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added artillery flying text

This commit is contained in:
grilledham 2018-06-08 00:24:08 +01:00
parent d3b07e1706
commit ce5d2b1f4e

View File

@ -82,8 +82,19 @@ local function entity_allowed_to_bomb(entity)
end end
global.players_warned = {} global.players_warned = {}
local function on_capsule_used(event) local function on_capsule_used(event)
if item_not_sanctioned(event.item) then return nil end local item = event.item
local player = game.players[event.player_index] local player = game.players[event.player_index]
if not player or not player.valid then
return
end
if item.name == 'artillery-targeting-remote' then
player.surface.create_entity{name = 'flying-text', text = player.name, color = player.color, position = event.position}
end
if item_not_sanctioned(item) then return end
if (not allowed_to_nuke(player)) then if (not allowed_to_nuke(player)) then
local area = {{event.position.x-5, event.position.y-5}, {event.position.x+5, event.position.y+5}} local area = {{event.position.x-5, event.position.y-5}, {event.position.x+5, event.position.y+5}}
local count = 0 local count = 0