From d02554946326c545f466aa72598af74cbc7b5195 Mon Sep 17 00:00:00 2001 From: Matthew Heguy Date: Thu, 24 Jan 2019 15:52:29 -0500 Subject: [PATCH] Set RS.spawn_island_tile in diggy --- map_gen/Diggy/Scenario.lua | 1 + 1 file changed, 1 insertion(+) diff --git a/map_gen/Diggy/Scenario.lua b/map_gen/Diggy/Scenario.lua index c9d3d4ba..9c0258f5 100644 --- a/map_gen/Diggy/Scenario.lua +++ b/map_gen/Diggy/Scenario.lua @@ -13,6 +13,7 @@ require 'utils.core' local Scenario = {} RS.set_first_player_position_check_override(true) -- forces players to spawn at 0,0 +RS.set_spawn_island_tile('stone-path') global.diggy_scenario_registered = false --[[--