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reverted some changes to control.lua #220
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16
control.lua
16
control.lua
@@ -7,11 +7,11 @@ require 'base_data'
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require 'train_station_names'
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require 'nuke_control'
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require 'follow'
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--require 'autodeconstruct'
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require 'autodeconstruct'
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require 'corpse_util'
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--require 'infinite_storage_chest'
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--require 'fish_market'
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--require 'reactor_meltdown'
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require 'reactor_meltdown'
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require 'train_saviour'
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require 'map_gen.shared.perlin_noise'
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require 'map_layout'
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@@ -38,12 +38,12 @@ local function player_created(event)
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return
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end
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--player.insert {name = MARKET_ITEM, count = 10}
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--player.insert {name = 'iron-gear-wheel', count = 8}
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--player.insert {name = 'iron-plate', count = 16}
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player.insert {name = MARKET_ITEM, count = 10}
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player.insert {name = 'iron-gear-wheel', count = 8}
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player.insert {name = 'iron-plate', count = 16}
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player.print('Welcome to our Server. You can join our Discord at: redmew.com/discord')
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--player.print('Click the question mark in the top left corner for server infomation and map details.')
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--player.print('And remember.. Keep Calm And Spaghetti!')
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player.print('Click the question mark in the top left corner for server infomation and map details.')
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player.print('And remember.. Keep Calm And Spaghetti!')
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local gui = player.gui
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gui.top.style = 'slot_table_spacing_horizontal_flow'
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@@ -214,7 +214,7 @@ local remove_token =
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local p = data.player
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local stack = data.stack
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--local removed = p.remove_item(stack)
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local removed = p.remove_item(stack)
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if removed > 0 then
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stack.count = removed
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