mirror of
https://github.com/Refactorio/RedMew.git
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Event (#565)
* First pass at removable events * added documentation * added is_closure function * fixed return multiple values * is_closure now ignores _ENV
This commit is contained in:
parent
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commit
d1f2eb5686
@ -1,6 +1,7 @@
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-- dependencies
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local format = string.format
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local serialize = serpent.line
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local debug_getupvalue = debug.getupvalue
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-- this
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local Debug = {}
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@ -46,4 +47,24 @@ function Debug.cheat(callback)
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end
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end
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--- Returns true if the function is a closure, false otherwise.
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-- A closure is a function that contains 'upvalues' or in other words
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-- has a reference to a local variable defined outside the function's scope.
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-- @param func<function>
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-- @return boolean
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function Debug.is_closure(func)
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local i = 1
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while true do
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local n = debug_getupvalue(func, i)
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if n == nil then
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return false
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elseif n ~= '_ENV' then
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return true
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end
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i = i + 1
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end
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end
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return Debug
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497
utils/event.lua
497
utils/event.lua
@ -1,122 +1,220 @@
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--- This Module allows for registering multiple handlers to the same event, overcoming the limitation of script.register.
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--
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-- ** Event.add(event_name, handler) **
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--
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-- Handlers added with Event.add must be added at the control stage or in Event.on_init or Event.on_load.
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-- Remember that for each player, on_init or on_load is run, never both. So if you can't add the handler in the
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-- control stage add the handler in both on_init and on_load.
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-- Handlers added with Event.add cannot be removed.
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-- For handlers that need to be removed or added at runtime use Event.add_removable.
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-- @usage
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-- local Event = require 'utils.event'
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-- Event.add(
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-- defines.events.on_built_entity,
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-- function(event)
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-- game.print(serpent.block(event)) -- prints the content of the event table to console.
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-- end
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-- )
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--
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-- ** Event.add_removable(event_name, token) **
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--
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-- For conditional event handlers. Event.add_removable can be safely called at runtime without desync risk.
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-- Only use this if you need to add the handler at runtime or need to remove the handler, other wise use Event.add
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-- Token is used because it's a desync risk to store closures inside the global table.
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--
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-- @usage
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-- local Token = require 'utils.token'
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-- local Event = require 'utils.event'
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--
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-- Token.register must not be called inside an event handler.
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-- local handler =
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-- Token.register(
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-- function(event)
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-- game.print(serpent.block(event)) -- prints the content of the event table to console.
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-- end
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-- )
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--
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-- The below code would typically be inside another event or a custom command.
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-- Event.add_removable(defines.events.on_built_entity, handler)
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--
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-- When you no longer need the handler.
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-- Event.remove_removable(defines.events.on_built_entity, handler)
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--
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-- It's not an error to register the same token multiple times to the same event, however when
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-- removing only the first occurance is removed.
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--
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-- ** Event.add_removable_function(event_name, func) **
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--
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-- Only use this function if you can't use Event.add_removable. i.e you are registering the handler at the console.
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-- func cannot be a closure in this case, as there is no safe way to store closures in the global table.
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-- A closure is a function that uses a local variable not defined in the function.
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--
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-- @usage
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-- local Event = require 'utils.event'
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--
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-- If you want to remove the handler you will need to keep a reference to it.
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-- global.handler = function(event)
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-- game.print(serpent.block(event)) -- prints the content of the event table to console.
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-- end
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--
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-- The below code would typically be used at the command console.
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-- Event.add_removable_function(defines.events.on_built_entity, global.handler)
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--
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-- When you no longer need the handler.
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-- Event.remove_removable_function(defines.events.on_built_entity, global.handler)
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--
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-- ** Other Events **
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--
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-- Use Event.on_init(handler) for script.on_init(handler)
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-- Use Event.on_load(handler) for script.on_load(handler)
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--
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-- Use Event.on_nth_tick(tick, handler) for script.on_nth_tick(tick, handler)
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-- Favour this event over Event.add(defines.events.on_tick, handler)
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-- There are also Event.add_removable_nth_tick(tick, token) and Event.add_removable_nth_tick_function(tick, func)
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-- That work the same as above.
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--
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-- ** Custom Scenario Events **
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--
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-- local Event = require 'utils.event'
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--
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-- local event_id = script.generate_event_name()
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--
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-- Event.add(
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-- event_id,
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-- function(event)
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-- game.print(serpent.block(event)) -- prints the content of the event table to console.
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-- end
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-- )
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--
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-- The table contains extra information that you want to pass to the handler.
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-- script.raise_event(event_id, {extra = 'data'})
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local EventCore = require 'utils.event_core'
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local Global = require 'utils.global'
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local Token = require 'utils.token'
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local Debug = require 'utils.debug'
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local table_remove = table.remove
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local core_add = EventCore.add
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local core_on_init = EventCore.on_init
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local core_on_load = EventCore.on_load
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local core_on_nth_tick = EventCore.on_nth_tick
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local Event = {}
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local init_event_name = -1
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local load_event_name = -2
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local event_handlers = EventCore.get_event_handlers()
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local on_nth_tick_event_handlers = EventCore.get_on_nth_tick_event_handlers()
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local control_stage = true
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local token_handlers = {}
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local token_nth_tick_handlers = {}
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local function_handlers = {}
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local function_nth_tick_handlers = {}
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-- map of event_name to handlers[]
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local event_handlers = {}
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-- map of nth_tick to handlers[]
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local on_nth_tick_event_handlers = {}
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local function call_handlers(handlers, event)
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if _DEBUG then
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for _, handler in ipairs(handlers) do
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handler(event)
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end
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else
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for _, handler in ipairs(handlers) do
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local success, error = pcall(handler, event)
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if not success then
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log(error)
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end
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end
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Global.register(
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{
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token_handlers = token_handlers,
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token_nth_tick_handlers = token_nth_tick_handlers,
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function_handlers = function_handlers,
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function_nth_tick_handlers = function_nth_tick_handlers
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},
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function(tbl)
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token_handlers = tbl.token_handlers
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token_nth_tick_handlers = tbl.token_nth_tick_handlers
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function_handlers = tbl.function_handlers
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function_nth_tick_handlers = tbl.function_nth_tick_handlers
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end
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end
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)
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local function on_event(event)
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local handlers = event_handlers[event.name]
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call_handlers(handlers, event)
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end
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local function on_init()
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local handlers = event_handlers[init_event_name]
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call_handlers(handlers)
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end
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local function on_load()
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local handlers = event_handlers[load_event_name]
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call_handlers(handlers)
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end
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local function on_nth_tick_event(event)
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local handlers = on_nth_tick_event_handlers[event.nth_tick]
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call_handlers(handlers, event)
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end
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function Event.add(event_name, handler)
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local handlers = event_handlers[event_name]
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if not handlers then
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event_handlers[event_name] = {handler}
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script.on_event(event_name, on_event)
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else
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table.insert(handlers, handler)
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end
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end
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function Event.on_init(handler)
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local handlers = event_handlers[init_event_name]
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if not handlers then
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event_handlers[init_event_name] = {handler}
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script.on_init(on_init)
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else
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table.insert(handlers, handler)
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end
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end
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function Event.on_load(handler)
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local handlers = event_handlers[load_event_name]
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if not handlers then
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event_handlers[load_event_name] = {handler}
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script.on_load(on_load)
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else
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table.insert(handlers, handler)
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end
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end
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function Event.on_nth_tick(tick, handler)
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local handlers = on_nth_tick_event_handlers[tick]
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if not handlers then
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on_nth_tick_event_handlers[tick] = {handler}
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script.on_nth_tick(tick, on_nth_tick_event)
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else
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table.insert(handlers, handler)
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end
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end
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local Token = require 'utils.token'
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global.event_tokens = {}
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function Event.add_removable(event_name, token)
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local event_tokens = global.event_tokens
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local tokens = event_tokens[event_name]
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if not tokens then
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event_tokens[event_name] = {token}
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else
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table.insert(tokens, token)
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end
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if not control_stage then
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local handler = Token.get(token)
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Event.add(event_name, handler)
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end
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end
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local function remove(t, e)
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for i, v in ipairs(t) do
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if v == e then
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table.remove(t, i)
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local function remove(tbl, handler)
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-- the handler we are looking for is more likly to be at the back of the array.
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for i = #tbl, 1, -1 do
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if tbl[i] == handler then
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table_remove(tbl, i)
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break
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end
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end
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end
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function Event.remove_removable(event_name, token)
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local event_tokens = global.event_tokens
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--- Register a handler for the event_name event.
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-- This function must be called in the control stage or in Event.on_init or Event.on_load.
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-- See documentation at top of file for details on using events.
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-- @param event_name<number>
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-- @param handler<function>
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function Event.add(event_name, handler)
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if EventCore.runtime then
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error('Calling Event.add after on_init() or on_load() has run is a desync risk.', 2)
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end
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local tokens = event_tokens[event_name]
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core_add(event_name, handler)
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end
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--- Register a handler for the script.on_init event.
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-- This function must be called in the control stage or in Event.on_init or Event.on_load
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-- See documentation at top of file for details on using events.
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-- @param handler<function>
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function Event.on_init(handler)
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if EventCore.runtime then
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error('Calling Event.on_init after on_init() or on_load() has run is a desync risk.', 2)
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end
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core_on_init(handler)
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end
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--- Register a handler for the script.on_load event.
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-- This function must be called in the control stage or in Event.on_init or Event.on_load
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-- See documentation at top of file for details on using events.
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-- @param handler<function>
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function Event.on_load(handler)
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if EventCore.runtime then
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error('Calling Event.on_load after on_init() or on_load() has run is a desync risk.', 2)
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end
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core_on_load(handler)
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end
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--- Register a handler for the nth_tick event.
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-- This function must be called in the control stage or in Event.on_init or Event.on_load.
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-- See documentation at top of file for details on using events.
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-- @param tick<number> The handler will be called every nth tick
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-- @param handler<function>
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function Event.on_nth_tick(tick, handler)
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if EventCore.runtime then
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error('Calling Event.on_nth_tick after on_init() or on_load() has run is a desync risk.', 2)
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end
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core_on_nth_tick(tick, handler)
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end
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--- Register a token handler that can be safely added and removed at runtime.
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-- See documentation at top of file for details on using events.
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-- @param event_name<number>
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-- @param token<number>
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function Event.add_removable(event_name, token)
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if type(token) ~= 'number' then
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error('token must be a number', 2)
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end
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local tokens = token_handlers[event_name]
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if not tokens then
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token_handlers[event_name] = {token}
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else
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tokens[#tokens + 1] = token
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end
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-- If this is called before runtime, we don't need to add the handlers
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-- as they will be added later either in on_init or on_load.
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if EventCore.runtime then
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local handler = Token.get(token)
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core_add(event_name, handler)
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end
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end
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--- Removes a token handler for the given event_name.
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-- See documentation at top of file for details on using events.
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-- @param event_name<number>
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-- @param token<number>
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function Event.remove_removable(event_name, token)
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local tokens = token_handlers[event_name]
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if not tokens then
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return
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@ -133,20 +231,187 @@ function Event.remove_removable(event_name, token)
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end
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end
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local function add_token_handlers()
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control_stage = false
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--- Register a handler that can be safely added and removed at runtime.
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-- The handler must not be a closure, as that is a desync risk.
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-- See documentation at top of file for details on using events.
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-- @param event_name<number>
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-- @param func<function>
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function Event.add_removable_function(event_name, func)
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if type(func) ~= 'function' then
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error('func must be a function', 2)
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end
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local event_tokens = global.event_tokens
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if Debug.is_closure(func) then
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error(
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'func cannot be a closure as that is a desync risk. Consider using Event.add_removable(event_name, token) instead.',
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2
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)
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end
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for event_name, tokens in pairs(event_tokens) do
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for _, token in ipairs(tokens) do
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local handler = Token.get(token)
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Event.add(event_name, handler)
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local funcs = function_handlers[event_name]
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if not funcs then
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function_handlers[event_name] = {func}
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else
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funcs[#funcs + 1] = func
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end
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-- If this is called before runtime, we don't need to add the handlers
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-- as they will be added later either in on_init or on_load.
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if EventCore.runtime then
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core_add(event_name, func)
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end
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end
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--- Removes a handler for the given event_name.
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-- See documentation at top of file for details on using events.
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-- @param event_name<number>
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-- @param func<function>
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function Event.remove_removable_function(event_name, func)
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local funcs = function_handlers[event_name]
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if not funcs then
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return
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end
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local handlers = event_handlers[event_name]
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remove(funcs, func)
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remove(handlers, func)
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if #handlers == 0 then
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script.on_event(event_name, nil)
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end
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end
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--- Register a token handler for the nth tick that can be safely added and removed at runtime.
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-- See documentation at top of file for details on using events.
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-- @param event_name<number>
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-- @param token<number>
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function Event.add_removable_nth_tick(tick, token)
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if type(token) ~= 'number' then
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error('token must be a number', 2)
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end
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local tokens = token_nth_tick_handlers[tick]
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if not tokens then
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token_nth_tick_handlers[tick] = {token}
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else
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tokens[#tokens + 1] = token
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end
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-- If this is called before runtime, we don't need to add the handlers
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-- as they will be added later either in on_init or on_load.
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if EventCore.runtime then
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local handler = Token.get(token)
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core_on_nth_tick(tick, handler)
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end
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end
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--- Removes a token handler for the nth tick.
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-- See documentation at top of file for details on using events.
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-- @param event_name<number>
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-- @param token<number>
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function Event.remove_removable_nth_tick(tick, token)
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local tokens = token_nth_tick_handlers[tick]
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if not tokens then
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return
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end
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local handler = Token.get(token)
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local handlers = on_nth_tick_event_handlers[tick]
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remove(tokens, token)
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remove(handlers, handler)
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if #handlers == 0 then
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script.on_nth_tick(tick, nil)
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end
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end
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--- Register a handler for the nth tick that can be safely added and removed at runtime.
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-- The handler must not be a closure, as that is a desync risk.
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-- See documentation at top of file for details on using events.
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-- @param event_name<number>
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-- @param func<function>
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function Event.add_removable_nth_tick_function(tick, func)
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if type(func) ~= 'function' then
|
||||
error('func must be a function', 2)
|
||||
end
|
||||
|
||||
if Debug.is_closure(func) then
|
||||
error(
|
||||
'func cannot be a closure as that is a desync risk. Consider using Event.add_removable_nth_tick(tick, token) instead.',
|
||||
2
|
||||
)
|
||||
end
|
||||
|
||||
local funcs = function_nth_tick_handlers[tick]
|
||||
if not funcs then
|
||||
function_nth_tick_handlers[tick] = {func}
|
||||
else
|
||||
funcs[#funcs + 1] = func
|
||||
end
|
||||
|
||||
-- If this is called before runtime, we don't need to add the handlers
|
||||
-- as they will be added later either in on_init or on_load.
|
||||
if EventCore.runtime then
|
||||
core_on_nth_tick(tick, func)
|
||||
end
|
||||
end
|
||||
|
||||
--- Removes a handler for the nth tick.
|
||||
-- See documentation at top of file for details on using events.
|
||||
-- @param event_name<number>
|
||||
-- @param func<function>
|
||||
function Event.remove_removable_nth_tick_function(tick, func)
|
||||
local funcs = function_nth_tick_handlers[tick]
|
||||
|
||||
if not funcs then
|
||||
return
|
||||
end
|
||||
|
||||
local handlers = on_nth_tick_event_handlers[tick]
|
||||
|
||||
remove(funcs, func)
|
||||
remove(handlers, func)
|
||||
|
||||
if #handlers == 0 then
|
||||
script.on_nth_tick(tick, nil)
|
||||
end
|
||||
end
|
||||
|
||||
local function add_handlers()
|
||||
for event_name, tokens in pairs(token_handlers) do
|
||||
for i = 1, #tokens do
|
||||
local handler = Token.get(tokens[i])
|
||||
core_add(event_name, handler)
|
||||
end
|
||||
end
|
||||
|
||||
for event_name, funcs in pairs(function_handlers) do
|
||||
for i = 1, #funcs do
|
||||
local handler = funcs[i]
|
||||
core_add(event_name, handler)
|
||||
end
|
||||
end
|
||||
|
||||
for tick, tokens in pairs(token_nth_tick_handlers) do
|
||||
for i = 1, #tokens do
|
||||
local handler = Token.get(tokens[i])
|
||||
core_on_nth_tick(tick, handler)
|
||||
end
|
||||
end
|
||||
|
||||
for tick, funcs in pairs(function_nth_tick_handlers) do
|
||||
for i = 1, #funcs do
|
||||
local handler = funcs[i]
|
||||
core_on_nth_tick(tick, handler)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
Event.on_init(add_token_handlers)
|
||||
Event.on_load(add_token_handlers)
|
||||
core_on_init(add_handlers)
|
||||
core_on_load(add_handlers)
|
||||
|
||||
return Event
|
||||
|
107
utils/event_core.lua
Normal file
107
utils/event_core.lua
Normal file
@ -0,0 +1,107 @@
|
||||
-- This module exists to break the circular dependency between event.lua and global.lua.
|
||||
-- It is not expected that any user code would require this module instead event.lua should be required.
|
||||
|
||||
local Public = {}
|
||||
|
||||
local init_event_name = -1
|
||||
local load_event_name = -2
|
||||
|
||||
Public.runtime = false
|
||||
|
||||
-- map of event_name to handlers[]
|
||||
local event_handlers = {}
|
||||
-- map of nth_tick to handlers[]
|
||||
local on_nth_tick_event_handlers = {}
|
||||
|
||||
local function call_handlers(handlers, event)
|
||||
if _DEBUG then
|
||||
for _, handler in ipairs(handlers) do
|
||||
handler(event)
|
||||
end
|
||||
else
|
||||
for _, handler in ipairs(handlers) do
|
||||
local success, error = pcall(handler, event)
|
||||
if not success then
|
||||
log(error)
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
local function on_event(event)
|
||||
local handlers = event_handlers[event.name]
|
||||
call_handlers(handlers, event)
|
||||
end
|
||||
|
||||
local function on_init()
|
||||
local handlers = event_handlers[init_event_name]
|
||||
call_handlers(handlers)
|
||||
|
||||
Public.runtime = true
|
||||
end
|
||||
|
||||
local function on_load()
|
||||
local handlers = event_handlers[load_event_name]
|
||||
call_handlers(handlers)
|
||||
|
||||
Public.runtime = true
|
||||
end
|
||||
|
||||
local function on_nth_tick_event(event)
|
||||
local handlers = on_nth_tick_event_handlers[event.nth_tick]
|
||||
call_handlers(handlers, event)
|
||||
end
|
||||
|
||||
--- Do not use this function, use Event.add instead has it has safety checks.
|
||||
function Public.add(event_name, handler)
|
||||
local handlers = event_handlers[event_name]
|
||||
if not handlers then
|
||||
event_handlers[event_name] = {handler}
|
||||
script.on_event(event_name, on_event)
|
||||
else
|
||||
table.insert(handlers, handler)
|
||||
end
|
||||
end
|
||||
|
||||
--- Do not use this function, use Event.on_init instead has it has safety checks.
|
||||
function Public.on_init(handler)
|
||||
local handlers = event_handlers[init_event_name]
|
||||
if not handlers then
|
||||
event_handlers[init_event_name] = {handler}
|
||||
script.on_init(on_init)
|
||||
else
|
||||
table.insert(handlers, handler)
|
||||
end
|
||||
end
|
||||
|
||||
--- Do not use this function, use Event.on_load instead has it has safety checks.
|
||||
function Public.on_load(handler)
|
||||
local handlers = event_handlers[load_event_name]
|
||||
if not handlers then
|
||||
event_handlers[load_event_name] = {handler}
|
||||
script.on_load(on_load)
|
||||
else
|
||||
table.insert(handlers, handler)
|
||||
end
|
||||
end
|
||||
|
||||
--- Do not use this function, use Event.on_nth_tick instead has it has safety checks.
|
||||
function Public.on_nth_tick(tick, handler)
|
||||
local handlers = on_nth_tick_event_handlers[tick]
|
||||
if not handlers then
|
||||
on_nth_tick_event_handlers[tick] = {handler}
|
||||
script.on_nth_tick(tick, on_nth_tick_event)
|
||||
else
|
||||
table.insert(handlers, handler)
|
||||
end
|
||||
end
|
||||
|
||||
function Public.get_event_handlers()
|
||||
return event_handlers
|
||||
end
|
||||
|
||||
function Public.get_on_nth_tick_event_handlers()
|
||||
return on_nth_tick_event_handlers
|
||||
end
|
||||
|
||||
return Public
|
@ -1,4 +1,4 @@
|
||||
local Event = require 'utils.event'
|
||||
local Event = require 'utils.event_core'
|
||||
local Token = require 'utils.token'
|
||||
|
||||
local Global = {}
|
||||
|
@ -1,10 +1,22 @@
|
||||
local EventCore = require 'utils.event_core'
|
||||
|
||||
local Token = {}
|
||||
|
||||
local tokens = {}
|
||||
|
||||
local counter = 0
|
||||
|
||||
--- Assigns a unquie id for the given var.
|
||||
-- This function cannot be called after on_init() or on_load() has run as that is a desync risk.
|
||||
-- Typically this is used to register functions, so the id can be stored in the global table
|
||||
-- instead of the function. This is becasue closures cannot be safely stored in the global table.
|
||||
-- @param var<any>
|
||||
-- @return number the unique token for the variable.
|
||||
function Token.register(var)
|
||||
if EventCore.runtime then
|
||||
error('Calling Token.register after on_init() or on_load() has run is a desync risk.', 2)
|
||||
end
|
||||
|
||||
counter = counter + 1
|
||||
|
||||
tokens[counter] = var
|
||||
|
Loading…
Reference in New Issue
Block a user