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mirror of https://github.com/Refactorio/RedMew.git synced 2025-03-03 14:53:01 +02:00

Add doc related to water, add enable_water to grass_only maps (maintaining prior functionality)

This commit is contained in:
Matthew Heguy 2019-02-27 15:10:39 -05:00
parent 21a3b9cea7
commit ba8b4df879
7 changed files with 14 additions and 8 deletions

View File

@ -20,6 +20,7 @@ local degrees = math.degrees
RS.set_map_gen_settings(
{
MGSP.grass_only,
MGSP.enable_water,
{
terrain_segmentation = 'normal',
water = 'normal'

View File

@ -18,6 +18,7 @@ RS.set_map_gen_settings(
MGSP.ore_oil_none,
MGSP.cliff_none,
MGSP.grass_only,
MGSP.enable_water,
MGSP.enemy_none
}
)

View File

@ -20,7 +20,8 @@ RS.set_map_gen_settings(
MGSP.ore_oil_none,
MGSP.enemy_very_high,
MGSP.cliff_none,
MGSP.grass_only
MGSP.grass_only,
MGSP.enable_water
}
)

View File

@ -13,7 +13,7 @@ RS.set_map_gen_settings(
MGSP.ore_oil_none,
MGSP.cliff_none,
MGSP.grass_only,
MGSP.water_none
MGSP.enable_water
}
)

View File

@ -18,7 +18,8 @@ RS.set_map_gen_settings(
{
MGSP.ore_oil_none,
MGSP.cliff_none,
MGSP.grass_only
MGSP.grass_only,
MGSP.enable_water
}
)

View File

@ -15,6 +15,7 @@ RS.set_spawn_island_tile('grass-1')
RS.set_map_gen_settings(
{
MGSP.grass_only,
MGSP.enable_water,
{
terrain_segmentation = 'normal',
water = 'normal'

View File

@ -255,7 +255,7 @@ return {
unique_seed = {
seed = nil
},
-- grass1 only
-- grass1 only (no water, you will need to add enabled_water if you want water)
grass1_only = {
autoplace_settings = {
tile = {
@ -266,7 +266,7 @@ return {
}
}
},
-- grass only
-- grass only (no water, you will need to add enabled_water if you want water)
grass_only = {
autoplace_settings = {
tile = {
@ -280,7 +280,7 @@ return {
}
}
},
-- desert only
-- desert only (no water, you will need to add enabled_water if you want water)
desert_only = {
autoplace_settings = {
tile = {
@ -294,7 +294,7 @@ return {
}
}
},
-- dirt only
-- dirt only (no water, you will need to add enabled_water if you want water)
dirt_only = {
autoplace_settings = {
tile = {
@ -311,7 +311,7 @@ return {
}
}
},
-- sand only
-- sand only (no water, you will need to add enabled_water if you want water)
sand_only = {
autoplace_settings = {
tile = {
@ -324,6 +324,7 @@ return {
}
}
},
-- adds water to *_only maps
enable_water = {
autoplace_settings = {
tile = {