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tag_group: deafult - > default, remove ipairs
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@ -5,10 +5,9 @@ local Rank = require 'features.rank_system'
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local Game = require 'utils.game'
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local Command = require 'utils.command'
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local Ranks = require 'resources.ranks'
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local deafult_verb = 'expanded'
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local tag_groups = require 'resources.tag_groups'
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local default_verb = 'expanded'
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local player_tags = {}
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local no_notify_players = {}
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@ -22,7 +21,9 @@ Global.register(
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)
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local function notify_players(message)
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for _, p in ipairs(game.connected_players) do
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local players = game.connected_players
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for i=1, #players do
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local p = players[i]
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if p.valid and not no_notify_players[p.index] then
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p.print(message)
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end
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@ -70,7 +71,7 @@ local function change_player_tag(player, tag_name, silent)
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player.tag = tag
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local verb = tag_data.verb or deafult_verb
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local verb = tag_data.verb or default_verb
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if not silent then
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notify_players(tag .. ' squad has `' .. verb .. '` with ' .. player.name)
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@ -590,7 +591,7 @@ Gui.on_click(
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local verb = data.verb.text
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if verb == '' then
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verb = deafult_verb
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verb = default_verb
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end
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Gui.remove_data_recursively(frame)
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