mirror of
https://github.com/Refactorio/RedMew.git
synced 2025-01-18 03:21:47 +02:00
Added sound for new reports
Admins now get a sound when a new report is created. Useful for admins that doesn't have Factorio as active window. Currently set the sound_path as utility/tutorial_notice
This commit is contained in:
parent
2755cd510f
commit
d0b018b1b2
@ -89,6 +89,8 @@ function Module.report(reporting_player, reported_player, message)
|
||||
local notified = false
|
||||
for _,p in pairs(game.players) do
|
||||
if p.admin and p.connected then
|
||||
p.play_sound{path='utility/tutorial_notice', volume_modifier = 1}
|
||||
--p.print("Did you hear that too? " .. tostring(game.is_valid_sound_path('utility/wire_connect_pole'))) --Debugging the sound_path
|
||||
Module.show_reports(p)
|
||||
if p.afk_time < 3600 then notified = true end
|
||||
end
|
||||
|
Loading…
x
Reference in New Issue
Block a user