inventories = {
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enabled = true,
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offline_timout_mins = 30, -- time after which a player logs off that their inventory is provided to the team
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}
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Config.paint.enabled = false
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Config.day_night.enabled = true
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Config.day_night.use_fixed_brightness = true
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Config.day_night.fixed_brightness = 0.70
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Event.on_init(
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function()
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--game.draw_resource_selection = false
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game.forces.player.technologies['mining-productivity-1'].enabled = false
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game.forces.player.technologies['mining-productivity-2'].enabled = false
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game.forces.player.technologies['mining-productivity-3'].enabled = false
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game.forces.player.technologies['mining-productivity-4'].enabled = false
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game.forces.player.technologies['landfill'].enabled = false
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game.difficulty_settings.technology_price_multiplier = 25
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game.forces.player.technologies.logistics.researched = true
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game.forces.player.technologies.automation.researched = true
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game.map_settings.enemy_evolution.time_factor = 0.000007 -- default 0.000004
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game.map_settings.enemy_evolution.destroy_factor = 0.000010 -- default 0.002
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game.map_settings.enemy_evolution.pollution_factor = 0.000000 -- Pollution has no affect on evolution default 0.0000009
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game.forces.player.manual_mining_speed_modifier = 1
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--RS.get_surface().always_day = true
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RS.get_surface().peaceful_mode = true
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end
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)
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local allowed_recipes = {
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["deadlock-stacks-stack-iron-ore"] = true,
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["deadlock-stacks-unstack-iron-ore"] = true,
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["deadlock-stacks-stack-copper-ore"] = true,
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["deadlock-stacks-unstack-copper-ore"] = true,
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["deadlock-stacks-stack-stone"] = true,
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["deadlock-stacks-unstack-stone"] = true,
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["deadlock-stacks-stack-coal"] = true,
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["deadlock-stacks-unstack-coal"] = true,
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["deadlock-stacks-stack-uranium-ore"] = true,
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["deadlock-stacks-unstack-uranium-ore"] = true
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}
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Event.add(defines.events.on_research_finished, function(event)
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local research = event.research
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if not research.valid then
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return
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end
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for _, effect in pairs(research.effects) do
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if effect.type ~= 'unlock-recipe' then
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goto continue
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end
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local name = effect.recipe
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if allowed_recipes[name] then
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goto continue
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end
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if name:sub(1, #'deadlock-stacks') == 'deadlock-stacks' then
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game.forces.player.recipes[name].enabled = false
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end
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::continue::
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end
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end)
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local terraforming = require 'map_gen.maps.danger_ores.modules.terraforming'
|
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terraforming({start_size = 12 * 32, min_pollution = 250, max_pollution = 16000, pollution_increment = 6})
|
||||
|
||||
local rocket_launched = require 'map_gen.maps.danger_ores.modules.rocket_launched_simple'
|
||||
rocket_launched({win_satellite_count = 500})
|
||||
|
||||
local restart_command = require 'map_gen.maps.danger_ores.modules.restart_command'
|
||||
restart_command({scenario_name = 'danger-ore-xmas-tree-beltboxes-ore-only'})
|
||||
|
||||
local container_dump = require 'map_gen.maps.danger_ores.modules.container_dump'
|
||||
container_dump({entity_name = 'coal'})
|
||||
|
||||
local concrete_on_landfill = require 'map_gen.maps.danger_ores.modules.concrete_on_landfill'
|
||||
concrete_on_landfill({tile = 'blue-refined-concrete'})
|
||||
|
||||
local main_ores_builder = require 'map_gen.maps.danger_ores.modules.main_ores_xmas_tree'
|
||||
|
||||
--local sqrt = math.sqrt
|
||||
|
||||
local config = {
|
||||
spawn_shape = b.circle(72),
|
||||
start_ore_shape = b.circle(76),
|
||||
main_ores_builder = main_ores_builder,
|
||||
main_ores = main_ores_config,
|
||||
main_ores_shuffle_order = true,
|
||||
--main_ores_rotate = 45,
|
||||
--resource_patches = resource_patches,
|
||||
--resource_patches_config = resource_patches_config,
|
||||
--water = water,
|
||||
--[[water_scale = function(x, y)
|
||||
local d = sqrt(x * x + y * y)
|
||||
return 1 / (24 + (0.1 * d))
|
||||
end,]]
|
||||
--water_threshold = 0.35,
|
||||
--deepwater_threshold = 0.4,
|
||||
trees = trees,
|
||||
trees_scale = 1 / 64,
|
||||
trees_threshold = 0.35,
|
||||
trees_chance = 0.875,
|
||||
enemy = enemy,
|
||||
enemy_factor = 10 / (768 * 32),
|
||||
enemy_max_chance = 1 / 6,
|
||||
enemy_scale_factor = 32,
|
||||
fish_spawn_rate = 0.00625,
|
||||
--dense_patches = dense_patches,
|
||||
dense_patches_scale = 1 / 48,
|
||||
dense_patches_threshold = 0.55,
|
||||
dense_patches_multiplier = 50
|
||||
}
|
||||
|
||||
return map(config)
|
@ -0,0 +1 @@
|
||||
return require 'map_gen.maps.danger_ores.presets.danger_ore_xmas_tree_beltboxes_ore_only'
|
Loading…
Reference in New Issue
Block a user