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Increase tech cost 10 -> 25, satellite count 850 -> 1000. (#1291)
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@ -118,7 +118,7 @@ Event.on_init(function()
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game.forces.player.technologies['mining-productivity-3'].enabled = false
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game.forces.player.technologies['mining-productivity-4'].enabled = false
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game.difficulty_settings.technology_price_multiplier = 10
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game.difficulty_settings.technology_price_multiplier = 25
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game.forces.player.technologies.logistics.researched = true
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game.forces.player.technologies.automation.researched = true
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@ -136,7 +136,7 @@ local terraforming = require 'map_gen.maps.danger_ores.modules.terraforming'
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terraforming({start_size = 10 * 32, min_pollution = 400, max_pollution = 20000, pollution_increment = 6})
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local rocket_launched = require 'map_gen.maps.danger_ores.modules.rocket_launched_simple'
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rocket_launched({win_satellite_count = 850})
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rocket_launched({win_satellite_count = 1000})
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local restart_command = require 'map_gen.maps.danger_ores.modules.restart_command'
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restart_command({scenario_name = 'danger-bobs-ores'})
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