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https://github.com/Refactorio/RedMew.git
synced 2024-12-12 10:04:40 +02:00
Merge pull request #1217 from grilledham/danger_ore_reduce_ore
Danger ore balance changes.
This commit is contained in:
commit
c99eae5030
@ -1,5 +1,6 @@
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local b = require 'map_gen.shared.builders'
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local value = b.euclidean_value
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local start_value = b.euclidean_value(24, 0)
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local value = b.exponential_value(0, 0.07, 1.415)
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return {
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{
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@ -10,13 +11,13 @@ return {
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[3] = 'red-desert-2',
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[4] = 'red-desert-3'
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},
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['start'] = value(50, 0),
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['start'] = start_value,
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['weight'] = 1,
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['ratios'] = {
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{resource = b.resource(b.full_shape, 'iron-ore', value(0, 0.75)), weight = 15},
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{resource = b.resource(b.full_shape, 'copper-ore', value(0, 0.75)), weight = 70},
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{resource = b.resource(b.full_shape, 'stone', value(0, 0.75)), weight = 10},
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{resource = b.resource(b.full_shape, 'coal', value(0, 0.75)), weight = 5}
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{resource = b.resource(b.full_shape, 'iron-ore', value), weight = 15},
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{resource = b.resource(b.full_shape, 'copper-ore', value), weight = 70},
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{resource = b.resource(b.full_shape, 'stone', value), weight = 10},
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{resource = b.resource(b.full_shape, 'coal', value), weight = 5}
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}
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},
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{
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@ -30,13 +31,13 @@ return {
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[6] = 'dirt-6',
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[7] = 'dirt-7'
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},
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['start'] = value(50, 0),
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['start'] = start_value,
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['weight'] = 1,
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['ratios'] = {
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{resource = b.resource(b.full_shape, 'iron-ore', value(0, 0.75)), weight = 18},
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{resource = b.resource(b.full_shape, 'copper-ore', value(0, 0.75)), weight = 9},
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{resource = b.resource(b.full_shape, 'stone', value(0, 0.75)), weight = 8},
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{resource = b.resource(b.full_shape, 'coal', value(0, 0.75)), weight = 65}
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{resource = b.resource(b.full_shape, 'iron-ore', value), weight = 18},
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{resource = b.resource(b.full_shape, 'copper-ore', value), weight = 9},
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{resource = b.resource(b.full_shape, 'stone', value), weight = 8},
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{resource = b.resource(b.full_shape, 'coal', value), weight = 65}
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}
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},
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{
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@ -47,13 +48,13 @@ return {
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[3] = 'grass-3',
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[4] = 'grass-4'
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},
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['start'] = value(50, 0),
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['start'] = start_value,
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['weight'] = 1,
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['ratios'] = {
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{resource = b.resource(b.full_shape, 'iron-ore', value(0, 0.75)), weight = 75},
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{resource = b.resource(b.full_shape, 'copper-ore', value(0, 0.75)), weight = 13},
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{resource = b.resource(b.full_shape, 'stone', value(0, 0.75)), weight = 7},
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{resource = b.resource(b.full_shape, 'coal', value(0, 0.75)), weight = 5}
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{resource = b.resource(b.full_shape, 'iron-ore', value), weight = 75},
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{resource = b.resource(b.full_shape, 'copper-ore', value), weight = 13},
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{resource = b.resource(b.full_shape, 'stone', value), weight = 7},
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{resource = b.resource(b.full_shape, 'coal', value), weight = 5}
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}
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},
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--[[ {
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@ -63,13 +64,13 @@ return {
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[2] = 'sand-2',
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[3] = 'sand-3'
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},
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['start'] = value(50, 0),
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['start'] = start_value,
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['weight'] = 1,
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['ratios'] = {
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{resource = b.resource(b.full_shape, 'iron-ore', value(0, 0.75)), weight = 25},
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{resource = b.resource(b.full_shape, 'copper-ore', value(0, 0.75)), weight = 10},
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{resource = b.resource(b.full_shape, 'stone', value(0, 0.75)), weight = 60},
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{resource = b.resource(b.full_shape, 'coal', value(0, 0.75)), weight = 5}
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{resource = b.resource(b.full_shape, 'iron-ore', value), weight = 25},
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{resource = b.resource(b.full_shape, 'copper-ore', value), weight = 10},
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{resource = b.resource(b.full_shape, 'stone', value), weight = 60},
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{resource = b.resource(b.full_shape, 'coal', value), weight = 5}
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}
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} ]]
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}
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@ -1,17 +1,19 @@
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local b = require 'map_gen.shared.builders'
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local value = b.euclidean_value
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local oil_shape = b.throttle_world_xy(b.full_shape, 1, 7, 1, 7)
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local full_oil_shape = b.translate(b.throttle_xy(b.full_shape, 3, 6, 3, 6), -1, -1)
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full_oil_shape = b.use_world_as_local(full_oil_shape)
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local oil_shape = b.throttle_world_xy(b.full_shape, 1, 6, 1, 6)
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return {
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{
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scale = 1 / 64,
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threshold = 0.6,
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resource = b.resource(oil_shape, 'crude-oil', value(450000, 225))
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resource = b.any{b.resource(oil_shape, 'crude-oil', value(200000, 2500)), full_oil_shape}
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},
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{
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scale = 1 / 80,
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threshold = 0.68,
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resource = b.resource(b.full_shape, 'uranium-ore', value(200, 1.2))
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scale = 1 / 72,
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threshold = 0.66,
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resource = b.resource(b.full_shape, 'uranium-ore', value(200, 1.5))
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}
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}
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@ -18,7 +18,7 @@ local function spawn_builder(config)
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local spawn_circle = config.spawn_shape or b.circle(64)
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local spawn_tile = config.spawn_tile or 'grass-1'
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local water = b.circle(16)
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local water = b.circle(14)
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water = b.change_tile(water, true, 'water')
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water = b.any {b.rectangle(32, 4), b.rectangle(4, 32), water}
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@ -66,7 +66,7 @@ return function(config)
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end
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local resource_patches_entity = resource_patches(x, y, world)
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if resource_patches_entity ~= false then
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if resource_patches_entity then
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return resource_patches_entity
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end
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@ -1,5 +1,6 @@
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local Perlin = require 'map_gen.shared.perlin_noise'
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local seed_provider = require 'map_gen.maps.danger_ores.modules.seed_provider'
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local b = require 'map_gen.shared.builders'
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local perlin_noise = Perlin.noise
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@ -22,20 +23,11 @@ return function(config)
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return resource(x, y, world)
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end
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return false
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return nil
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end
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entities[#entities + 1] = entity_shape
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end
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return function(x, y, world)
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for i = 1, #entities do
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local e = entities[i](x, y, world)
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if e ~= false then
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return e
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end
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end
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return false
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end
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return b.any(entities)
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end
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@ -125,6 +125,10 @@ Event.on_init(
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game.map_settings.enemy_evolution.time_factor = 0.000007 -- default 0.000004
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game.map_settings.enemy_evolution.destroy_factor = 0.000010 -- default 0.002
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game.map_settings.enemy_evolution.pollution_factor = 0.000000 -- Pollution has no affect on evolution default 0.0000009
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game.forces.player.manual_mining_speed_modifier = 1
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RS.get_surface().always_day = true
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end
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)
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@ -135,6 +135,10 @@ Event.on_init(
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game.map_settings.enemy_evolution.time_factor = 0.000007 -- default 0.000004
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game.map_settings.enemy_evolution.destroy_factor = 0.000010 -- default 0.002
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game.map_settings.enemy_evolution.pollution_factor = 0.000000 -- Pollution has no affect on evolution default 0.0000009
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game.forces.player.manual_mining_speed_modifier = 1
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RS.get_surface().always_day = true
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end
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)
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@ -88,6 +88,10 @@ Event.on_init(
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game.map_settings.enemy_evolution.time_factor = 0.000002 -- default 0.000004
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game.map_settings.enemy_evolution.destroy_factor = 0.0009 -- default 0.002
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game.map_settings.enemy_evolution.pollution_factor = 0.0000015 -- default 0.0000009
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game.forces.player.manual_mining_speed_modifier = 1
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RS.get_surface().always_day = true
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end
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)
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@ -99,6 +99,8 @@ Event.on_init(function()
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game.map_settings.enemy_evolution.destroy_factor = 0.000010 -- default 0.002
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game.map_settings.enemy_evolution.pollution_factor = 0.000000 -- Pollution has no affect on evolution default 0.0000009
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game.forces.player.manual_mining_speed_modifier = 1
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RS.get_surface().always_day = true
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end)
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@ -99,6 +99,8 @@ Event.on_init(function()
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game.map_settings.enemy_evolution.destroy_factor = 0.000010 -- default 0.002
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game.map_settings.enemy_evolution.pollution_factor = 0.000000 -- Pollution has no affect on evolution default 0.0000009
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game.forces.player.manual_mining_speed_modifier = 1
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RS.get_surface().always_day = true
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end)
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@ -99,6 +99,8 @@ Event.on_init(function()
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game.map_settings.enemy_evolution.destroy_factor = 0.000010 -- default 0.002
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game.map_settings.enemy_evolution.pollution_factor = 0.000000 -- Pollution has no affect on evolution default 0.0000009
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game.forces.player.manual_mining_speed_modifier = 1
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RS.get_surface().always_day = true
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end)
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@ -109,6 +109,8 @@ Event.on_init(
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game.map_settings.enemy_evolution.destroy_factor = 0.000010 -- default 0.002
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game.map_settings.enemy_evolution.pollution_factor = 0.000000 -- Pollution has no affect on evolution default 0.0000009
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game.forces.player.manual_mining_speed_modifier = 1
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RS.get_surface().always_day = true
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end
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)
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@ -99,6 +99,8 @@ Event.on_init(function()
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game.map_settings.enemy_evolution.destroy_factor = 0.000010 -- default 0.002
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game.map_settings.enemy_evolution.pollution_factor = 0.000000 -- Pollution has no affect on evolution default 0.0000009
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game.forces.player.manual_mining_speed_modifier = 1
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RS.get_surface().always_day = true
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end)
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@ -105,6 +105,8 @@ Event.on_init(
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game.map_settings.enemy_evolution.destroy_factor = 0.000010 -- default 0.002
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game.map_settings.enemy_evolution.pollution_factor = 0.000000 -- Pollution has no affect on evolution default 0.0000009
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game.forces.player.manual_mining_speed_modifier = 1
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RS.get_surface().always_day = true
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end
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)
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@ -98,6 +98,8 @@ Event.on_init(function()
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game.map_settings.enemy_evolution.destroy_factor = 0.000010 -- default 0.002
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game.map_settings.enemy_evolution.pollution_factor = 0.000000 -- Pollution has no affect on evolution default 0.0000009
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game.forces.player.manual_mining_speed_modifier = 1
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RS.get_surface().always_day = true
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end)
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@ -130,6 +130,8 @@ Event.on_init(function()
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game.map_settings.enemy_evolution.destroy_factor = 0.002 -- default 0.002
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game.map_settings.enemy_evolution.pollution_factor = 0.000000 -- Pollution has no affect on evolution default 0.0000009
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game.forces.player.manual_mining_speed_modifier = 1
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RS.get_surface().always_day = true
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end)
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@ -104,6 +104,8 @@ Event.on_init(
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game.map_settings.enemy_evolution.destroy_factor = 0.000011 -- default 0.002
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game.map_settings.enemy_evolution.pollution_factor = 0.000000 -- Pollution has no affect on evolution default 0.0000009
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game.forces.player.manual_mining_speed_modifier = 1
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RS.get_surface().always_day = true
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end
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)
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@ -99,6 +99,8 @@ Event.on_init(function()
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game.map_settings.enemy_evolution.destroy_factor = 0.000010 -- default 0.002
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game.map_settings.enemy_evolution.pollution_factor = 0.000000 -- Pollution has no affect on evolution default 0.0000009
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game.forces.player.manual_mining_speed_modifier = 1
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RS.get_surface().always_day = true
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end)
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@ -58,7 +58,7 @@ local resource_patches_config = require 'map_gen.maps.danger_ores.config.vanilla
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local water = require 'map_gen.maps.danger_ores.modules.water'
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local trees = require 'map_gen.maps.danger_ores.modules.trees'
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local enemy = require 'map_gen.maps.danger_ores.modules.enemy'
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local dense_patches = require 'map_gen.maps.danger_ores.modules.dense_patches'
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--local dense_patches = require 'map_gen.maps.danger_ores.modules.dense_patches'
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local banned_entities = require 'map_gen.maps.danger_ores.modules.banned_entities'
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local allowed_entities = require 'map_gen.maps.danger_ores.config.vanilla_allowed_entities'
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@ -99,6 +99,8 @@ Event.on_init(function()
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game.map_settings.enemy_evolution.destroy_factor = 0.000010 -- default 0.002
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game.map_settings.enemy_evolution.pollution_factor = 0.000000 -- Pollution has no affect on evolution default 0.0000009
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game.forces.player.manual_mining_speed_modifier = 1
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RS.get_surface().always_day = true
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end)
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@ -118,8 +120,8 @@ local concrete_on_landfill = require 'map_gen.maps.danger_ores.modules.concrete_
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concrete_on_landfill({tile = 'blue-refined-concrete'})
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local config = {
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spawn_shape = b.circle(64),
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start_ore_shape = b.circle(68),
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spawn_shape = b.circle(56),
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start_ore_shape = b.circle(60),
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main_ores = main_ores_config,
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main_ores_shuffle_order = true,
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main_ores_rotate = 30,
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@ -138,7 +140,7 @@ local config = {
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enemy_max_chance = 1 / 6,
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enemy_scale_factor = 32,
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fish_spawn_rate = 0.025,
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dense_patches = dense_patches,
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--dense_patches = dense_patches,
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dense_patches_scale = 1 / 48,
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dense_patches_threshold = 0.55,
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dense_patches_multiplier = 25
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@ -594,6 +594,12 @@ function Builders.if_else(shape, else_shape)
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end
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end
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function Builders.use_world_as_local(shape)
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return function (_, _, world)
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return shape(world.x, world.y, world)
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end
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end
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--- Docs: https://github.com/Refactorio/RedMew/wiki/Using-the-Builders#builderslinear_grow
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function Builders.linear_grow(shape, size)
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return function(x, y, world)
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@ -991,7 +997,7 @@ function Builders.apply_entity(shape, entity_shape)
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end
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local e = entity_shape(x, y, world)
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if e then
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if e and e ~= true then
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tile = add_entity(tile, e)
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end
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@ -1010,7 +1016,7 @@ function Builders.apply_entities(shape, entity_shapes)
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for _, es in ipairs(entity_shapes) do
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local e = es(x, y, world)
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if e then
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if e and e ~= true then
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tile = add_entity(tile, e)
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end
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end
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